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WH Guide v3

Discuss Knight of the Blazing Sun, Bright Wizard, Witch Hunter, and Warrior Priest.
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Slowbro
Posts: 46

Re: WH Guide v3

Post#21 » Tue Jun 09, 2026 12:52 pm

So what's the build for spirit Def? High Armor, 50% parry, RR into wounds and parry, skills all mid tree including exit wounds and right tree rest?
Does WE not still outperform due to better abso tactic and more DMG / DMG tactics?

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abezverkhiy
Posts: 614

Re: WH Guide v3

Post#22 » Tue Jun 09, 2026 3:13 pm

My gear - every piece gives either crit or parry except for boots and chest. 4 pieces of Justicar, 2 pieces of Inquisitor, 3 of Victorious. This gives me 3 str bonuses, 2 wounds, of armour and toughness. Weapons - Dark promise. 90 would ring, and crafted LV ring.

RR - full parry and crit. 2 levels of anti crit.

Tactics - Flanking, Flowing Acquisitions, Emperor's Ward. Last either Blessed Ammo or Vindication or Encourage Confession

14 or 15 in Inquisition and 9 in Judgement.

Serious drawback is lack of charge - no Seal of Destruction or Improved Flee. If I miss it badly - will reallocate RR.

If you have 7 pieces of Victorious set you can skip on Exit Wound - set bonus works similar and they two do not stack. Problem here will be lack of crit, also a couple of items have crap stats.
KingSchultz WH, Valknutt WP, Glendhu ENG, Lochdhu IB, Tamdhu SL

My WH guide: viewtopic.php?t=60570

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