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[PTS] Patch Notes 23/07/2026 - RDPS Patch and New Scenario Mechanic

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M0rw47h
Posts: 1109

Re: [PTS] Patch Notes 23/07/2026 - RDPS Patch and New Scenario Mechanic

Post#201 » Sat Jul 25, 2026 5:40 pm

VoidEel wrote: Sat Jul 25, 2026 5:36 pm Image
WE probably still needs few nerfs.

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Bozzax
Posts: 2774

Re: [PTS] Patch Notes 23/07/2026 - RDPS Patch and New Scenario Mechanic

Post#202 » Sat Jul 25, 2026 5:50 pm

Alubert wrote: Sat Jul 25, 2026 5:16 pm WE/WH didn't lose anything they didn't deserve (especially WE).
I just don't understand why so many players are convinced that these classes are somehow special and had to have access to all those things.
WE/WH are no different from other mdps, and good players have always played them just like regular mdps.
Solo players—it’s your choice to play solo in a team-based game, so just accept it.
You complain about weaker defense, so what’s an SL or Choppa supposed to say when, after a debuff, they have less armor than a WE or WH and don’t have defensive options like guaranteed Disrupt, Self-Punt, or Shadow?
Well obviously well deserved as 2nd and 3d on solo kills. 1st newly created rdps healer specs have 3k+ solo kills wo a single death must be skill
A reasonable RvR system that could make the majority happy http://imgur.com/HL6cgl7

rorswar
Posts: 125

Re: [PTS] Patch Notes 23/07/2026 - RDPS Patch and New Scenario Mechanic

Post#203 » Sat Jul 25, 2026 5:54 pm

Bozzax wrote: Sat Jul 25, 2026 5:50 pm
Alubert wrote: Sat Jul 25, 2026 5:16 pm WE/WH didn't lose anything they didn't deserve (especially WE).
I just don't understand why so many players are convinced that these classes are somehow special and had to have access to all those things.
WE/WH are no different from other mdps, and good players have always played them just like regular mdps.
Solo players—it’s your choice to play solo in a team-based game, so just accept it.
You complain about weaker defense, so what’s an SL or Choppa supposed to say when, after a debuff, they have less armor than a WE or WH and don’t have defensive options like guaranteed Disrupt, Self-Punt, or Shadow?
Well obviously well deserved as 2nd and 3d on solo kills. 1st newly created rdps healer specs have 3k+ solo kills wo a single death must be skill
So because another class has more solo kills, WEs should get any nerfs?

No. People are already stating, and have been so for months, that rDPS healers need toning down as well - especially DPS RPs. It's odd that that hasn't happened in this patch, but it's also not a reason not to tone down WEs (and WHs to a lesser extent). At the same time, bottom tiers like Slayer etc etc should be brought up a notch.
Last edited by rorswar on Sat Jul 25, 2026 6:05 pm, edited 1 time in total.

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VoidEel
Posts: 34

Re: [PTS] Patch Notes 23/07/2026 - RDPS Patch and New Scenario Mechanic

Post#204 » Sat Jul 25, 2026 5:54 pm

M0rw47h wrote: Sat Jul 25, 2026 5:40 pm
VoidEel wrote: Sat Jul 25, 2026 5:36 pm Image
WE probably still needs few nerfs.
300+ Initiative, kite 6ft or more range (all abilities 5 ft) bait out shadow leap, champ challenge

literally not rocket science lol
Adult Bully

Shogun4138
Posts: 316

Re: [PTS] Patch Notes 23/07/2026 - RDPS Patch and New Scenario Mechanic

Post#205 » Sat Jul 25, 2026 6:49 pm

rorswar wrote: Sat Jul 25, 2026 5:54 pm
Bozzax wrote: Sat Jul 25, 2026 5:50 pm
Alubert wrote: Sat Jul 25, 2026 5:16 pm WE/WH didn't lose anything they didn't deserve (especially WE).
I just don't understand why so many players are convinced that these classes are somehow special and had to have access to all those things.
WE/WH are no different from other mdps, and good players have always played them just like regular mdps.
Solo players—it’s your choice to play solo in a team-based game, so just accept it.
You complain about weaker defense, so what’s an SL or Choppa supposed to say when, after a debuff, they have less armor than a WE or WH and don’t have defensive options like guaranteed Disrupt, Self-Punt, or Shadow?
Well obviously well deserved as 2nd and 3d on solo kills. 1st newly created rdps healer specs have 3k+ solo kills wo a single death must be skill
So because another class has more solo kills, WEs should get any nerfs?

No. People are already stating, and have been so for months, that rDPS healers need toning down as well - especially DPS RPs. It's odd that that hasn't happened in this patch, but it's also not a reason not to tone down WEs (and WHs to a lesser extent). At the same time, bottom tiers like Slayer etc etc should be brought up a notch.
Look, we get it. You have single handedly made more 80rr WEs.

30 sec stealth is ridiculous. Its the main mechanic in a stealth class. The fact that you have made it your personal mission to attack stealth classes 8s self evident.
Gogo - WE
Propaine - Chosen
Fingablasta- Rsh

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Bozzax
Posts: 2774

Re: [PTS] Patch Notes 23/07/2026 - RDPS Patch and New Scenario Mechanic

Post#206 » Sat Jul 25, 2026 7:12 pm

rorswar wrote: Sat Jul 25, 2026 5:54 pm
Bozzax wrote: Sat Jul 25, 2026 5:50 pm
Alubert wrote: Sat Jul 25, 2026 5:16 pm WE/WH didn't lose anything they didn't deserve (especially WE).
I just don't understand why so many players are convinced that these classes are somehow special and had to have access to all those things.
WE/WH are no different from other mdps, and good players have always played them just like regular mdps.
Solo players—it’s your choice to play solo in a team-based game, so just accept it.
You complain about weaker defense, so what’s an SL or Choppa supposed to say when, after a debuff, they have less armor than a WE or WH and don’t have defensive options like guaranteed Disrupt, Self-Punt, or Shadow?
Well obviously well deserved as 2nd and 3d on solo kills. 1st newly created rdps healer specs have 3k+ solo kills wo a single death must be skill
So because another class has more solo kills, WEs should get any nerfs?

No. People are already stating, and have been so for months, that rDPS healers need toning down as well - especially DPS RPs. It's odd that that hasn't happened in this patch, but it's also not a reason not to tone down WEs (and WHs to a lesser extent). At the same time, bottom tiers like Slayer etc etc should be brought up a notch.
Yeah WH got lucky they are as effective as WE more or less (Solo)

Btw Choppa display worse results then Slayer in solo (kind of small player base on them tho about a 1/3 of we / wh)
Last edited by Bozzax on Sat Jul 25, 2026 7:22 pm, edited 1 time in total.
A reasonable RvR system that could make the majority happy http://imgur.com/HL6cgl7

doky
Posts: 119

Re: [PTS] Patch Notes 23/07/2026 - RDPS Patch and New Scenario Mechanic

Post#207 » Sat Jul 25, 2026 7:16 pm

What is the proper way to leave PTS feedback? just here? looks messy

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ravezaar
Posts: 675

Re: [PTS] Patch Notes 23/07/2026 - RDPS Patch and New Scenario Mechanic

Post#208 » Sat Jul 25, 2026 7:27 pm

doky wrote: Sat Jul 25, 2026 7:16 pm What is the proper way to leave PTS feedback? just here? looks messy
Guess ppl can leave feedback but think there minds are set, doubt they change the notes at this point mainly looking for Bugs and Issues
GAME OVER MAN, GAME OVER
https://imgur.com/a/mlxv1nJ

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gisborne
Posts: 201

Re: [PTS] Patch Notes 23/07/2026 - RDPS Patch and New Scenario Mechanic

Post#209 » Sat Jul 25, 2026 7:31 pm

Akalukz wrote: Sat Jul 25, 2026 1:01 pm
VoidEel wrote: Sat Jul 25, 2026 1:59 am Apparently I was a bigger problem than Vaporisor's Runepriest build? LOL

Imagine a melee class gutted in a RANGED patch.

I guess Vaporisor kiting 6 people on low cooldowns from 100 ft was less of a threat than a melee class with 5 ft abilities lol, high quality memepost by the way
This pretty much says it all. The game is going Range meta, get used to it. I don't even main a wh/we and can't fathom how they decided to nerf that class in the RDPS patch and not touch 2 of the most imbalanced classes (dps zealot / rp) of the archtype.
I don't get this take. I go out in the lakes all the time to catch up to my WB and you know who I get attacked by? WE and SH. Not Zealots.
Aefa Aefa, Runepriest
Weniket, Warrior Priest
Ploof, Shaman

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gisborne
Posts: 201

Re: [PTS] Patch Notes 23/07/2026 - RDPS Patch and New Scenario Mechanic

Post#210 » Sat Jul 25, 2026 7:36 pm

franqo wrote: Sat Jul 25, 2026 2:50 pm
Akalukz wrote: Sat Jul 25, 2026 1:01 pm
VoidEel wrote: Sat Jul 25, 2026 1:59 am Apparently I was a bigger problem than Vaporisor's Runepriest build? LOL

Imagine a melee class gutted in a RANGED patch.

I guess Vaporisor kiting 6 people on low cooldowns from 100 ft was less of a threat than a melee class with 5 ft abilities lol, high quality memepost by the way
This pretty much says it all. The game is going Range meta, get used to it. I don't even main a wh/we and can't fathom how they decided to nerf that class in the RDPS patch and not touch 2 of the most imbalanced classes (dps zealot / rp) of the archtype.
Time to start complaining about the Runepriest on the forums. Since whining to the devs clearly works wonders for Witch Elf, let's redirect that community outrage and get our turn at the nerf bat.The PlanCopy the Strategy: Use the exact same forum pounding tactics that just gutted Witch Elf.Target the Runepriest: Shift all focus and complaints toward Order healing and utility.Demand Results: Wait for the developers to cave and swing the nerf bat their way next.
Good luck with that. The only ppl who care about solo RP are other solo tryhards who finally have a fight they don't automatically win. Meanwhile I have no doubt WE and rSH will continue to infest this game picking off low rank players just trying to get to their WB.
Aefa Aefa, Runepriest
Weniket, Warrior Priest
Ploof, Shaman

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