Post#59 » Fri Jul 24, 2026 10:47 am
It's wild that Squigs did not get nerfed, running around in oRvR lakes outside peak hours, it's literally just Squigs, Shamans, Magus, and WE's. I know that Teefz (Squig main) is on the balance team, so it's very biased.
You nerfed melee in general so much that it makes no sense to solo roam around. Slayer is literal garbage now, nerfed WL, now nerfed SW the only class that feels OP on Order side compared to Destro is RP.
You have to be realistic and see that the player base is declining, new players leave after getting farmed by WE's and ranged DPS all the time.
Something that the community is crying out for sometimes a year or more and could literally be a hotfix you end up leaving untouched for months, for example, the broken WE's.
Meanwhile, you focus on fixing stuff like PvE and quests for literally 10% of the population that plays that, wasting resources and making people leave the game.
First you unify the currency, now you add a new one? You also said the vic/tri rings will cost 2000 now you say its gonna be something else, it should never even have been 10k to begin with, or forcing people to play dead ranked to get it.
Leveling a certain class to 80 takes time getting the gear even more just to have constant random nerfing, really feels like the time spent playing is not being respected at all on top of poor communication.
Most of the server is just the same people that stay here after whatever you come up with because there is no alternative way to play this game, there is no progression after 80 you can reroll an alt (hopefully it does not get nerfed to the ground) that's it.
And why not let this patch go live? The population is so low to begin with that the PTR feedback could be very biased, and you will not do anything about it. You say you want to balance the game around group play soon you will not have enough people to test your awesome changes. Everyone is burnt out from constant blobing