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[SL] Fierce Might ability

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hordak774
Posts: 180

[SL] Fierce Might ability

Post#1 » Mon May 04, 2026 3:12 pm

Is Fierce Might not working ?? Also i thibk it need to be changed for more stable level

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Kornaker
Posts: 78

Re: [SL] Fierce Might ability

Post#2 » Mon May 04, 2026 3:36 pm

2sec buff when you hit a 10% health diminution is quick, 1,5sec is gcd, so you must crit every gcd to see the benefit, and take a Crit every gcd to benefit the stack... Work as intended... :roll:

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CountTalabecland
Posts: 1059

Re: [SL] Fierce Might ability

Post#3 » Mon May 04, 2026 3:54 pm

I don’t believe Fierce Might works. I cannot find any indication on the character window, getstats, or combat log that it does.

Also I agree with Kornaker that even if it worked it would be a bad tactic post-nerf.

Devs took a giant collective dump on Slayer in the most recent “rework.” Made good stuff useless and left a lot of other abilities and tactics that were never used just as useless as before.

I recommend finding a different class to play.
Brynnoth Goldenbeard (40/80) (IB) -- Rundin Fireheart (40/50) (RP) -- Ungrinn (40/40) (Engi)-- Bramm Bloodaxe (40/83) (Slayer) and a few Empire characters here or there, maybe even an elf.

hordak774
Posts: 180

Re: [SL] Fierce Might ability

Post#4 » Mon May 04, 2026 6:20 pm

CountTalabecland wrote: Mon May 04, 2026 3:54 pm I don’t believe Fierce Might works. I cannot find any indication on the character window, getstats, or combat log that it does.

Also I agree with Kornaker that even if it worked it would be a bad tactic post-nerf.

Devs took a giant collective dump on Slayer in the most recent “rework.” Made good stuff useless and left a lot of other abilities and tactics that were never used just as useless as before.

I recommend finding a different class to play.
not surprising order suck hard, without sl's in wb. They simply stop play

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