vraks wrote: ↑Fri Mar 08, 2024 2:23 pm
No chance comparing ib /bg mechanics to bo / sm, grudges and hate are way easier to manage than stance rotation, specially when you have 0.5 seconds to hit the right ability and you mess up your rotation as sm / bo. Specially since you can put oathfriend to an ally before the fight and get some quick grudges, with BG is not even a problem, since you dont need tactic slot and gain hate from your own attacks as well as from the enemy. i played black orc, swordmaster and ib to rr +80 and it was always easier to react to stuff with IB since you dont need skill rotation.
I never said that it was not easier to react with an IB/BG compare to BO/SM. I just said that it could be better to remove the stance dance and have something else instead to be useful faster and react better, like the other tanks.
vraks wrote: ↑Fri Mar 08, 2024 2:23 pm
If the reason of the nerf was because of 6vs6 just delete pull from engi and magus, all aoe spells from bw and sorc and well as choppa since theey are too strong in AOE situations in it?
I didn't say that the reason of the nerf was because of SC/6v6. I don't know. I just took it as an example. What is this argument ?
vraks wrote: ↑Fri Mar 08, 2024 2:23 pm
WODS too strong???? It was the only active defensive skill of swordmaster appart from the shitty magic bubble that doesnt absorb melee damage and was as easy to counter as going around the sm. Something that anyone playing more than 1 month already should know how to do.
A good tank will never give his back. So, good luck countering it/killing him during WoDS in a fair fight.
vraks wrote: ↑Fri Mar 08, 2024 2:23 pm
And it was vital for rvr, specially keep defences since with 2h you dont have anything else to help your team during a keep siege , all your stuff has to be while hitting an enemy.
Why do you want to play 2H SM in a keep defense instead of S/B ? Maybe that is the real problem here : you want to have your playstyle (2H SM) being good in any game mode. This is not really possible. Especially because 2H SM doesn't bring anything in RvR/Defense Keep compare to SM S/B (except if you play the same build as S/B but with a 2H). And don't tell me "Damage", because you will hit like a wet noodle compare to every DPS in the Keep.
vraks wrote: ↑Fri Mar 08, 2024 2:23 pm
if by adjusted you mean nerf swordmaster to garbage and buff bg for no reason, ye u right
is not 1 skill, is a combination of nerfs that has made the class the worst tank at the moment, specially 2h:
1. your resist aura debuff not stacking with wrath of hoeth, therefore making it literally useless
2. wods beign interrupted and you having to wait 5 secs in the worst moment, wich doesnt allow you going aggresive mode so often or you ending up dead
3. longer CD on whispering wind so you can be even a bit more useless playing as 2h whispering wind bot
4. less damage in your hardest hitting skill
5. less parry bonus from eagles flight
1. I'm glad it doesn't stack, otherwise we will have a huge problem with 0 Spiritual Resistance. Also, if you max Path of Hoeth, the Heaven's Blade debuff will be stronger then an Aura's Knight, especially the Elemental part, perfect for a BW (S tier in the proc meta).
2. As I previously stated, you can have a build where you are at 80% buffed, 10k HP, so during WoDS downtime, you should be good/safe.
3. Both side have a 10sc duration CD reducer for 30sc CD.
4. Like I said, only a reduction of 16 Base Damage and 0.0.4 Weapon Damage. It is not what you called a big nerf. Get over it.
5. But longer duration so you don't need to use it every rotation (and all tanks parry skill have been nerfed to 20% parry).
I can't understand why, for you, the SM is worst tank at the moment, where he has a lot of tools and is good for WB/6-men (punt, anti-cc, debuff resist, cd reducer, M2 AoE snare, good healing input in Zerg vs Zerg, ...) depending of the composition.