Pretty sure I was pug, being usually unteamed and all, and yes in fights that I was involved in premades were killed.Rapzel wrote: ↑Wed Aug 23, 2023 7:16 amNo they could not, take off the rose tinted glasses.Zxul wrote: ↑Tue Aug 22, 2023 8:15 pm Think of live- pug could very much fight back there. Core issue of RoR- here it was decided that it is a team based game, and you must team up to achieve anything. Solo oriented abilities/builds were nerfed, while team oriented abilities/synergies were buffed. With the expected result, that unless you play in a very specific way- 2/2/2, max team play and synergy- you can't fight back against someone that does.
Is it not weird that during the whole last event the majority of 6 man premades stacked 1/3/2 ranged or even 1/4/1 setups with ranged DPS?
And who exactly cares about 6v6, which is a tiny minority of population which doesn't matters. Especially in thread specifically about rvr.
See above- this thread is about rvr, not about 6v6 which is a minor niche which a very tiny percentage of population actually cares about.Rapzel wrote: ↑Wed Aug 23, 2023 7:16 amSo one ruin geared melee dps kills a healed and guarded sov ranged dps in the current iteration? Furthermore if you manage to play the game, your healer will stagger the ruin melee dps healer, while your tank punt the ruin dps or their tank away and all of the sudden you can burst him from 100-0 in a GCD on ranged. Legit skill issue. I guess you never played against exodus ranged comp.
Making stuff up really doesn't proves your point. Only point in which 100 could actually survive vs even a team was during uber procs + hidden lvl 45 era, which got nerfed on live pretty fast. +there was some more then usual bugged lotd talis time, which once again got nerfed long before live went down.Rapzel wrote: ↑Wed Aug 23, 2023 7:16 amYes think about the solo players in a game based around 24 man wbs. Save the pugs who get farmed. Give back RR 100 and ojira and the hidden buffs, so that people can 3 man PUG wbs by facerolling something that usually requires a 6 man right now, surely that will be healthy for the server. The reason why 90% of the server is getting farmed is because they have no idea what they are doing, I still see people who press HTL in melee engagements, I still see people who use AoE punts on CD or punt ranged dps away from the melee train, people how pop focused mind and turn their back to mara when he pulls, Engi/magus who spam mine/infestation for "damage", there is so much free root immunity you can get from your average ORvR player it is insane. Not having a clue about what you are doing is a skill issue.
Back to the point, whatever is the skill lvl of the server, it doesn't changes the fact that RoR specifically nerfed the non team meta builds which could deal with premades. Rdps nerfs- burst, kiting ability of rsw/rsh, being a good example.