[PTS] Patch Notes 23/07/2026 - RDPS Patch and New Scenario Mechanic
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- wildwindblows
- Posts: 619
Re: [PTS] Patch Notes 23/07/2026 - RDPS Patch and New Scenario Mechanic
pls dont tell me you don't give war emblems as intended in pst.
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Re: [PTS] Patch Notes 23/07/2026 - RDPS Patch and New Scenario Mechanic
Are you a new player? Because that’s the only thing that could explain your confusion.Shogun4138 wrote: Sat Jul 25, 2026 6:49 pmLook, we get it. You have single handedly made more 80rr WEs.rorswar wrote: Sat Jul 25, 2026 5:54 pmSo because another class has more solo kills, WEs should get any nerfs?Bozzax wrote: Sat Jul 25, 2026 5:50 pm
Well obviously well deserved as 2nd and 3d on solo kills. 1st newly created rdps healer specs have 3k+ solo kills wo a single death must be skill
No. People are already stating, and have been so for months, that rDPS healers need toning down as well - especially DPS RPs. It's odd that that hasn't happened in this patch, but it's also not a reason not to tone down WEs (and WHs to a lesser extent). At the same time, bottom tiers like Slayer etc etc should be brought up a notch.
30 sec stealth is ridiculous. Its the main mechanic in a stealth class. The fact that you have made it your personal mission to attack stealth classes 8s self evident.
The 30-second shadow was in place throughout AoR and part of RoR, and nothing was missing from WE/WH. On this server, both classes are still significantly stronger than on the live server.
80+ | Chosen | BG | BO | Knight | Choppa | Zealot | DoK | Shaman | AM | RP | WP |
40+ | IB | SM | SL | Engi | Mara |
40+ | IB | SM | SL | Engi | Mara |
Re: [PTS] Patch Notes 23/07/2026 - RDPS Patch and New Scenario Mechanic
Certainly not, on the contrary, they should put back armor tali to 180.gisborne wrote: Sat Jul 25, 2026 7:39 pmThey should have removed armor and resist talismans long ago. They are the only non-stat talismans and armor in particular causes issues because of % armor increasing abilities. They should also remove armor bonuses from armor sets.Jeliel80 wrote: Sat Jul 25, 2026 3:35 pm Well done ninjaing in another senseless armor (talisman) nerf, from 180 to 80 now (or w/e it is, pure is 100 lol).
That's what happens when you approach something complex with only math values, like Vogon bureaucracy at its best.
And most likely it will keep getting worse with Armor Set changes/"normalization"...
If you keep reducing defenses, might as well play healers naked.
If you are concerned about the lack of defense, you should be advocating for toughness and initiative to not suck like they still do. They are the worst stats in the game. Tanks use them simply because there's no other stat that does anything for them.
To be fair they should revert to 1.4.8 and start working from there with QoL changes on the glaring stuff, instead of sapping the fun from the game progressively like they're doing since the ability rework.
But they're too proud to admit being out of their depth.
http://www.seventhlegion.net/
Jeliel - RP 88
Jelyel - DoK 87
Jel - WP 86
Jelielino - Shaman 86
Jelie - Zealot 84
Jelielina - AM 84
Jeliel - RP 88
Jelyel - DoK 87
Jel - WP 86
Jelielino - Shaman 86
Jelie - Zealot 84
Jelielina - AM 84
Re: [PTS] Patch Notes 23/07/2026 - RDPS Patch and New Scenario Mechanic
gisborne wrote: Sat Jul 25, 2026 7:50 pmStealth is a toxic mechanic that for some reason has been an MMO PvP staple. I suspect it's because developers want to attract as many players as they can, and stealth draws in the griefers (a significant portion of the PvP populace).OceanSoul wrote: Sat Jul 25, 2026 4:45 pm I am suspicious that stealth guys are net negative for the community, serving only the means to annoy everyone. You open any sov WE/WH armory profile and the first thing you see is bunch of solo kills on 19/20 guys. Do we really need this stuff? Whats the purpose of this?
Lets be honest, PvP tends to be a zero-sum game. Every time you are having fun winning, someone is not having fun losing. That's not a recipe for long-term success and the most successful PvP games happen to be PvE games with a dash of PvP on the side.
Ironically enough, stealth allows you to bypass warcamp being camped by a 6-12 man squad or even a full warband during higher populations whenever they deny entry to keep defense. I see non-stealth classes log out or go do other things because they can't leave, both PvE route and warcamp being camped deliberately for an easy keep (it happens on both sides). When I play other classes people just call in their team to kill one person lol, stealth at least allows you to kill one or two before the whole kill squad (or some cases warband...lol) turns around for you.
Adult Bully
Re: [PTS] Patch Notes 23/07/2026 - RDPS Patch and New Scenario Mechanic
does - Merciless Soldier: Now also increases critical damage of damage over time effects. also affects other dots or only draw blood?
Re: [PTS] Patch Notes 23/07/2026 - RDPS Patch and New Scenario Mechanic
You have replied to a few comments in a similar vain. I'll bite.Alubert wrote: Sat Jul 25, 2026 8:25 pmAre you a new player? Because that’s the only thing that could explain your confusion.Shogun4138 wrote: Sat Jul 25, 2026 6:49 pmLook, we get it. You have single handedly made more 80rr WEs.rorswar wrote: Sat Jul 25, 2026 5:54 pm
So because another class has more solo kills, WEs should get any nerfs?
No. People are already stating, and have been so for months, that rDPS healers need toning down as well - especially DPS RPs. It's odd that that hasn't happened in this patch, but it's also not a reason not to tone down WEs (and WHs to a lesser extent). At the same time, bottom tiers like Slayer etc etc should be brought up a notch.
30 sec stealth is ridiculous. Its the main mechanic in a stealth class. The fact that you have made it your personal mission to attack stealth classes 8s self evident.
The 30-second shadow was in place throughout AoR and part of RoR, and nothing was missing from WE/WH. On this server, both classes are still significantly stronger than on the live server.
WH on live. I was the first WH world wide to get the berserker title on live, played the class for so long it's ridiculous. To say that its stronger now then on live is wild - I could kd and kill most classes in around 4 seconds on live. 4k crits plus insane AA. ROR has a huge reduction in output across all mdps, maybe you didn't play much AOR or maybe you are new?
As for 30 seconds stealth, come on. It kills so much utility regardless of the mirror to live and stages of AOR.
My WH videos - viewtopic.php?f=53&t=42669
Re: [PTS] Patch Notes 23/07/2026 - RDPS Patch and New Scenario Mechanic
Kite fest 2026 simulator.
Last edited by Hienzwar on Sun Jul 26, 2026 12:15 am, edited 1 time in total.
My WH videos - viewtopic.php?f=53&t=42669
Re: [PTS] Patch Notes 23/07/2026 - RDPS Patch and New Scenario Mechanic
After having tried SW, SH, Engi, Magus on the PTS, I gotta say that the destro mirrors not only play nicer, they also have more damage and the better toolkit. Like all of them. The order classes feel clunky and like broken fragments held together with some tape.
You don't believe me? Well try Magus as I've explained in viewtopic.php?f=15&t=61111 then try the same on Engi. For SH and SW it is pretty much the same.
You don't believe me? Well try Magus as I've explained in viewtopic.php?f=15&t=61111 then try the same on Engi. For SH and SW it is pretty much the same.
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Shogun4138
- Posts: 318
Re: [PTS] Patch Notes 23/07/2026 - RDPS Patch and New Scenario Mechanic
I hope you understand, this isn't Age of Reckoning.Alubert wrote: Sat Jul 25, 2026 8:25 pmAre you a new player? Because that’s the only thing that could explain your confusion.Shogun4138 wrote: Sat Jul 25, 2026 6:49 pmLook, we get it. You have single handedly made more 80rr WEs.rorswar wrote: Sat Jul 25, 2026 5:54 pm
So because another class has more solo kills, WEs should get any nerfs?
No. People are already stating, and have been so for months, that rDPS healers need toning down as well - especially DPS RPs. It's odd that that hasn't happened in this patch, but it's also not a reason not to tone down WEs (and WHs to a lesser extent). At the same time, bottom tiers like Slayer etc etc should be brought up a notch.
30 sec stealth is ridiculous. Its the main mechanic in a stealth class. The fact that you have made it your personal mission to attack stealth classes 8s self evident.
The 30-second shadow was in place throughout AoR and part of RoR, and nothing was missing from WE/WH. On this server, both classes are still significantly stronger than on the live server.
Gogo - WE
Propaine - Chosen
Fingablasta- Rsh
Propaine - Chosen
Fingablasta- Rsh
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abezverkhiy
- Posts: 646
Re: [PTS] Patch Notes 23/07/2026 - RDPS Patch and New Scenario Mechanic
Those basing their arguments with the statement "this is how it was on live" should also recall how broken and unbalanced live was. Not once we all here used to thank RoR Devs for fixing Mythic cockups.
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