so there will be no generall reward attached to the amount of kills done during a zone lock?
i thought this was one of the very promising ideas to actually incentivice fighting? so if there is a lot of kills during a zone locks generall rewards will be higher for actually defending/locking a zone?
or did i misunderstand something?
Poll: RvR System Proposal
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Re: Poll: RvR System Proposal
- Martock - Tiggo - Antigonos - Mago - Hamilkar - Melquart
- Smooshie (Destro)
- Smooshie (Destro)
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- Genisaurus
- Former Staff
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Re: Poll: RvR System Proposal
Sorry, I don't believe that was ever part of the proposal or the discussion. There's enough here to incentivize fighting, I think. If AAO could be implemented alongside it, that would be even better, but I don't see a need to make lock rewards even higher.Tiggo wrote:so there will be no generall reward attached to the amount of kills done during a zone lock?
i thought this was one of the very promising ideas to actually incentivice fighting? so if there is a lot of kills during a zone locks generall rewards will be higher for actually defending/locking a zone?
or did i misunderstand something?
I mean, a BO already gives what, 4000xp, 800rr, 200inf for a cap (divided into half for the flag cap and the 5min defense)? A zone lock under this system then is 4x that. 16000xp, 3200rr, and 800inf. Probably too much, but I would hope that locks are a little more rare under this system.
Re: Poll: RvR System Proposal
Let's give it a try 

“You go to WAR with the Pugs you have, not the Premades you might want or wish you had”
Re: Poll: RvR System Proposal
Genisaurus wrote:Sorry, I don't believe that was ever part of the proposal or the discussion. There's enough here to incentivize fighting, I think. If AAO could be implemented alongside it, that would be even better, but I don't see a need to make lock rewards even higher.Tiggo wrote:so there will be no generall reward attached to the amount of kills done during a zone lock?
i thought this was one of the very promising ideas to actually incentivice fighting? so if there is a lot of kills during a zone locks generall rewards will be higher for actually defending/locking a zone?
or did i misunderstand something?
ok perhaps i mixed up medaillons (those dont happen in your proposal at all) with xp/inf/rr. (all those will become pointless though quite fast)
http://www.returnofreckoning.com/forum/ ... 385#p67385
here is the discussion about lock reward (medaillons) based on kills during lock.
- Martock - Tiggo - Antigonos - Mago - Hamilkar - Melquart
- Smooshie (Destro)
- Smooshie (Destro)
Re: Poll: RvR System Proposal
i would move medalion from keep to zone lock only and not kills to avoid powerfarm

- Genisaurus
- Former Staff
- Posts: 1054
Re: Poll: RvR System Proposal
Tiggo wrote:ok perhaps i mixed up medaillons (those dont happen in your proposal at all) with xp/inf/rr. (all those will become pointless though quite fast)Spoiler:
http://www.returnofreckoning.com/forum/ ... 385#p67385
here is the discussion about lock reward (medaillons) based on kills during lock.
In this proposal, medallions have always only been awarded for zone locks, and player kills. I would prefer that RvR set gear drop from keep lords and other players directly, so the medallions become a secondary way to attain RvR set items if you don't manage to get a drop in X number of keep assaults. That being said, loot systems are not part of designing an RvR system, and so that part is specifically not included.Tesq wrote:i would move medalion from keep to zone lock only and not kills to avoid powerfarm
Re: Poll: RvR System Proposal
When will this poll end?
Your proposal sounds good to me. Good compromise.
Thank you for the efforts made btw.
More than %50, any chance this proposal goes on live any time soon?
Your proposal sounds good to me. Good compromise.
Thank you for the efforts made btw.
More than %50, any chance this proposal goes on live any time soon?
Re: Poll: RvR System Proposal
The way i read this, there's incentive for ORVR kills.Genisaurus wrote: [*]RvR Kills: 40[/list]
- +1 VP every (Faction Tier Population # / 6) kills.
- -1 VP every 30min for both factions
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Re: Poll: RvR System Proposal
It is only a suggestion, no official preview on upcoming changes.Syracuse wrote:When will this poll end?
Your proposal sounds good to me. Good compromise.
Thank you for the efforts made btw.
More than %50, any chance this proposal goes on live any time soon?
Dying is no option.
Re: Poll: RvR System Proposal
Yeah I know but I guess this can go further (hopefully) as the positive votes are growing.
To be honest I'm fed up with the current waithammer system.
To be honest I'm fed up with the current waithammer system.
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