I believe you completely misunderstood me or didn't fully read my suggestion.Ninjagon wrote: Wed Dec 17, 2025 1:33 pmWarhammer should always be about kills. You know "WAR NEVER ENDS", not about "Youre supposed to go there and there and do this or you will get no rewards". That is nonsense and strongly against core spirit of this unique game.saupreusse wrote: Wed Dec 17, 2025 12:22 pmThats the whole point. Not to break the blob but to encourage it to leave the stale old 'warcamp to warcamp zerg' and instead use more of the map.Aethilmar wrote: Wed Dec 17, 2025 7:13 am I don't see how this will break up the blob. What I do see is the blob migrating from BO to BO to turn in the resources much like it currently migrates from BO to BO to pick up the renown bonuses now.
Why people (players) blob?
Because it is a human natural reaction - with bigger numbers you are stronger so you have better chance to win fights and to get better rewards.
And no bans will change this basic human behavior.
There are not a single warband out there which will never ever "blob", in the sentence of "cooperate with other warbands", in attempt to defeat strong enemy, when things goes ugly. 1 full sov WB has usually minimum chance in direct fight against 3 WB of PUGs. And that sounds just OK to me.
So instead of prohibition lets give some more bonuses to Battle Objectives, AOO side, hell even the whole faction (temporary), if its necessary.
Some sweet ideas are already there and you can add more:
viewtopic.php?t=59813
You would earn your rewards just as usual, by killing players. The only thing that changes is that you would need to visit a BO once in a while to redeem them. If anything this should happen naturally by just playing the game normally without going from warcamp to warcamp for an hour. Maybe there isn't even a need for such changes if the campaign would matter to people.



