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[PTS] Patch Notes 23/07/2026 - RDPS Patch and New Scenario Mechanic

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Kanser
Posts: 12

Re: [PTS] Patch Notes 23/07/2026 - RDPS Patch and New Scenario Mechanic

Post#321 » Fri Jul 31, 2026 7:55 am

Zumos wrote: Fri Jul 31, 2026 7:45 am
Keula wrote: Fri Jul 31, 2026 5:44 am Oh Black Horror has 10s CD finally. Yea that makes sense, 0 cd was a bit much, kinda weird to not mention it at all in the PTS update notes and just ninja edit it in though. Even if the plan was all along for it to have CD, which I'm guessing it was, and you just forgot it on the initial patch, at least put line on the notes to say it's changed or something.
It wasn't ninja edited in. The 10 second cooldown was in the original PTS patch notes.

The whole point of the PTS is, in addition to receiving feedback on the patch notes, to bug test everything.
Hey, nice to know. Could you please elaborate the reason for nerfing dps of ST engi and ST magus (compared to live the dps on PTS is now lower on both)? Magus at least has received a teleport.

Both classes are not really the strongest in current ST meta, both classes are not rly wished in warbands because of low burst aoe from the distance.

Is the melee aoe spec - the only way how both classes should be played now?

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Boernsen
Posts: 21

Re: [PTS] Patch Notes 23/07/2026 - RDPS Patch and New Scenario Mechanic

Post#322 » Fri Jul 31, 2026 9:26 am

Kanser wrote: Fri Jul 31, 2026 7:55 am
Zumos wrote: Fri Jul 31, 2026 7:45 am
Keula wrote: Fri Jul 31, 2026 5:44 am Oh Black Horror has 10s CD finally. Yea that makes sense, 0 cd was a bit much, kinda weird to not mention it at all in the PTS update notes and just ninja edit it in though. Even if the plan was all along for it to have CD, which I'm guessing it was, and you just forgot it on the initial patch, at least put line on the notes to say it's changed or something.
It wasn't ninja edited in. The 10 second cooldown was in the original PTS patch notes.

The whole point of the PTS is, in addition to receiving feedback on the patch notes, to bug test everything.
Hey, nice to know. Could you please elaborate the reason for nerfing dps of ST engi and ST magus (compared to live the dps on PTS is now lower on both)? Magus at least has received a teleport.

Both classes are not really the strongest in current ST meta, both classes are not rly wished in warbands because of low burst aoe from the distance.

Is the melee aoe spec - the only way how both classes should be played now?
Both classes were already strong in st spec. Are you even playing the game ?

Kanser
Posts: 12

Re: [PTS] Patch Notes 23/07/2026 - RDPS Patch and New Scenario Mechanic

Post#323 » Fri Jul 31, 2026 9:31 am

Boernsen wrote: Fri Jul 31, 2026 9:26 am
Kanser wrote: Fri Jul 31, 2026 7:55 am
Zumos wrote: Fri Jul 31, 2026 7:45 am
It wasn't ninja edited in. The 10 second cooldown was in the original PTS patch notes.

The whole point of the PTS is, in addition to receiving feedback on the patch notes, to bug test everything.
Hey, nice to know. Could you please elaborate the reason for nerfing dps of ST engi and ST magus (compared to live the dps on PTS is now lower on both)? Magus at least has received a teleport.

Both classes are not really the strongest in current ST meta, both classes are not rly wished in warbands because of low burst aoe from the distance.

Is the melee aoe spec - the only way how both classes should be played now?
Both classes were already strong in st spec. Are you even playing the game ?
Yes, I do.
SW / Slayer / WL / WH - all are stronger in ST than engi right now on Live server. Cannot talk for destro classes, as have less experience on destro side

Nerfing ST of a class which already was weaker than almost all other ST spec dpsers doesn't sound like a proper decision

User avatar
Mishas
Posts: 21

Re: [PTS] Patch Notes 23/07/2026 - RDPS Patch and New Scenario Mechanic

Post#324 » Fri Jul 31, 2026 10:49 am

Boernsen wrote: Fri Jul 31, 2026 9:26 am
Kanser wrote: Fri Jul 31, 2026 7:55 am
Zumos wrote: Fri Jul 31, 2026 7:45 am
It wasn't ninja edited in. The 10 second cooldown was in the original PTS patch notes.

The whole point of the PTS is, in addition to receiving feedback on the patch notes, to bug test everything.
Hey, nice to know. Could you please elaborate the reason for nerfing dps of ST engi and ST magus (compared to live the dps on PTS is now lower on both)? Magus at least has received a teleport.

Both classes are not really the strongest in current ST meta, both classes are not rly wished in warbands because of low burst aoe from the distance.

Is the melee aoe spec - the only way how both classes should be played now?
Both classes were already strong in st spec. Are you even playing the game ?
"Strong". Raw dps numbers were ok (in theory) but mechanically speaking they have never been a threat. Magus/Engies need to stack 3-4 dots + ST direct damage skills rotation for burst. That is a lot of Gdcs already. Now add into consideration disrupts + cleanses + lack of incoming 50% heal debuff.

This is what makes these clases irrelevant vs any other rdps. Sure, 1vs1 they have a nice toolkit but in group content, they just underperform in terms of ST.

AoE is a different subject that its funny but nobody is discussing it. Magus/Engineer want to be wanted in Wbs and overall group content. Still everybody is getting focused on ST for some reason.

User avatar
Paxsanarion
Posts: 413

Re: [PTS] Patch Notes 23/07/2026 - RDPS Patch and New Scenario Mechanic

Post#325 » Fri Jul 31, 2026 12:07 pm

Kanser wrote: Fri Jul 31, 2026 9:31 am
Boernsen wrote: Fri Jul 31, 2026 9:26 am
Kanser wrote: Fri Jul 31, 2026 7:55 am

Hey, nice to know. Could you please elaborate the reason for nerfing dps of ST engi and ST magus (compared to live the dps on PTS is now lower on both)? Magus at least has received a teleport.

Both classes are not really the strongest in current ST meta, both classes are not rly wished in warbands because of low burst aoe from the distance.

Is the melee aoe spec - the only way how both classes should be played now?
Both classes were already strong in st spec. Are you even playing the game ?
Yes, I do.
SW / Slayer / WL / WH - all are stronger in ST than engi right now on Live server. Cannot talk for destro classes, as have less experience on destro side

Nerfing ST of a class which already was weaker than almost all other ST spec dpsers doesn't sound like a proper decision
I don’t which, shadow warrior or engineer are stronger Ranged DPS. But slayer, white lion, and witch hunter are Melee DPS and that’s a different discussion since they have to get into Melee to do their damage thus much greater risk?

fillfillfillfill
Posts: 5

Re: [PTS] Patch Notes 23/07/2026 - RDPS Patch and New Scenario Mechanic

Post#326 » Fri Jul 31, 2026 12:10 pm

While the season of change is here, now would be a great time to separate T1 RVR lockout from <T2.
Good PTS update btw. Now we just revert Steady Aim changes on SW, and we're okay.

User avatar
aa91837
Posts: 123

Re: [PTS] Patch Notes 23/07/2026 - RDPS Patch and New Scenario Mechanic

Post#327 » Fri Jul 31, 2026 12:47 pm

Boernsen wrote: Fri Jul 31, 2026 9:26 am
Kanser wrote: Fri Jul 31, 2026 7:55 am
Zumos wrote: Fri Jul 31, 2026 7:45 am
It wasn't ninja edited in. The 10 second cooldown was in the original PTS patch notes.

The whole point of the PTS is, in addition to receiving feedback on the patch notes, to bug test everything.
Hey, nice to know. Could you please elaborate the reason for nerfing dps of ST engi and ST magus (compared to live the dps on PTS is now lower on both)? Magus at least has received a teleport.

Both classes are not really the strongest in current ST meta, both classes are not rly wished in warbands because of low burst aoe from the distance.

Is the melee aoe spec - the only way how both classes should be played now?
Both classes were already strong in st spec. Are you even playing the game ?
ok... :lol: :lol: :lol: Image
Nobody on the broken noob class

rorswar
Posts: 148

Re: [PTS] Patch Notes 23/07/2026 - RDPS Patch and New Scenario Mechanic

Post#328 » Fri Jul 31, 2026 1:05 pm

aa91837 wrote: Fri Jul 31, 2026 12:47 pm
Boernsen wrote: Fri Jul 31, 2026 9:26 am
Kanser wrote: Fri Jul 31, 2026 7:55 am

Hey, nice to know. Could you please elaborate the reason for nerfing dps of ST engi and ST magus (compared to live the dps on PTS is now lower on both)? Magus at least has received a teleport.

Both classes are not really the strongest in current ST meta, both classes are not rly wished in warbands because of low burst aoe from the distance.

Is the melee aoe spec - the only way how both classes should be played now?
Both classes were already strong in st spec. Are you even playing the game ?
ok... :lol: :lol: :lol: Image
You seriously believe most of them on the leaderboard are ST spec? They’re nearly all AOE…

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Tulrs
Posts: 3

Re: [PTS] Patch Notes 23/07/2026 - RDPS Patch and New Scenario Mechanic

Post#329 » Fri Jul 31, 2026 1:21 pm

I'm glad to see that they're at least attempting to listen to the feedback. But they haven't made any changes to the BW? Despite just about everyone saying that the new detonate is poor design, that the minor ignite is useless, and there's other concerns such as disrupt rate?

Please, please, please... I'd like for the balance team to review the BW feedback and make the appropriate changes.

Especially with the SC changes - getting a 4v4 DPS only is just horrible

User avatar
Kyouaku
Posts: 108

Re: [PTS] Patch Notes 23/07/2026 - RDPS Patch and New Scenario Mechanic

Post#330 » Fri Jul 31, 2026 1:52 pm

Tulrs wrote: Fri Jul 31, 2026 1:21 pm and there's other concerns such as disrupt rate?
Ranged can easily target people out of guard range, ranged doesnt get shouted or CCed nearly as much, magic damage bypasses armor and has a super low soft cap, and a lot of people hardly have any disrupt

Disrupt stops ranged from just blowing up a healer right away, and is good for the game as it is, reducing it makes magic ranged OP

Disrupt is probably too low right now across the board

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