Omegus wrote: Sun Sep 07, 2025 10:44 pm To the posters above complaining about buffs/nerfs to WH/Slayer/WL/WE/etc, remember that these are universal changes. It would be weird if the buffs and debuffs of those classes were not adjusted to match. This is not the "DPS patch".
To devs: with the new rules introduced with this patch there is now inconsistency between the Shaman and Rune Priests toughness buff. The Shaman's 250 toughness buff on Do Sumfin Useful is single target so needs a load of GCDs to get it spread, however the Rune Priest's 250 toughness buff on Master Rune of Stability is a group buff.
Shouldn't the RP's buff now be lower than the Shaman's one to reflect the RP's buff being a group buff and the Shaman's buff being single target? I know the aim with the changes to the Master Rune were to give order and destro access to a 240 (now 250) Toughness buff, but that value now breaks the new system.
Kinda similar to Shaman's/AM's/Chosen's/KOTBS' AOE resist buffs being 240 now but Zealot's and Runepriest's Resist Mark/Rune also being 240 despite being applied in ST.