Regen stuff need a nerf
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Regen stuff need a nerf
Wich elfe are totally cheated with full regen items i suggest to remove the chest Grimshimmer Corset item 801017 https://killboard.returnofreckoning.com/item/801017
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Re: Regen stuff need a nerf
Why don't you get it too, if you think 184hp every 4 sec makes the difference and is the primary reason that you lost. The price is losing set bonuses, if opting for specific non set pieces. When you build your char around solo play, it is worth it.Ouzoul wrote: ↑Fri Sep 06, 2024 3:22 am Wich elfe are totally cheated with full regen items i suggest to remove the chest Grimshimmer Corset item 801017 https://killboard.returnofreckoning.com/item/801017
Dying is no option.
Re: Regen stuff need a nerf
The reason def regen WEs are so strong is not that armor piece. These are the reasons:
-> They don't have to invest anything into strength and can put everything in defense.
-> They can stagger you or disappear to buy time for regen then attack again or just leave.
-> The regen rings have reduced armor penetration which is a pretty strong stat itself.
-> They have a moral 1 making them dodge and parry all attacks for 7 making them immune against certain attacks.
That combined is what makes them broken. From my point of view it is mostly the first point that is broken. No damage dealer should be able to ignore their main damage stat as a whole. The second point is also something that got introduced with RoR. Stealthers should have to commit when they leave stealth and attack. In RoR they can pretty much leave the fight whenever they want to. The vanish is on a 1min cooldown. Def regen WEs can use that multiple times in a longer lasting 1:1 fight.
-> They don't have to invest anything into strength and can put everything in defense.
-> They can stagger you or disappear to buy time for regen then attack again or just leave.
-> The regen rings have reduced armor penetration which is a pretty strong stat itself.
-> They have a moral 1 making them dodge and parry all attacks for 7 making them immune against certain attacks.
That combined is what makes them broken. From my point of view it is mostly the first point that is broken. No damage dealer should be able to ignore their main damage stat as a whole. The second point is also something that got introduced with RoR. Stealthers should have to commit when they leave stealth and attack. In RoR they can pretty much leave the fight whenever they want to. The vanish is on a 1min cooldown. Def regen WEs can use that multiple times in a longer lasting 1:1 fight.
Re: Regen stuff need a nerf
Healing debuffs affecting regen would be enough, imo.
As the other poster said, reduced arpen is very strong against classes that deal physical damage. So a WE or a Chosen can stack It to counter physical damage classes, while their magic damage doesn't suffer. This is why these classes seem to be so strong and what makes Chosen the best solo tank.
Magic damage is king.
As the other poster said, reduced arpen is very strong against classes that deal physical damage. So a WE or a Chosen can stack It to counter physical damage classes, while their magic damage doesn't suffer. This is why these classes seem to be so strong and what makes Chosen the best solo tank.
Magic damage is king.
Re: Regen stuff need a nerf
Def regen should just stop being a thing on none tank classes tbh, having said that do WE's still ignore strength with Witchbrew which shouldn't scale without it?lumpi33 wrote: ↑Fri Sep 06, 2024 6:53 am The reason def regen WEs are so strong is not that armor piece. These are the reasons:
-> They don't have to invest anything into strength and can put everything in defense.
-> They can stagger you or disappear to buy time for regen then attack again or just leave.
-> The regen rings have reduced armor penetration which is a pretty strong stat itself.
-> They have a moral 1 making them dodge and parry all attacks for 7 making them immune against certain attacks.
That combined is what makes them broken. From my point of view it is mostly the first point that is broken. No damage dealer should be able to ignore their main damage stat as a whole. The second point is also something that got introduced with RoR. Stealthers should have to commit when they leave stealth and attack. In RoR they can pretty much leave the fight whenever they want to. The vanish is on a 1min cooldown. Def regen WEs can use that multiple times in a longer lasting 1:1 fight.
I must admit i haven't really encountered a WE lately that felt super tanky nor one my lion could not handle, at least in my perception they feel weaker (compared to previous OP before wb nerf).
Re: Regen stuff need a nerf
Its more than that, you can't counter magic classes effectively even with stacked resistance due to resistance softcap at 40, although WE at least doesnt have a debuff unlike OP Magus and Shaman.jafh123 wrote: ↑Fri Sep 06, 2024 7:18 am Healing debuffs affecting regen would be enough, imo.
As the other poster said, reduced arpen is very strong against classes that deal physical damage. So a WE or a Chosen can stack It to counter physical damage classes, while their magic damage doesn't suffer. This is why these classes seem to be so strong and what makes Chosen the best solo tank.
Magic damage is king.
Physical damage gets countered more easily with red arp items, armor pots talis etc unless one goes grazy with the nerfed WS investment. This is a glaring imbalance.
Re: Regen stuff need a nerf
Afaik WB scales with strength since the latest WE patches. All their skills do, they just outlast people not build for soloing.
It's build for a very specific environment, it's borderline useless for anything else.
It's build for a very specific environment, it's borderline useless for anything else.
Dying is no option.
Re: Regen stuff need a nerf
I think removing Regen from RR would kill all the dumb builds.
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Re: Regen stuff need a nerf
nerf regen items. or healdebuff tham
"give wh and witch propper aoe like evrywone has it!"
Re: Regen stuff need a nerf
As long as they're building mainstat to produce damage i don't see much of an issue tbh, since it gets countered by toughness. Previously regen WE was an abomination since it could ignore borh armor/toughness.
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