The issue isn't the power level of characters in vanquisher gear, it's the power level of characters in pre-vanquisher gear. From the minute players hit 16 until they get to vanquisher, their characters aren't competitive in RvR. We lose an enormous amount of players when they hit 16. Some stick around and take their licks, expecting it to get better at 40. Of these, most are quickly disillusioned and quit soon after they reach 40.Ninjagon wrote: ↑Fri Apr 11, 2025 5:52 pmMy sorc is 72 now, but I had the same gear from RR 58. And it is good enough to compete against the sov players. (If you know, what you are doing).Ragnaroek93 wrote: ↑Fri Apr 11, 2025 4:06 pm
Your char is literally rr72. Mine is 45. How is vanq "good" when it's still 20 ilvl below BIS? Do you realise how insane a 20 ilvl difference is? The PvP starter gear in WoW is 13 ilvl below BiS and you can farm it in a few hours (or skip it entirely because of how fast you farm pre bis and bis nowadays).
What sufficient effort gets rewarded? BiS gear from afking in scenarios and autobands for a few hundred hours? That's supposed to feel rewarding?
Do not ever compare item lvl from WoW here in RoR - they are not the same.
So the point was already mentioned here. It is the player who must learn, adapt and overcome the obstacles, not the game. You can manage it too.
The game and gear progress is actually much more friendly and easier, than before.
Yes, it is possible to overcome the gear disadvantages, but only through networking and game knowledge - two things that new players lack. Expecting new players to get farmed for tens of hours before they can really experience the game is just not a sustainable development model.
The fact that gearing in the game is easier than before, while true, is a severe indictment of the developers.