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Discuss around The Lost Vale and worse Annulus Rings

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nocturnalguest
Posts: 656

Re: Discuss around The Lost Vale and worse Annulus Rings

Post#21 » Tue Jul 29, 2025 7:58 am

Sorry that ill post without quotes, kinda lacking time.

Points:
1. Raw stats on genesis are higher. Dont mislead people. If you go rings, you "specialize" and trade those for something "specific", and what is actually not, cause may i remind 14 WS = 1 Armor penetration (feel free to correct me, not able to double check). Yes, specifically WS is kinda lacking, crit is close to irrelevant for reasons Sinister usually mentions (AoR =/= RoR, FS vs crit "balance" is way too different so crit is out of equation, plus no multipliers so in overall effeciency its out of performance curves, you will do just fine with ANYTHING).

2. Prices are "market", i will reason you it with following - there is close to nothing to do in this game, its so old and comfy for alot of people that old veterants will gather up and tear you apart in SCs, troll you out in oRvR roam etc just for that 1% of something. Just because they can, just because event thrives people to play. There will be food, there will be hunt.

3. Idea of doing something for this event derives from unability to play this game and compete. Only those who cannot sustain pressure create "ideas". Those "ideas" are "shortcuts" and ways to overcome unability. I personally see absolutely no problem with event, devs&teams already provided every possiblity to do the event. I cant see what more is needed.

4. Unless we continue, i'd not go into path of "armor" and stuff those rings bring in details. Why? Because we will thru few posts come into facts that they do not affect gameplay so big and lots of people just way too overreact. Yes, Toptier premades and players have them. No. Its not the reason why they perform so well and others not.

Mark my words. In details we better not continue. You will lose such conversation

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Aluviya
Posts: 236

Re: Discuss around The Lost Vale and worse Annulus Rings

Post#22 » Tue Jul 29, 2025 12:23 pm

My two cents on this topic:

I think it’s questionable design to gate partially BiS rings behind limited-time events—especially when those events always take place in the summer. Many players are now parents, and summer simply isn’t the ideal time to commit to heavy grinding.

Tying gear progression to FOMO in a PvP game adds unnecessary pressure. Based on the past two weeks, it seems that a large part of the current player base is fairly casual. For them, acquiring these rings often means facing repeated losses against veteran premades. As a long-time player myself, I sometimes feel uncomfortable farming less experienced players just to keep my team geared. Over time, I believe this kind of setup contributes more to burnout than to sustained engagement.

This event would’ve been far better implemented as a core part of the game—potentially integrated with other professions and rebalanced in terms of the talismans you can slot into the rings. I really hate to say it, but in a game with limited inventory space, it’s becoming increasingly frustrating to manage the sheer number of items that are essentially the same or extremely similar—pies, stews, dyes (especially this), and other event-related clutter. More and more, the game feels like an Inventory Management Simulator rather than a focused PvP MMO.

As a PhD student in computer science, I find it difficult to recognize a consistent design philosophy or quality assurance strategy here. The database feels increasingly cluttered with redundant items, and while the community often welcomes "something new,". A good example is the recent armor value change to potions, where the Gunbad armor potion was apparently overlooked. Sooner or later, a broader review of item structure and database organization may be needed.

Lastly, regarding the LV rings: I’m not a fan of introducing rings that closely mimic those from the event—it feels like a temporary workaround rather than a proper solution, especially in light of the concerns mentioned above. From my point of view, this game doesn’t currently need “epic” events to draw players back in—it needs well-designed, PvP-focused events that don’t burn people out due to core design flaws like poor scenario balance. Because in the end, these core issues are what dominate the long-term experience, not a limited-time event or a flashy new ring.
Aluviyah - RR 87 Sorc
Ateshaya - RR 84 BW
Gweniell – RR 84 WP
Hesperiell – RR 89 AM
Setriona – RR 85 DoK
Syu/Myu – RR 87 Zealot
Xup – RR 85 Shaman
Yrona – RR 84 RP

JohnnyWayne
Posts: 5

Re: Discuss around The Lost Vale and worse Annulus Rings

Post#23 » Tue Jul 29, 2025 12:46 pm

Sinisterror wrote: Sun Jul 27, 2025 1:00 pm There should be actually good items dropping in PvP and Goldbags truely need actual set items back. Purple bags need to have Good Wpns with procs. You Know actual PvP Gear.

Darkpromise sets seem to have some things right but they are still 50% Copy paste/same bonuses we already get even when they have 3 sets. Pls when you do this copy paste set bonus thing, then give Boost VI to DPS HEALERS as well as Tanks. Darkpromise on live was great because 3pc bonus was 5% Crit for some. You dont have to use the same thing on every set, yes you can have and we should have Proc bonuses on 3pc bonus + 5pc bonus on same set. Dont all have to be 6-7pc or 4pc bonus..

https://killboard.returnofreckoning.com/item/421029 This set bonuses are probably best i found BUT pls no 15% AA haste on set bonus, put 10% on Gear piece
https://killboard.returnofreckoning.com/item/437707
https://killboard.returnofreckoning.com/item/421065
https://killboard.returnofreckoning.com/item/437533 Wpn skill for SM really?
https://killboard.returnofreckoning.com/item/437596 4pc Absorb is nice, but 310 armour as 5pc bonus?? come on
https://killboard.returnofreckoning.com/item/437514
https://killboard.returnofreckoning.com/item/437532
https://killboard.returnofreckoning.com/item/437657
https://killboard.returnofreckoning.com/item/437669
https://killboard.returnofreckoning.com/item/437764
https://killboard.returnofreckoning.com/item/437752
https://killboard.returnofreckoning.com/item/421114 Very bad wpn procs;( Just search Blissfull/Twisted Darkpromise or just darkpromise
From what I've gathered, all archetypes get the sames sets bonuses. If it doesn't make sense on the SM, it will on other tanks. The Sorc / BW set you've posted is defensive oriented, therefore an armor value there makes kinda sense. I personally don't think its great. I think, weapons were not intended to replace BS and are therefore worse. Wonder how they will look like, maybe they are rather cosmetic.
Last edited by JohnnyWayne on Tue Jul 29, 2025 12:50 pm, edited 2 times in total.

Sepplainer
Posts: 13

Re: Discuss around The Lost Vale and worse Annulus Rings

Post#24 » Tue Jul 29, 2025 2:33 pm

Aluviya wrote: Tue Jul 29, 2025 12:23 pm My two cents on this topic:

I think it’s questionable design to gate partially BiS rings behind limited-time events—especially when those events always take place in the summer. Many players are now parents, and summer simply isn’t the ideal time to commit to heavy grinding.

Tying gear progression to FOMO in a PvP game adds unnecessary pressure. Based on the past two weeks, it seems that a large part of the current player base is fairly casual. For them, acquiring these rings often means facing repeated losses against veteran premades. As a long-time player myself, I sometimes feel uncomfortable farming less experienced players just to keep my team geared. Over time, I believe this kind of setup contributes more to burnout than to sustained engagement.

This event would’ve been far better implemented as a core part of the game—potentially integrated with other professions and rebalanced in terms of the talismans you can slot into the rings. I really hate to say it, but in a game with limited inventory space, it’s becoming increasingly frustrating to manage the sheer number of items that are essentially the same or extremely similar—pies, stews, dyes (especially this), and other event-related clutter. More and more, the game feels like an Inventory Management Simulator rather than a focused PvP MMO.

As a PhD student in computer science, I find it difficult to recognize a consistent design philosophy or quality assurance strategy here. The database feels increasingly cluttered with redundant items, and while the community often welcomes "something new,". A good example is the recent armor value change to potions, where the Gunbad armor potion was apparently overlooked. Sooner or later, a broader review of item structure and database organization may be needed.

Lastly, regarding the LV rings: I’m not a fan of introducing rings that closely mimic those from the event—it feels like a temporary workaround rather than a proper solution, especially in light of the concerns mentioned above. From my point of view, this game doesn’t currently need “epic” events to draw players back in—it needs well-designed, PvP-focused events that don’t burn people out due to core design flaws like poor scenario balance. Because in the end, these core issues are what dominate the long-term experience, not a limited-time event or a flashy new ring.
I agree with this to a large amount. I have multiple guild mates who plan on taking a month or two off once it's over because every day they're playing, when normally they'd only play 2 days a week. It also encourages us to try harder instead of drinking and having fun while playing a video game.

nocturnalguest
Posts: 656

Re: Discuss around The Lost Vale and worse Annulus Rings

Post#25 » Tue Jul 29, 2025 4:29 pm

Sepplainer wrote: Tue Jul 29, 2025 2:25 pm Look guy. You're obviously baiting.
Nah im not. Im just being triggered for all this (and that, and by that i mean other threads containing pretty similar ("let it be easier") discussions regarding event/rings) and got a spare time to post.

In regards to point 3 and your comment if you'd be honest, i'd bet you'd agree. I'd also note that there is nothing wrong with wanting more for no efforts, simple human nature. However tho, i also see no toxicity in terms of how some have "succes" and some not. I do know for a fact that there are people (not even me), who play this game on a levels that many cant even imagine. And now try to look from a dev&team perspective, who know for a fact how some people play this game and have to take into account all possible edges of situation.
Being a bit more specific on a matter - you are able to get so proclaimed "BiS" ring thru 1) intense PvP during event (fastest and easiest way) 2) PvE grind (tiresome, but solo friendly) during event 3) trading 24/7/365(dont think it need additional comments 4) guild help 24/7/365 (tricky, not every guild actively does this). Why someone would even need more options? Are there any crucial gold sinks in the game where everyone has lots of alts? I say no. Are there any serious barriers to get those rings? I say no. I do strongly believe there is even no need to put those stuff into LV at all.

Now into your correction of your initial point - worse rings from LV (not even touching "time gated" "BiS" "unhealthy" "population decline" "makes newer players put off" and other claims for which you havent provide a single proof, and i do know for a fact that there are not, cause reasons for all demagogy you "provide" are way different and known already) are pretty much irrelevant to discuss. Why? Because for overall gameplay loops those matters not. There are much bigger issues and problems then "gear". Main issues are replayabilities for RvR, MM for SCs, "nerfing paradigm", balance design philosophy.

So a tl;dr, mark me as you want, but points still stand. You get what you ask:
Sepplainer wrote: Tue Jul 29, 2025 2:25 pm I would love as much feed back and critisim as possible on this post
Apparently turns you are not welcoming criticism at all. Usual deal on forums, sadly.
Sepplainer wrote: Tue Jul 29, 2025 2:25 pm There's nothing wrong with wanting to create ideas on the forums dedicated to feedback and suggestions.
Yes, surely. I've provided you my feedback and suggestions (tl;dr of those are - everything is fine and nothing has to be done). Why arent you happy? My vision contradicts with yours. Why do you feel right and grief me and my opinion? You know better and i troll? Dont you think that you value your opinion way too much and devalue mine?

Also thanks that you restrain from real discussion on a matter of "rings" and tech data, it saves alot of time and efforts to prove you wrong.

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