I would agree. If you are a solo player using reg welf you are just killing the lakes cos no one wants to play against it. I would argue zealot / runie are also annoying.nat3s wrote: Wed Jul 01, 2026 6:16 am Ok full disclosure, I main a def WE (https://killboard.returnofreckoning.com ... 704/armory) I've been lobbying strongly to maintain the status quo, that they are not op when you specifically build against them. 857 solo kills, 86 solo deaths, however much of those deaths were lower rr and prior to switching to full def. I only really lose a 1v1 now if I missplay.
I've been playing other 80s recently and I can't really keep the facade up anymore, def WE is way overtuned. It sucks, if they are nerfed, all the effort gearing up, the 1k+ gold spent on armour talis, it's going to hurt. However, at this point, I'm in full agreement. Change is needed.
Offensive WE is still fine imo, they die like a fart in the wind and easily countered by a ton of builds, but def WE can almost roam unimpeded. I take 1v2s and 1v3s regularly now for a challenge as I can pretty much guarantee on winning a 1v1. It's not right, we are all conditioned to think we win because of skill rather than balance I suspect.
However, how do you tone them down without destroying the build and all the gold and time players have pumped into it. I think that needs a lot of consideration as much as people just want to see them gutted. It would hurt too many.
Reminds me a bit of when dps AM / Sham were left to reign supreme as the solo meta champs. That lasted years and caused a lot of harm. I think the solo and small scale meta has shrunk because such outliers haven't been corrected over time and I'd love us to get back to the small man era of 2016-2020.
Classes like squiggie or dps welf / wh are far more forgivable because despite doing badonkers daamge they have weaknesses and die. Similarly chosen might be OP from a pure fightiness perspective but it is countered by the fact it is slow and so boring to play no one will do it long



