Dackjanielz wrote: Mon Mar 18, 2024 7:19 pm
lol more than enough for casual players.
What a laugh.
Quite frankly i think premades should be removed from SCs entirely - if they wanna play that way they can go into ranked which is what it was designed for.
using my group for example we used to be hardcore players back in like 2019-2021 we are still friends and game together through variety of games but ror is where we connected and occasionally come back to most of the time we are just having fun talking **** and drinking while playing the game
now what you are asking is to remove players such as myself and allow us only to play together while ultra sweaty in ranked
what is stopping you from playing discordant
the reason i say this is to get you looking at different perspective you are openly asking to get rid of a bunch of peoples enjoyment other groups included for the sake of your own which is very easily solved
Dackjanielz wrote: Mon Mar 18, 2024 7:19 pm
lol more than enough for casual players.
What a laugh.
Quite frankly i think premades should be removed from SCs entirely - if they wanna play that way they can go into ranked which is what it was designed for.
using my group for example we used to be hardcore players back in like 2019-2021 we are still friends and game together through variety of games but ror is where we connected and occasionally come back to most of the time we are just having fun talking **** and drinking while playing the game
now what you are asking is to remove players such as myself and allow us only to play together while ultra sweaty in ranked
what is stopping you from playing discordant
the reason i say this is to get you looking at different perspective you are openly asking to get rid of a bunch of peoples enjoyment other groups included for the sake of your own which is very easily solved
You are literally proposing the same thing.
Casual players have suffered immensely because of this toxic enviroment for years, the player numbers speaks for itself.
ranked mode is for sweaty premaders - thats where you lot belong, the rest of us normal players should be allowed to play SCs
Discordant skirmish doesnt work as it has no events and is full of premaders anyway, it fails.
This is the Suggestions & Feedback Section of the forum to provide multiple perspectives about proposals and changes from the community.
Please maintain the quality of the Thread and avoid derailing it from Feedback, with one-on-one arguments or ad hominem reactions. If you disagree with one's view - share your thoughts, counter-arguments then move on.
no friend my point will be locking people out of options only leads to less people playing and getting rid of people that are better than you simply because you dont want to lose will do the same doesnt matter if pug or preformed
you refuse to use systems that are added to the game directly for you
the whole point of this game is teamwork and groups event sc where designed around that TO PROMOTE teamwork i have no issue though with allowing rewards to be earned in discordant
allowing weekend sc to be in discordant rotation would be good and a archetype counter like for solo ranked would also be good.
this game does not have nor will it ever have enough playerbase to support a working mmr system without resulting in dead sc`s
removing the ability to solo queue might unironically be the better option as it would force people out of the mindset that they can just show up with whatever and expect free wins against more organized players
Some pretty easy options. Match number of premades on each side. Match number of healers and tanks on each side. Pop full dps only scenarios to clear the queues.
I believe that it is the right approach to avoid mixing pugs and premades. This game is sadly heavily imbalanced if you do not run the proper setup with the correct specs. Not only do you lose when matched against this, you get absolutely stomped with zero chance to kill even a single enemy. I know it is difficult to do, but I would also suggest implementing a comeback system that lowers the rewards of the losing side but increases their chances to enjoy the scenario. I would not tie it to points, but rather to a mismatch of deathblows.
Personally, I would truly enjoy scenarios firing in low population conditions or imbalanced queues that have only a single archetype or where both sides lack the same archetype. Maybe with the exception of only having healers, but let's be honest, I would be surprised to see a time where there is nothing available other than healers.
Additionally, as several others have mentioned, barriers should be removed and replaced with guards, which grant rr when killing greedy players. Barriers do not promote a comeback, but rather cement a lost scenario with everyone either AFKing or pressing surrender. Guards give at least some chance to make a comeback if the enemy is not careful.
For every single post I read in this thread, I feel dumber. I better go and reread my write up... Instead of considering multiple perspectives and playstyles all of you just want to take away other peoples enjoyment of the game, thinking your way of playing is the only valid one. If you don't have to contribute anything constructive, don't post it at all.
Suggest well rounded concepts, that include all types of players. Consider different perspectives. Leave your own filter bubble. Stop fighting amongst yourselves, you all should want the same thing - better SC matches for everyone. If you can't think of such concepts they are not well thought through in the first place.
Garamore wrote: Mon Mar 18, 2024 11:05 pm
Some pretty easy options. Match number of premades on each side. Match number of healers and tanks on each side. Pop full dps only scenarios to clear the queues.
Its not that easy in terms of optimization I'm afraid. You gotta apply dynamic rules, fixated rules will end with no or at least less SCs popping. Something we had in the past as an experiment I'm told.
Taking your own write up you fail your own premise of contributing something constructive to their question with that post. All the team is asking for is feedback. Any feedback should be welcome as long as its not bickering. If the feedback is I'm not enjoying the game because of x and I'd be happier without x that should be okay. Also I disagree that one has to present full fleshed out concepts to have a voice.
using my group for example we used to be hardcore players back in like 2019-2021 we are still friends and game together through variety of games but ror is where we connected and occasionally come back to most of the time we are just having fun talking **** and drinking while playing the game
now what you are asking is to remove players such as myself and allow us only to play together while ultra sweaty in ranked
what is stopping you from playing discordant
the reason i say this is to get you looking at different perspective you are openly asking to get rid of a bunch of peoples enjoyment other groups included for the sake of your own which is very easily solved
Lastly all I get from messages like this is that not even premades enjoy playing premades. It is a perfect example of: "Yeah we just want to grp up and farm pugs an actual fair fight would be ultra sweaty hands and not fun."