Others mele dps don’t have focused mind.
[PTS] Patch Notes 28/02/2025
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Re: [PTS] Patch Notes 28/02/2025
Hurub Chopa 80+ / Wybrany Chosen 80+ / Mroczniak BG 60+ / Alubercik BO 50+ / Doczek DoK 80+ / Hurubek Zeal 80+ /
Misio Shaman 80+ / Maxra Mara 60+ / Alubertus RP 70+ / Alubert KTB 80+ / Mnich WP 60+ / Kregi SL 60+ / Uposledzonyjez IB 40+
Misio Shaman 80+ / Maxra Mara 60+ / Alubertus RP 70+ / Alubert KTB 80+ / Mnich WP 60+ / Kregi SL 60+ / Uposledzonyjez IB 40+
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Re: [PTS] Patch Notes 28/02/2025
They have snare/root break and have had one for quite while, it's just now consolidated to the same ability for shield and dps. Even has a lower cooldown now.
Unstoppable Wrath - Now additionally usable with Shield. Cooldown reduced from 60s to 40s.
Unyielding Tormentor - Now also usable with Shield. Cooldown reduced from 60s to 40s.
Alteredheal 85 DOK
Azerrad 80 Sorc
Lumoojatar 71 AM
Azerrad 80 Sorc
Lumoojatar 71 AM
Re: [PTS] Patch Notes 28/02/2025
Rune of Insanity - AP Drain removed. Instead, for 10 seconds, your target will take an additional 1 second to build up all abilities.
This working also on instant skills?
If yes RP will finally get strong m1 like zealot.
This working also on instant skills?
If yes RP will finally get strong m1 like zealot.
Hurub Chopa 80+ / Wybrany Chosen 80+ / Mroczniak BG 60+ / Alubercik BO 50+ / Doczek DoK 80+ / Hurubek Zeal 80+ /
Misio Shaman 80+ / Maxra Mara 60+ / Alubertus RP 70+ / Alubert KTB 80+ / Mnich WP 60+ / Kregi SL 60+ / Uposledzonyjez IB 40+
Misio Shaman 80+ / Maxra Mara 60+ / Alubertus RP 70+ / Alubert KTB 80+ / Mnich WP 60+ / Kregi SL 60+ / Uposledzonyjez IB 40+
Re: [PTS] Patch Notes 28/02/2025
Yep that is how the op AM m2 works that is almost a guaranteed kill on a healer under pressure (made worse by setbacks) or excellent to counter pressure damage train target swap
Use it 24/7 myself
Ps. This will be nerfed after 3days in game
Blinding Light
Debuff
Core Ability
Level 32
Rank 2 morale
100ft range
Instant cast
60s cooldown
For 5 seconds, your target and all other enemies within 20 feet of them will take an additional 1 second to build up all abilities.
Use it 24/7 myself
Ps. This will be nerfed after 3days in game
Blinding Light
Debuff
Core Ability
Level 32
Rank 2 morale
100ft range
Instant cast
60s cooldown
For 5 seconds, your target and all other enemies within 20 feet of them will take an additional 1 second to build up all abilities.
Last edited by Bozzax on Sun Mar 02, 2025 12:05 pm, edited 1 time in total.
A reasonable RvR system that could make the majority happy http://imgur.com/HL6cgl7
Re: [PTS] Patch Notes 28/02/2025
Prolonged Suffering possibly, though the problem is that unlike sorc's Chilling Gusts tactic and Chillwind + Ice Spikes which are in same tree, zealot's Warp Reality and Demon Spittle are in different trees- single target zealot ain't likely to have points in Dark Rites, meaning low dmg on Demon Spittle. And having 33% chance of double tick on a single dot isn't really worth the tactic slot.
As for Burst of Chaos, Tzeentch's Cry has low dmg and a 5 sec cd- 75% more dmg on once per 5 sec low dmg ability isn't worth dedicating a tactic slot.
The big problem with it is this- with Storm of Ravens moving to 9 points Alchemy, a single target zealot will have 9 points in Alchemy anyway. Now, however, both base dmg of Boon of Tzeentch is lowered, and the dmg of Storm of Ravens gained from mystery points scaling is lowered- since single target zealot will be high in Witchcraft, and only have 9 points in Alchemy. So in other words, net dmg nerf on both Boon of Tzeentch and Storm of Ravens.
Pretty much. Changer's Echo isn't worth of 13 points ability- it has barely the dmg of a free ability. The 5 sec delayed dmg is even worse- zealot isn't sorc, zealot both doesn't has burst in general, and doesn't has the timed abilities to do any type of timestamping in specific.Fontaami wrote: ↑Sat Mar 01, 2025 8:40 pm 1) Changer's Echo damage is woefully weaker than RP's Rune of Fulmination (new 13-point ability). I was fortunate to do some small PvP test vs dps rp tester and it became painfully obvious for me that CE is like a shadow of RoF in terms of damage and overall impact to the player effectiveness.
Currently, Warp Reality + Mirror of Madness + Storm of Ravens is the base of zealot single target dmg. Basically, Changer's Echo needs to be much stronger/ changed into something else entirely, or Storm of Ravens needs to remain in Witchcraft, or this patch is just a straight nerf to a single target zealot dps.
"Can we play with him, master? He seems so unhappy. Let us help him smile. Please? Or at least let us carve one on his face when he stops screaming."
— Azeila, Alluress of Slaanesh
— Azeila, Alluress of Slaanesh
- Sinisterror
- Posts: 1098
Re: [PTS] Patch Notes 28/02/2025
They did Sorcify Dps Zealot abit, Baby version of WoP and 5s Cooldown. Also 33% Chance on warp reality/aoe dot to do 500 Corp dmg. Chilling gusts basically, and yes now Zealot actually has Timestamp/Burst potential
"To clarify, me asking to developers to go test their own changes is not sign of toxicity or anger, but a sign of hope that the people punching in the numbers remain aware of potential consequences and test their own changes"-Teefz
Re: [PTS] Patch Notes 28/02/2025
If you use some math you will see that with 200 heal power your healing is almost the same so the change is not so big. The strange thing is hp scaling nerf of we/dok st 5 sec cd heal, only at that you got nerf but still not so noticableValdem wrote: ↑Sun Mar 02, 2025 9:23 am Oh man! So excited for the AM changes! I am interested to see how this will affect the current AM BiS talis/gear tho. Rn it looks like AMs prefer full sov w/ mostly armor talis. But with these changes, specifically the consistent decrease in base healing and consistent increase in HB, it looks like more willpower will be much needed. Very interested to see how this new mechanic adjusts the meta gear!
Mostly harmless
K8P & Norn - guild Orz
K8P & Norn - guild Orz
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- Posts: 7
Re: [PTS] Patch Notes 28/02/2025
For all those saying that the changes will make finally make WP viable in warband play. Spamming smite with Sigmars Wrath then transitioning to ST is EXACTLY what we do now. Wrath is 100% viable in warband play currently. Just ask Tuff Bois for screenshots where we have 4-5 wrath WP and we kill everything and top the charts on the killboard. Anyone who says dps Dok/WP isnt viable has no idea what they're talking about. As far as NA goes, the only people who should even be talking about dps WP is Brute, Halcite, Tiji, or myself. We are the ones constantly playing wrath, performing well and constantly defending it from the general community that has labeled it as a trash class and useless.
We are doing more damage the way the class is now. By putting stats into a full glass cannon build we can hit about the same numbers on the PTS server. This is a massive degrade to wrath spec. A 2 second cast for a ST ability on a melee class that has the worst mobility in the game? Like seriously? This isnt a ranged class where we can sit back and timestamp someone. Thats what they're trying to do. RF cost are through the damn roof and basically unmanageable. I really liked all the notes on paper. watching it perform on the PTS is a different story entirely.
Resource costs need to be tweaked. Divine Impact is being set back when it's not supposed to. If you are set on making it have a cast time, it needs to auto crit and be undefendable. Guilty soul only affects Hammer of Sigmar, therefore we lost all the bonus damage on EVERY other wrath ability. Right now Wrath feels very clunky and VERY resource starved. With less over-all damage and having to forgo all defenses and spec 100% glass cannon to even get close!
If you are going to completely gut and rework a spec, don't you think you should reach out to the handful of the very few players who actually play it?? Like stop messing with and giving opinions on a class that almost no one understands, and no one plays because of the negativity from the community and being booted out of most groups except pure pug warbands. On a positive note, Salvation and grace specs seem amazing.
Silentsnorlax RR92
We are doing more damage the way the class is now. By putting stats into a full glass cannon build we can hit about the same numbers on the PTS server. This is a massive degrade to wrath spec. A 2 second cast for a ST ability on a melee class that has the worst mobility in the game? Like seriously? This isnt a ranged class where we can sit back and timestamp someone. Thats what they're trying to do. RF cost are through the damn roof and basically unmanageable. I really liked all the notes on paper. watching it perform on the PTS is a different story entirely.
Resource costs need to be tweaked. Divine Impact is being set back when it's not supposed to. If you are set on making it have a cast time, it needs to auto crit and be undefendable. Guilty soul only affects Hammer of Sigmar, therefore we lost all the bonus damage on EVERY other wrath ability. Right now Wrath feels very clunky and VERY resource starved. With less over-all damage and having to forgo all defenses and spec 100% glass cannon to even get close!
If you are going to completely gut and rework a spec, don't you think you should reach out to the handful of the very few players who actually play it?? Like stop messing with and giving opinions on a class that almost no one understands, and no one plays because of the negativity from the community and being booted out of most groups except pure pug warbands. On a positive note, Salvation and grace specs seem amazing.
Silentsnorlax RR92
Last edited by SilentSnorlax on Sun Mar 02, 2025 2:37 pm, edited 2 times in total.
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Re: [PTS] Patch Notes 28/02/2025
WoP can crit with sorc mechanic for 3 k. Zealot's "baby version of WoP" will hit for 500 at best, and crit for 700, that is if it even crits since zealot doesn't has the sorc's self crit buff mechanic.Sinisterror wrote: ↑Sun Mar 02, 2025 12:18 pm They did Sorcify Dps Zealot abit, Baby version of WoP and 5s Cooldown. Also 33% Chance on warp reality/aoe dot to do 500 Corp dmg. Chilling gusts basically, and yes now Zealot actually has Timestamp/Burst potential
The 33% proc is (150 + 1.5*DB) Corporeal damage, only way that you get it to hit for 500 is for GM to personally buff you. Chilling Gust works since both sorc dots are in same tree- zealot ones are in different ones, meaning Demon Spittle in single target build will barely tickle, and same for Warp Reality in aoe build.
As for timestamp, zealot will need crits (without crit mechanic) to even break 2 k with the total dmg of the timestamp, doubt any order will even notice he has been timestamped.
"Can we play with him, master? He seems so unhappy. Let us help him smile. Please? Or at least let us carve one on his face when he stops screaming."
— Azeila, Alluress of Slaanesh
— Azeila, Alluress of Slaanesh
Re: [PTS] Patch Notes 28/02/2025
Yep going to be the zerg surfer FOTM when this hits live since you also have basic heals and 50% damage taken etcSinisterror wrote: ↑Sun Mar 02, 2025 12:18 pm They did Sorcify Dps Zealot abit, Baby version of WoP and 5s Cooldown. Also 33% Chance on warp reality/aoe dot to do 500 Corp dmg. Chilling gusts basically, and yes now Zealot actually has Timestamp/Burst potential
A reasonable RvR system that could make the majority happy http://imgur.com/HL6cgl7
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