People zerg and don't care about BOs most of the time.
The latest update on BOs already layed a good foundation by introducing the new BO buff system,
which encourages players to take as many BOs as possible for maximizing their rewards.
Sadly this is not enough on its own, since war crests are primarily gained from player kills,
so people will rather zerg from warcamp to warcamp.
Suggestion:
ORvR player kills no longer directly reward crests.
Slain enemies drop War Material instead. You have to roll for it just like you would have done for crests.
War Material can be turned in at any friendly BO/Keep for the following rewards:
- War Crests (Here they are!)
- Keep Resources (Rank up your keep!)
War Material decays after 30? minutes, so players are encouraged to capture and visit BOs regularly.
If you turn in war material at the same BO twice/thrice etc. you'll be rewarded less crests/keep resources each time.
Alternatively, a cooldown could be used that determines how often you can turn in your war material at the same BO.
This is to further incentivise players to visit different BOs and not just use the middle flag between war camps as turn in point.
War Material may also be turned in at the Ram or another flag outside the keep. This is to prevent attackers missing out on rewards during lengthy keep sieges where they can't move away from the keep for long periods.
Edit to reduce FOMO:
As another safeguard the decay timer on War Material would stop ticking if you're character is offline (crash), afk or in a scenario.



