SkallyZ wrote: Mon Dec 29, 2025 2:27 pm Epic stuff!
Also, we can see a Dungeon tab in the queue window.... WIP?
Good spot! That would be a HUGE quality of life improvement if implemented, fingers crossed!!
SkallyZ wrote: Mon Dec 29, 2025 2:27 pm Epic stuff!
Also, we can see a Dungeon tab in the queue window.... WIP?
Because it can take up to 2 minutes after you get a pop before you join if you run the timer down then click "Give me a minute".georgehabadasher wrote: Mon Dec 29, 2025 1:11 pm 1) What is the purpose of starting a scenario two minutes early and making people wait up to two minutes until it fills? Why not just wait for the requisite number of people to enter the queue and start everyone at the same time?
MaxHayman wrote: Mon Dec 29, 2025 12:46 pm
We understand that players sometimes prefer different scenarios or game modes and would prefer to play them less frequently. Therefore we have added a scenario blacklisting system.
Blacklisted scenarios will be selected less frequently when searching.
Instead of separate queues per scenario map, there's now a single random scenario queue, which will improve queue speed and map variety. We're just testing this single queue on PTS, and behind-the-scenes we're discussing how best to handle Weekend Warfronts and other Scenario types, which we'll share more on later.
MaxHayman wrote: Mon Dec 29, 2025 12:46 pm We welcome feedback on how the matchmaker is performing, including how balanced matches feel.
This would be good, cuz swapping to "needed" classes, just slows down the class I really wanted to play.illumius wrote: Mon Dec 29, 2025 8:02 pm Is it possible to add a cumulative queue priority to an account? For example, I choose an unpopular healer archetype for 2-3 matches, but then I get to the front of the queue if I switch to a DPS
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