Wierd results on killing constructs (dummies with armor)
Re: Wierd results on killing constructs (dummies with armor)
On a melee squig its better to stack wepskill over crit.
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Re: Wierd results on killing constructs (dummies with armor)
I snatched FB Msh setup, ill test it for next couple of guild WB nights, i wonder is that true.
Re: Wierd results on killing constructs (dummies with armor)
A bit off topic but I run high WS as part of my rifle build. Yes, you do get the 1k AP from the turret but it's not guaranteed and is completely up to chance. And it only works if the target is in range. Most of the time in roaming fights they're not. So I run high WS so that I can ignore the turret in ORVR roaming and instead slot faster casting and Hollow Points. The only thing you really miss then is the 20% stacking damage and the extra range. Which is a lot, but unfortunately it's more of an issue with how gimped the Engi's design is forcing you to sit next to a turret. And I know you can get oiled machine to instantly deploy it, but most of the time the target will be out of range before you get all of your stacks. Plus the big problem with Engis is most of their damage in Rifle is direct damage rather than DoT. So you have to stand still to dish out the damage rather than build up your dots and then nuke the target like a BW or Sorc does. But, with this build you can still run the turret in keeps plus if you want drop a ton of WS for wounds you can.paperclipdog wrote: Sun Jul 16, 2023 2:44 pmTanks have toughness, you're never going after tanks, they are collateral while you kill their dps or healers and mostly die from guard dmg which doesn't take their armor into account. Most order dps are slayers who will be yellow & red a considerable amount of time, thus being below 75%. Brighties and Engis never reach those numbers and others only in SOV.Scottx125 wrote: Sun Jul 16, 2023 1:13 pm But really you'll mostly be aiming to kill anything in light/medium armour and if you've got really high armour pen you can go after tanks. But regardless of that for any DPS, your stat priority is Main stat softcap, then decide a suitable amount of WS if you need it and as much crit afterwards as you can get.
That leaves us with healers, who also only reach these numbers in SOV with a 8xx pot and if his dmg with 14% = the stats, he will thus obviously get more out of crit than the stats.
Parry isn't huge, squigs are super mobile. Just don't facetank it.
Edit:
Your turret reduces armor by 1k-something doesn't it? 70% armor pen sounds like overkill![]()
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