Recent Topics

Ads

Scenarios (rebirth or return to popularity)

Share your ideas and feedback to help improve the game.
Forum rules
Before posting in this forum, please read the Terms of Use.

This section is for providing feedback and sharing your opinions on what could be improved or changed for the Return of Reckoning project.

To ensure your feedback is as helpful as possible, please review the Rules and Posting Guidelines before posting.
User avatar
Aethilmar
Posts: 776

Re: Scenarios (rebirth or return to popularity)

Post#31 » Fri Sep 26, 2025 10:27 pm

I'm mostly with Morradin on this one. I've always enjoyed joining solo ever since live. The random matchups make things interesting.

Weapons -- sure, why not? I'm not particulary loot motivated but some folks are so go for it.

Guards and Barriers -- The system put in place was an attempt to force people to fight in SCs with the "logic" being that if you had nowhere to run then you had to fight. It was, ofc, flawed from the start and the original designers had it right. Sometimes a group of randoms (or even an actual premade) need a "safe" place to figure out how to fight their opponent more effectively and possibly turn things around.

What has been done has had the opposite effect and, ironically, made the player base skill worse since scenarios are no longer a place where you can experiment and learn in a somewhat controlled environment.

So instead people mindlessly zerg in RvR. Which, to be fair, has been mostly okay for me since it provides lots of easy targets who don't know how to react in a small scale engagement.
Aethilmar 8x SM
Aenean 8x AM
Vusean 8x Chosen
Culwych 8x Magus
... and a host of others ...

Ads

Who is online

Users browsing this forum: No registered users and 10 guests