ShadowWar wrote: ↑Wed Apr 23, 2025 1:46 am
I'm one of those stubborn veterans who have been around for quite a while, and prefers to play the 2h KotBS. I've done a lot of experimenting over time, and it's about speccing for what you're doing.
The conversation here has been accurate in a lot of ways, and it feels like people are kind of talking around each other. Their is no reason to bring more than one 2h knight to a warband for ORvR play. That's 100% true. You want your arcing swing, and the crit chance it brings with tactic, and the wounds debuff that comes with it. Those are really big, it also gives you a bit more flexibility in composition as well, so you can stagger auras you usually spec into if you end up with double knights in a group. Don't sleep on staggering impact either, it's better than you give it credit.
As a BiS 2h knight, you can soloroam, but you won't be as effective as pretty much anything else, and you really have to outplay and outgear everyone you run up against. I think most WE's and Shamans that find me solo in the lakes are surprised at the challenge, and how often I come out on top. If you are going to solo roam though, don't hesitate to use your pots. You are a tank, use your strengths, and outlasting them is a BIG one.
The Chosen just does a lot of the things that knight does to, and it does most of them almost just as well, or close to. It also brings other tools to compensate in the areas they are lacking in comparison. The inverse isn't true, and people are ALWAYS going to compare them, because they are aura tanks. In my head, as far as the role they fill, I feel like the BG and the KotBS are more similar, super tanky, or a walking debuff bot.
I'd like to see the KotBS improved a lot. There are two skills that I just *NEVER* use that I can think of off the top of my head: Perserverance, and Precision strike. You should always be running an armor pot, and the difference between the weakest pot and skill is minimal, and the AP is pointless with other skills available to us, and the ease of getting AP pots.
The 2h knight is a bit of a mess, and the only saving grace for it in WB play is basically a bug. Nightless proc and coordination are incorrectly stacking, so you can run around at 86% parry when BiS if I recall correctly off the top of my head. This lets you stay alive long enough to stay on your guard, and spread your debuffs around.
That said, if you gave me the option to copy/paste the abilities of a chosen from Destro over to Order on the knight, I'd probably take it. I don't think the inverse is true. Chosen just performs better in more play styles with less difficulty.