I wager Caduceus knows better than germ32. Wow thanks for saying its not quaranteed dmg every gcd. Go with your sorc at 100 combust and see how many routines you can do to training dummy before you die.
Literally everyone knows that its 35%. What did you think you were bringin to the discussion by mentioning that? or do you need to just have last word and cant admit if you are wrong even if you realize it?
[PTS] Combustion & Dark magic
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- Sinisterror
- Posts: 1078
Re: [PTS] Combustion & Dark magic
"To clarify, me asking to developers to go test their own changes is not sign of toxicity or anger, but a sign of hope that the people punching in the numbers remain aware of potential consequences and test their own changes"-Teefz
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Re: [PTS] Combustion & Dark magic
I mean there's a reason its in the patch notes, I agree with the change no need to come after me.
Sympkiller - 7x Witch Elf
Phibes - 7x Marauder
Playerhater - 6x Blackguard
Phybes - 7x Sorcerer
Phibes - 7x Marauder
Playerhater - 6x Blackguard
Phybes - 7x Sorcerer
Re: [PTS] Combustion & Dark magic
germ32 wrote: ↑Tue Aug 20, 2024 7:51 am
I don't particularly like probability, but the situation you are describing has a 4.2% chance of occurring (.35 x .35 x .35) at 100 combustion. So yea that is bad luck but honestly I don't think it is an unreasonable claim I am making. I have played the class believe me and I've never had a problem with killing myself.
4.2% may sound like a small chance, but when you are continually casting this occurs frequently and it's something that any Sorc/BW will have to account for, especially when they are under pressure (which is a given in competitive environments).
Where most other classes can continue to deal damage while under pressure, Sorc/BW runs the risk of adding their own morale bombing ontop of the pressure by enemies.
The suggestion that thousands of morale damage over the course of a fight is somehow trivial is completely unreasonable, in my opinion.
"I watched a snail crawl along the edge of a straight razor. That's my dream; that's my nightmare. Crawling, slithering, along the edge of a straight razor... and surviving." - Colonel Walter E. Kurtz
Re: [PTS] Combustion & Dark magic
I just think it is easily counteracted by any kind of healing small or large, regardless of if it can happen or not the chance is small enough that there is counterplay for someone who is skilled at the class the majority of the time. Not having to slot a tactic or do anything to have the highest crit chance and crit damage in the game is a great tradeoff for such a small chance to take 2k dmg.Caduceus wrote: ↑Tue Aug 20, 2024 8:01 amgerm32 wrote: ↑Tue Aug 20, 2024 7:51 am
I don't particularly like probability, but the situation you are describing has a 4.2% chance of occurring (.35 x .35 x .35) at 100 combustion. So yea that is bad luck but honestly I don't think it is an unreasonable claim I am making. I have played the class believe me and I've never had a problem with killing myself.
4.2% may sound like a small chance, but when you are continually casting this occurs frequently and it's something that any Sorc/BW will have to account for, especially when they are under pressure (which is a given in competitive environments).
Where most other classes can continue to deal damage while under pressure, Sorc/BW runs the risk of adding their own morale bombing ontop of the pressure by enemies.
The suggestion that thousands of morale damage over the course of a fight is somehow trivial is completely unreasonable, in my opinion.
Sympkiller - 7x Witch Elf
Phibes - 7x Marauder
Playerhater - 6x Blackguard
Phybes - 7x Sorcerer
Phibes - 7x Marauder
Playerhater - 6x Blackguard
Phybes - 7x Sorcerer
Re: [PTS] Combustion & Dark magic
We can disagree, its fine I've said all I have to say I don't want to keep repeating myself. Surely I'm not the only one any more who believes this.
Sympkiller - 7x Witch Elf
Phibes - 7x Marauder
Playerhater - 6x Blackguard
Phybes - 7x Sorcerer
Phibes - 7x Marauder
Playerhater - 6x Blackguard
Phybes - 7x Sorcerer
Re: [PTS] Combustion & Dark magic
nerfing bw/sorc is welcome. its make opurtunity for engi/magus in wb.
magus/engi pets should be instant without tactic slot sacrf.
magus/engi pets should be instant without tactic slot sacrf.
"give wh and witch propper aoe like evrywone has it!"
Re: [PTS] Combustion & Dark magic
I cant bother to add input any more because this is the true concerns of the EU playerbase and devs.
For the last 5 years balance seems to be centered around ranked, or EU warband gate push RvR balance. If you are single target, if you fall anywhere outside of these 2 demographics, you do not matter. I do not matter.
But for the sake of documenting protest.....sorc/bw has no auto attack. They have no pet damage. Their spells are dependent on not being disrupted, and frankly the damage is not great. It's only noticeable because of backload rotations, i.e. burst. It's 'Here I AM' damage. The majority of single target gameplay is killing players with this, that would die anyways. It is not effetive against groups, warbands, or support. Therefore this nerf is for AOE casters, not single target casters, so I can't speak on EU AOE warband balance. But I can say this destroys single target fans.
BW is utility heavy, and may be okay, but sorcs definitely need a healdebuff and knockdown to match BW in order to be playable if this change goes through.
Word of Pain and Boiling Blood are no longer able to proc anything. The Bright Wizard College has confirmed this is a big deal. (stealth nerf)
https://bugs.returnofreckoning.com/view.php?id=23145
https://bugs.returnofreckoning.com/view.php?id=23145
Re: [PTS] Combustion & Dark magic
Spoiler:
It wouldn’t be the first time said “vocal voice” whines and cry for something to be “fixed” to then be added on next patch. We have seen it so many times (i could tell many examples) to the point that is frustrating and irritating, to all of us. Furthermore, in case of Bw/Sorc, it wouldn’t be a surprise that such change has been added to this patch as cover to “lets stop that whine”, since we are allegedly right now on healers phase according to roadmap, 0 sense to do that.
Yet nothing has been done to fix that nor they care about us knowing from where certain changes came from, only thing that matters is the happiness of that “vocal voice”.
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Re: [PTS] Combustion & Dark magic
BWs after announced 4.5% nerf - "burn devs alive"
Knigths 2h after they lose all that parry from ws - "meh"
Knigths 2h after they lose all that parry from ws - "meh"
Noximilien - AM, Severi - SM, Ravandin - SW, Celebor - WL, Ernwald - WH, Demandred - BG, Mesana - Sork, Beliar - DoK.
- vanbuinen77
- Posts: 297
Re: [PTS] Combustion & Dark magic
This is a good change, both sorc/bw have been op since Live.
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