Panzer80 wrote: Wed Jun 10, 2026 4:08 pmYou can't complain about WE without complaining about WH, which is stronger. There has been an influx of new player over the past year + with more being on order and a lot are going to the forums when they die to a WE when they were out of position. None of those things you mention are as overdone as anything on WH. The wounds debuff is needed to kill endgame healers. The absorb is 1/2 of the anti-thesis to the WH's Repel Blasphemy and overturned Atonement tactic (possible the most op tactic in RoR) and is one of the things that lets WE compete against OP tanks like Kotbs or even WL's. Your complaint here is a confusion with the games def/offense scaling. The tactic isn't too strong and only works when critically hit. Also, "defense spec" almost always uses offensive aspects like offensive tactics, magic damage stacks or strength stacking. All magic damages have a lower difference in resist cap. Not just WE. Double leap? Most ranged healer dps have multiple tools to cc and hit from 100ft. True ranged classes have not yet been overhauled. Keep that in mind.
How is it stronger? Does WH have Pounce? Does WH have 2 x Pounce? Does WH have insane lifesteal build with WB that escapes through 5 people and survives to tell the tale, 600/3 absorb tactic? Does WH neglect Weapon skill itemization and still do insane armor ignoring DPS? Does WH put a wound debuff on the target and easily another weapon skill/toughness debuff without having to spec much into the tree?
I'm looking at tactics Swift Movements, if feinted position still grants frontal armor pierce on Agonizing wounds, then this tactic is just so completely OP. What the hell were the devs thinking here. Again was that a bug or a feature?
WH has currently one thing which makes the fotm play it, 1 it can stealth hence the best class to avoid/gank/ fight back vs the WE swarms of fotm. 2 it has atonoment which is indeed an overtuned tactic. WH deserves atonment nerf. WE deserves several nerfs because its toolkit and utility is currently busted since the December MDPS WE buff patch.
Oh so you cannot kill the toughest snb tank in the game who stacks 1050 toughness, reflects build with 50% block and vigilance, easily ? Hence WE is not OP i see, nice logic.

. White Lion? Bugged pet class which yes has tools to handle WE, could be said to be overtuned in some regards but most importantly has nowhere near the presence of roaming, solo WE's simply because it lacks stealth, can easily be targeted and killed by roamers , 6 mans, wbs unlike the WE, which has all the tools in the box. You'll see one Def WL waiting in some corner of Praag for a duel/ambush/ fight to happen, meanwhile WE gank squads are farming people outside the WC area, go figure.
Listen i get nobody wants to be nerfed, but to claim WE isn't overtuned atm despite the 2 x pounce, stealth ( the ultimate gap closer) even snare armor pierce opener that crits for 3.5 ( combined) is just a ridiculous statement. WE deserves from a balance point of view a few well placed ''adjustments'' and everyone knows this, including yourself.