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Stealth Suggestions

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culland
Posts: 5

Stealth Suggestions

Post#1 » Fri Feb 21, 2025 9:08 pm

1) if you direct attack someone stealthed, it should break stealth. Not talking about aoe damage, but targeted attack by someone that can see the stealthed player, stealth should end

2) the number of stealthed players of the same faction in close proximity should increase the ability to detect them. Given the amount of damage stealthed players do, along with CC on opening, players should have a chance to react by increasing their detectability, as more people moving together should be more noticeable.

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Runolfsdottir
Posts: 1

Re: Stealth Suggestions

Post#2 » Sat Feb 22, 2025 8:15 am

Do you have any tips for attacking back while still avoiding the counterattackGeometry Dash Lite?

Zxul
Posts: 1890

Re: Stealth Suggestions

Post#3 » Sat Feb 22, 2025 1:24 pm

Here is a different suggestion- enable stealth for all classes. Worked great in several other pvp games- DAoC which was the basis of this game, Age of Conan full pvp servers, etc.
"Can we play with him, master? He seems so unhappy. Let us help him smile. Please? Or at least let us carve one on his face when he stops screaming."

— Azeila, Alluress of Slaanesh

salazarn
Posts: 207

Re: Stealth Suggestions

Post#4 » Sat Feb 22, 2025 1:41 pm

Why though?

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