so i understand like this. first make broken abilitie,(becaus ei like solo play (ppl who defended solo play) dont touch it) than dont care about it (to all complains, answer is work as intend, use juggernout to remove debuff) than nerf it and than remove it.what63 wrote: Thu May 02, 2024 9:13 amJuggernaut used to remove the debuff, no longer does after ability rework. Also, having to pop a one minute CD for the sake of clearing anything is still very much not a boon anyways lolnormanis wrote: Thu May 02, 2024 9:00 amppl before in forum told use juggernout to remove snare (when u wot appeared first time in ror) because 2h black orc was squishy and ppl buffed class without downgrades.(its not downgrade if u can remove debuff by yourselfFarrul wrote: Thu May 02, 2024 8:05 am
I am not sure if you played BO yourself, however i must correct you since You Wot had big downside in the self-snare component, running slow is a death sentence to tank sometimes. But i Agree You Wot was perhaps a bit too good, hence why nerfing it a bit and excluding it from SnB is the best solution for BO and would make everyone happy. This new ability replacement is a mistake.).
[PTS] Patch Notes 29/04/2024
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Re: PTS Patch Notes 29/04/2024
"give wh and witch propper aoe like evrywone has it!"
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Re: PTS Patch Notes 29/04/2024
LOL what I’ll tell you a secret, in any battle, you will almost always be under a 40% slowdown, so this is a very dubious negative effect, another discovery for you, you can remove this slowdown with your ability, which for 5 seconds gives immunity to the slowdown Is 180 resist not enough??? you always have 42%+ defense against all magic, that's just crazy, you have about 1000 of each resist with da green, that means that after am bw lowers it to you, you will still have 42% magic damage reductionMoonbiter wrote: Thu May 02, 2024 8:44 am You Wot iznt too gud.
1. It has 10 sec self snare
2. It works 20sec with 30cd (See the Suppression)
3. It gives around 150 resists which is very low compare with Da Greenest 380
4. +30% armour for a tank...I don't see the effect most of the time. The armour is not a weak spot
5. +10% dmg is for offence, while itz clear defense ability. I can't use it for dmg because of self snare after 20sec. So, that +10% dmg is highly situational
So, You Wot has many contradictions instead of synnergy. The only gud is +15% defence, but it works just 2/3 of time, so itz equal to +10% average. Not much, huh?
I agree that BO need defensive ability, not one more offensive.
E.g. You Wot v2:
Damaging (some avg dmg)
Require Great weapon
20sec buff: +15% defensive (as is)
20sec cd
PS Follow 'me Lead need to be stacked as it was some time ago
PPS the 'mostest' pain for BO is lack of synnergy of abilities and tactics. Chosen and BG has it.
30% armor for a dps tank is an even more inadequate thing than resist, for example WL has 40% armor penetration and 1400 armor reduction, and after all this, BO will still have a 75% reduction in physical damage
the ability is clearly an offensive ability because it is in 1 tree, which clearly hints that it should be used with 2h and 10% damage for 20 seconds for an ability that cannot be dispelled, again this is just too strong
I don’t even want to talk about 15% of all defensive skills, it’s simple as inadequately as possible def sov gives 10% dungeon weapon 10%
and the main thing to remember is that this ability shouldn’t be in the game at all, it just appeared and BO didn’t lose anything tell me what I lost kotbs and what I received over the last 4 years???
WH - mdpv 80+
WE - Witchrage 80+
WE - Witchrage 80+
Re: PTS Patch Notes 29/04/2024
I never had an issue with BO 2H damage being high or You Wot being in the game because BO brought the least utility of all 2h tanks. Every buff/debuff they have is applied easier or overwritten by any other Destro tank. At least let them be a sub-par true DPS class.reynor007 wrote: Thu May 02, 2024 4:19 pmLOL what I’ll tell you a secret, in any battle, you will almost always be under a 40% slowdown, so this is a very dubious negative effect, another discovery for you, you can remove this slowdown with your ability, which for 5 seconds gives immunity to the slowdown Is 180 resist not enough??? you always have 42%+ defense against all magic, that's just crazy, you have about 1000 of each resist with da green, that means that after am bw lowers it to you, you will still have 42% magic damage reductionMoonbiter wrote: Thu May 02, 2024 8:44 am You Wot iznt too gud.
1. It has 10 sec self snare
2. It works 20sec with 30cd (See the Suppression)
3. It gives around 150 resists which is very low compare with Da Greenest 380
4. +30% armour for a tank...I don't see the effect most of the time. The armour is not a weak spot
5. +10% dmg is for offence, while itz clear defense ability. I can't use it for dmg because of self snare after 20sec. So, that +10% dmg is highly situational
So, You Wot has many contradictions instead of synnergy. The only gud is +15% defence, but it works just 2/3 of time, so itz equal to +10% average. Not much, huh?
I agree that BO need defensive ability, not one more offensive.
E.g. You Wot v2:
Damaging (some avg dmg)
Require Great weapon
20sec buff: +15% defensive (as is)
20sec cd
PS Follow 'me Lead need to be stacked as it was some time ago
PPS the 'mostest' pain for BO is lack of synnergy of abilities and tactics. Chosen and BG has it.
30% armor for a dps tank is an even more inadequate thing than resist, for example WL has 40% armor penetration and 1400 armor reduction, and after all this, BO will still have a 75% reduction in physical damageslayer is the only physical class that can inflict at least some damage on Bork
the ability is clearly an offensive ability because it is in 1 tree, which clearly hints that it should be used with 2h and 10% damage for 20 seconds for an ability that cannot be dispelled, again this is just too strong
I don’t even want to talk about 15% of all defensive skills, it’s simple as inadequately as possible def sov gives 10% dungeon weapon 10%
and the main thing to remember is that this ability shouldn’t be in the game at all, it just appeared and BO didn’t lose anything tell me what I lost kotbs and what I received over the last 4 years???
Detangler and alts - 84 Chosen, other 40s - DoK, Zealot, SH, WE, BG, BO
Destro - Mostly Harmless
Tangler and alts - 8X IB, other 40s - RP, SM
Order - Most dishonorable
Destro - Mostly Harmless
Tangler and alts - 8X IB, other 40s - RP, SM
Order - Most dishonorable
Re: PTS Patch Notes 29/04/2024
you love rvr, I promise you Y Wot in big battles, that’s why it was removed, y wot was an imba for solo, but this is not a game about solo, so be glad that it was replaced with a really useful abilityDetangler wrote: Thu May 02, 2024 4:32 pmI never had an issue with BO 2H damage being high or You Wot being in the game because BO brought the least utility of all 2h tanks. Every buff/debuff they have is applied easier or overwritten by any other Destro tank. At least let them be a sub-par true DPS class.reynor007 wrote: Thu May 02, 2024 4:19 pmLOL what I’ll tell you a secret, in any battle, you will almost always be under a 40% slowdown, so this is a very dubious negative effect, another discovery for you, you can remove this slowdown with your ability, which for 5 seconds gives immunity to the slowdown Is 180 resist not enough??? you always have 42%+ defense against all magic, that's just crazy, you have about 1000 of each resist with da green, that means that after am bw lowers it to you, you will still have 42% magic damage reductionMoonbiter wrote: Thu May 02, 2024 8:44 am You Wot iznt too gud.
1. It has 10 sec self snare
2. It works 20sec with 30cd (See the Suppression)
3. It gives around 150 resists which is very low compare with Da Greenest 380
4. +30% armour for a tank...I don't see the effect most of the time. The armour is not a weak spot
5. +10% dmg is for offence, while itz clear defense ability. I can't use it for dmg because of self snare after 20sec. So, that +10% dmg is highly situational
So, You Wot has many contradictions instead of synnergy. The only gud is +15% defence, but it works just 2/3 of time, so itz equal to +10% average. Not much, huh?
I agree that BO need defensive ability, not one more offensive.
E.g. You Wot v2:
Damaging (some avg dmg)
Require Great weapon
20sec buff: +15% defensive (as is)
20sec cd
PS Follow 'me Lead need to be stacked as it was some time ago
PPS the 'mostest' pain for BO is lack of synnergy of abilities and tactics. Chosen and BG has it.
30% armor for a dps tank is an even more inadequate thing than resist, for example WL has 40% armor penetration and 1400 armor reduction, and after all this, BO will still have a 75% reduction in physical damageslayer is the only physical class that can inflict at least some damage on Bork
the ability is clearly an offensive ability because it is in 1 tree, which clearly hints that it should be used with 2h and 10% damage for 20 seconds for an ability that cannot be dispelled, again this is just too strong
I don’t even want to talk about 15% of all defensive skills, it’s simple as inadequately as possible def sov gives 10% dungeon weapon 10%
and the main thing to remember is that this ability shouldn’t be in the game at all, it just appeared and BO didn’t lose anything tell me what I lost kotbs and what I received over the last 4 years???
WH - mdpv 80+
WE - Witchrage 80+
WE - Witchrage 80+
Re: PTS Patch Notes 29/04/2024
Wow, very toxic. You wot?!reynor007 wrote: Thu May 02, 2024 4:19 pmLOL what I’ll tell you a secret, in any battle, you will almost always be under a 40% slowdown, so this is a very dubious negative effect, another discovery for you, you can remove this slowdown with your ability, which for 5 seconds gives immunity to the slowdown Is 180 resist not enough??? you always have 42%+ defense against all magic, that's just crazy, you have about 1000 of each resist with da green, that means that after am bw lowers it to you, you will still have 42% magic damage reductionMoonbiter wrote: Thu May 02, 2024 8:44 am You Wot iznt too gud.
1. It has 10 sec self snare
2. It works 20sec with 30cd (See the Suppression)
3. It gives around 150 resists which is very low compare with Da Greenest 380
4. +30% armour for a tank...I don't see the effect most of the time. The armour is not a weak spot
5. +10% dmg is for offence, while itz clear defense ability. I can't use it for dmg because of self snare after 20sec. So, that +10% dmg is highly situational
So, You Wot has many contradictions instead of synnergy. The only gud is +15% defence, but it works just 2/3 of time, so itz equal to +10% average. Not much, huh?
I agree that BO need defensive ability, not one more offensive.
E.g. You Wot v2:
Damaging (some avg dmg)
Require Great weapon
20sec buff: +15% defensive (as is)
20sec cd
PS Follow 'me Lead need to be stacked as it was some time ago
PPS the 'mostest' pain for BO is lack of synnergy of abilities and tactics. Chosen and BG has it.
30% armor for a dps tank is an even more inadequate thing than resist, for example WL has 40% armor penetration and 1400 armor reduction, and after all this, BO will still have a 75% reduction in physical damageslayer is the only physical class that can inflict at least some damage on Bork
the ability is clearly an offensive ability because it is in 1 tree, which clearly hints that it should be used with 2h and 10% damage for 20 seconds for an ability that cannot be dispelled, again this is just too strong
I don’t even want to talk about 15% of all defensive skills, it’s simple as inadequately as possible def sov gives 10% dungeon weapon 10%
and the main thing to remember is that this ability shouldn’t be in the game at all, it just appeared and BO didn’t lose anything tell me what I lost kotbs and what I received over the last 4 years???
BO most defenceless tank. Wanna make BO even more squsihy? Why? There would not be any BO, datz it.
For you to know, Juggernaught gives no immunity for You Wot debuff.
See ya soloing )
Re: PTS Patch Notes 29/04/2024
Agree and disagree with you.Zxul wrote: Wed May 01, 2024 6:41 pmWE diversifying from only having the Witchbrew build is a good thing. Problem is, currently WE doesn't has any other build- only other good finisher was RA, and it got nerfed hard in abilities patch. WH at least has synergy between abilities, even if currently it is underpowered, WE doesn't has even that.
Witchbrew change is either a nerf or a buff for how you play (for my defensive build - its actually a buff!) I can argue that yes, RA was a good finisher - and still is - but a shell of what it was before unless you heavily spec into it giving up a lot of utility along the way. When I play glass - I find that I don't really have a use for bloodlust points anymore.
I too would like to see some more synergy between WE abilities.
Veretta the Witch Elf
Re: PTS Patch Notes 29/04/2024
juggernaut no longer allows you to remove the 20% slowdown, oh my God, that’s it, now it seems to me that this skill is not usable at all just like vigilance kotbs, which cannot be used with 2h, elemental damage for the glory branch, runfang which lost 400 stats, m2 which lost 15 seconds of duration, 10% crit damage from aura, magic damage from OYG, gkd for sun shield, and what is it received in return? antidetaunt for the class with the lowest damage in the gameMoonbiter wrote: Thu May 02, 2024 5:32 pm Wow, very toxic. You wot?!
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BO most defenceless tank. Wanna make BO even more squsihy? Why? There would not be any BO, datz it.
For you to know, Juggernaught gives no immunity for You Wot debuff.
See ya soloing )
WH - mdpv 80+
WE - Witchrage 80+
WE - Witchrage 80+
Re: PTS Patch Notes 29/04/2024
BO has never been a huge menace in solo roaming, cant do nothing against range kiting and has mixed performance against other 2h tanks more on the losing side.
should be removed for snb, they dont need more defence with a shield
should be removed for snb, they dont need more defence with a shield
Chosen Dahaka RR90
BO Zamedi 80
BO Zamedi 80
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Re: PTS Patch Notes 29/04/2024
hello friend, glad to see you) dps BO does not seem to be a serious threat, but the regen BO is very meager, it has a lot of protection, and a good damage indicator, after the nerf WH, probably only a slayer or one of the kiters can kill himdiegomess wrote: Thu May 02, 2024 7:35 pm BO has never been a huge menace in solo roaming, cant do nothing against range kiting and has mixed performance against other 2h tanks more on the losing side.
should be removed for snb, they dont need more defence with a shield
give this ability a duration of 10 seconds with a CD of 30, so that people don’t mindlessly press it when they see an enemy, but actually at the right moment, or weaken the effect by 30-40% and leave the duration for 20 seconds
WH - mdpv 80+
WE - Witchrage 80+
WE - Witchrage 80+
Re: PTS Patch Notes 29/04/2024
same mate hope you are doing well... not a bad suggestion but isnt any regen 2h a pain to deal with? i think a kiting regen or not regen WL can do the job, can always do your rotation, you always had the advantage with WH against BO.reynor007 wrote: Thu May 02, 2024 7:45 pmhello friend, glad to see you) dps BO does not seem to be a serious threat, but the regen BO is very meager, it has a lot of protection, and a good damage indicator, after the nerf WH, probably only a slayer or one of the kiters can kill himdiegomess wrote: Thu May 02, 2024 7:35 pm BO has never been a huge menace in solo roaming, cant do nothing against range kiting and has mixed performance against other 2h tanks more on the losing side.
should be removed for snb, they dont need more defence with a shield
give this ability a duration of 10 seconds with a CD of 30, so that people don’t mindlessly press it when they see an enemy, but actually at the right moment, or weaken the effect by 30-40% and leave the duration for 20 seconds
just saying out of all the annoying regen spec tanks really the BO its a big problem?
Chosen Dahaka RR90
BO Zamedi 80
BO Zamedi 80
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