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Petition about Gunbad

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illumius
Posts: 63

Re: Petition about Gunbad

Post#31 » Thu Nov 13, 2025 10:18 pm

I'm saying that the developers explicitly stated that there would be another dungeon for small levels. However, it should have been more challenging with the release of new content. I simply see the degradation of a community that doesn't want to press more than one button.

It is possible that some mechanics can be simplified. Reduce the health of the Nurlings or slow them down. Make it possible to interrupt the staffs of the second boss. But overall, it's nice not to fall asleep in the dungeon.
Last edited by illumius on Thu Nov 13, 2025 10:21 pm, edited 1 time in total.
AM, BW, SL, SM, WL, Engi, RP, WP, Kotbs, WH - all 80+ and BIS.
BO and WE for easy game on mid tier sc.

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Toshutkidup
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Re: Petition about Gunbad

Post#32 » Thu Nov 13, 2025 10:19 pm

Not signed, ORVR / PvP fixes before anymore PVE additions imo. Ive waited 3 years for player/class rework
First RR90 Slayer working towards the top of the mountain.I still solo, still run riposte.

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Rubius
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Posts: 470

Re: Petition about Gunbad

Post#33 » Fri Nov 14, 2025 3:47 am

We appreciate the feedback. Our design going forward will make mechanics more of a key feature for all Dungeons, but we agree that some fights (like Masta Mixa) are in need of some tuning so they feel more fair and less RNG-heavy.

We've just posted an early look at all the changes planned in next week's patch, so please have a look at the details here and let us know what you think in the thread: viewtopic.php?t=59775

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