Mourkain Temple Feedback

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Tesq
Posts: 5713

Re: Mourkain Temple Feedback

Post#41 » Sun Aug 09, 2015 11:09 am

90% versus 2280 damage matters little to most classes. Only to tanks and healers, who are usually the ones holding the orb.
em no it actually change a lot; 90% can be 9k hp..... this make always loose 90% life whille 2k can be 20%......

a tank with 10k of hp would loose only a 20% of his life.... gl killing him......, he just have to run under wc if party wipe..... the first that take the relic will win that way.
Specific value as 2k do not stack well with tiers progression, it would be better have a % damage rather then a fix ammount. Also relic damage should be hard to substain if there 'arent a lot of relic exchange the sc is not fun.
For exemple 2k it's pretty much 50% of the hp in t2.
So it could jsut be set on 2k so that in level you always loose the correct proportional ammount.
Almost pretty impossible kill a turtle tank that way, then when all party rel you can just re push, dosen't matter if you dont get point if away from temple. As long you stat with the relic you cannot loose.
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Jaycub
Posts: 3130

Re: Mourkain Temple Feedback

Post#42 » Sun Aug 09, 2015 11:36 am

The problem isn't just the damage, but the meta currently.

Lack of incoming heal debuffs turns tanks into gods when they are being actively healed by multiple sources. No one is stacking weapon skill, and there are a lot of armor debuffs and hard hitting pure damage morales not in the game.

It doesn't need to scale of a % necessarily but just need to never stop scaling so it will eventually kill the wielder regardless of HP or healing being received.
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Tesq
Posts: 5713

Re: Mourkain Temple Feedback

Post#43 » Sun Aug 09, 2015 2:36 pm

Jaycub wrote:The problem isn't just the damage, but the meta currently.

Lack of incoming heal debuffs turns tanks into gods when they are being actively healed by multiple sources. No one is stacking weapon skill, and there are a lot of armor debuffs and hard hitting pure damage morales not in the game.

It doesn't need to scale of a % necessarily but just need to never stop scaling so it will eventually kill the wielder regardless of HP or healing being received.
Are you truly belive that with heal debuff and in later tiers will be differently?

Chosen/kobs/IB ain't gona go down for something like this... on t3-t4. It would be even bad in t4 end game.
% cannot make mistake it alway remove hp proportionally.
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vzarnlcaf
Posts: 36

Re: Mourkain Temple Feedback

Post#44 » Sun Aug 09, 2015 7:40 pm

Tiggo wrote:i am 100% sure you had to wait (not long) if you were really fast there on beginning.
You're correct, Noiree posted a video of the artifact dropping 41 seconds into the match. I looked on youtube and was also able to find other videos that showed the artifact dropping between 35-45 seconds into the match, but the quality of the videos are so rough it's hard to get a true time on the spawn on most of the videos. Kudos to Noiree for the hard evidence.
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