I haven't read beyond this point in the thread. Regardless, my answer is yes, they could, but why should they? Both leveling and the acquisition of items in this game has morphed over time to be easy enough. So enough.
REDUCE SC weekend objectives amounts
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In this section you can give feedback and share your opinions on what should be changed for the Return of Reckoning Project. Before posting please make sure you read the Rules and Posting Guidelines to increase the efficiency of this forum.
Re: REDUCE SC weekend objectives amounts
I haven't read beyond this point in the thread. Regardless, my answer is yes, they could, but why should they? Both leveling and the acquisition of items in this game has morphed over time to be easy enough. So enough.
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Re: REDUCE SC weekend objectives amounts
I dont get people who dont want to improve current system. How many times have you joined sc only to jump around becouse other side does not want to fight or you dont have party to have a fair fun fight? If this sounds like a waste of time it is because it is.
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Re: REDUCE SC weekend objectives amounts
The scen system is backwards. Rather than just one pugmode called discordant, there should be one mode called "organized" where it is premade v. premade. Otherwise, all other scens should be what ppl call "pug," but what should really function as "matchmaking" like any other multiplayer game but with 2/2/2 slots are filled with random ppl.
Not having any matchmaking to create 2/2/2 and then pitting 11 DPS and 1 DPS healer against a premade or two is why the current system is broken. It pits the worst comps against ppl actively working to exploit those bad comps.
Not having any matchmaking to create 2/2/2 and then pitting 11 DPS and 1 DPS healer against a premade or two is why the current system is broken. It pits the worst comps against ppl actively working to exploit those bad comps.
Brynnoth Goldenbeard (40/80) (IB) -- Rundin Fireheart (40/50) (RP) -- Ungrinn (40/40) (Engi)-- Bramm Bloodaxe (40/83) (Slayer) and a few Empire characters here or there, maybe even an elf.
Re: REDUCE SC weekend objectives amounts
Same reason they bothered implement solo queue. Event SC should be based around that. The wait and chances to get a scenario are already bad enough. 3 days to complete what's harder then a full weekly of ORVR makes no sense. That is a good enough reason on it's own.
Casual players are just as important as those who can afford to be sweetie. It's good for the game health. When you just got a couple hours to play, setting up / getting into warband and rolling can be rough for ORvR. Scenario supposed and was meant to be the medium to that at core, no reason to not improve on it. This should be a higher priority than making new maps.
Re: REDUCE SC weekend objectives amounts
Why you bothering with completing weekly so much. Just play when you can if you completenit nice take rewards and move on. Just look it as bonus not something you have to finish.Pulptenks wrote: ↑Sat May 10, 2025 3:06 amSame reason they bothered implement solo queue. Event SC should be based around that. The wait and chances to get a scenario are already bad enough. 3 days to complete what's harder then a full weekly of ORVR makes no sense. That is a good enough reason on it's own.
Casual players are just as important as those who can afford to be sweetie. It's good for the game health. When you just got a couple hours to play, setting up / getting into warband and rolling can be rough for ORvR. Scenario supposed and was meant to be the medium to that at core, no reason to not improve on it. This should be a higher priority than making new maps.
Re: REDUCE SC weekend objectives amounts
If you'd bother reading and not skimming (Pretty much the entirety of this thread.) you'd know I talk about a week end event not a weekly. Thanks.buksaman wrote: ↑Sat May 10, 2025 7:27 amWhy you bothering with completing weekly so much. Just play when you can if you completenit nice take rewards and move on. Just look it as bonus not something you have to finish.Pulptenks wrote: ↑Sat May 10, 2025 3:06 amSame reason they bothered implement solo queue. Event SC should be based around that. The wait and chances to get a scenario are already bad enough. 3 days to complete what's harder then a full weekly of ORVR makes no sense. That is a good enough reason on it's own.
Casual players are just as important as those who can afford to be sweetie. It's good for the game health. When you just got a couple hours to play, setting up / getting into warband and rolling can be rough for ORvR. Scenario supposed and was meant to be the medium to that at core, no reason to not improve on it. This should be a higher priority than making new maps.
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