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Euan
Posts: 416

Re: Bomb Groups

Post#31 » Mon Oct 19, 2015 6:45 am

Azuzu wrote:Single Target BW/Sorc > AoE.


The only thing AoE BW/Sorc is good at is wiping half-afk'ers and mindless zergers at keeps.
If you say so... :)
Is this a shitpost? Let me know through personal message.

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Jaycub
Posts: 3130

Re: Bomb Groups

Post#32 » Mon Oct 19, 2015 6:53 am

Euan wrote:
Azuzu wrote:Single Target BW/Sorc > AoE.


The only thing AoE BW/Sorc is good at is wiping half-afk'ers and mindless zergers at keeps.
If you say so... :)
You don't pick up anything significant in the AoE tree for BW/Sorc, However for single target DPS the 3 sec channel in the middle tree for both classes, and the 5 sec Wop/BB tactic also in the middle tree are invaluable to the single target rotation and ability to kill something. The middle tree also has some good realm specific abilities that you can get at RR40 that are actually usable.

You can still bomb very well in your single target damage spec, but as someone who decided to pick up the garbage in the AoE tree you totally gimp your single target damage. There is really no reason too, the patch that nerfed bomb groups utterly ruined any chance for that tree or any of the corresponding tactics etc... to be good ever again.
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Cimba
Posts: 376

Re: Bomb Groups

Post#33 » Mon Oct 19, 2015 8:09 am

Detweilers wrote:I played WAR from release until the server closed and am looking for some other veterans input as well. This isn't a flame at Order or Destro, I believe both sides are taking advantage of the bomb group premade EZmode just as much as the other.

My question or concern is: Were bomb groups always this ridiculous, or is this due to where we are stuck at the game right now at t2/t3 lvls without RVR gear.
Well I guess you played your time on the US Servers :D If I remember correctly a couple of months after 1.2 more or less the entire zerg player population had switched to one of three classes: BW, WP, KOTBS and their mirror classes. At least on the german servers and on quite a few, if not all european servers too.

So be happy, at least there is still some class variety in T2 :D

Vandarix
Posts: 7

Re: Bomb Groups

Post#34 » Mon Oct 19, 2015 10:21 am

I believe it was Mark Jacobs and Jeff Hickman that said the biggest mistake done in WAR was nerfing AoE bomb groups into the ground rather than finding a better balance. They named it as one of the single most factors as to why they believe the game died.

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Bozzax
Posts: 2646

Re: Bomb Groups

Post#35 » Mon Oct 19, 2015 10:23 am

And we trust those guys ......... well no
A reasonable RvR system that could make the majority happy http://imgur.com/HL6cgl7

Tiggo
Former Staff
Posts: 1948

Re: Bomb Groups

Post#36 » Mon Oct 19, 2015 10:43 am

Vandarix wrote:I believe it was Mark Jacobs and Jeff Hickman that said the biggest mistake done in WAR was nerfing AoE bomb groups into the ground rather than finding a better balance. They named it as one of the single most factors as to why they believe the game died.

yeah not trillion of bugs, not half finished pve, not lag from hell... noooo... lol
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Sulorie
Posts: 7461

Re: Bomb Groups

Post#37 » Mon Oct 19, 2015 11:08 am

Vandarix wrote:I believe it was Mark Jacobs and Jeff Hickman that said the biggest mistake done in WAR was nerfing AoE bomb groups into the ground rather than finding a better balance. They named it as one of the single most factors as to why they believe the game died.
Never read such a dumb reason for WAR to fail.
Dying is no option.

Cimba
Posts: 376

Re: Bomb Groups

Post#38 » Mon Oct 19, 2015 3:42 pm

Vandarix wrote:I believe it was Mark Jacobs and Jeff Hickman that said the biggest mistake done in WAR was nerfing AoE bomb groups into the ground rather than finding a better balance. They named it as one of the single most factors as to why they believe the game died.
Well I guess they are right... but they still missed the point by a mile. I mean if you make 75% of the available classes virtually useless you shouldn't be suprised when these people eventually quit your game. Especially if it takes you over a year to even acknowledge that there is a problem. So you're left with a player base who like this kind of two button playstyle and expect to be successful with it. If you now take it away you actually managed to piss off your entire remaining player base. Congratulation!

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Azuzu
Posts: 551

Re: Bomb Groups

Post#39 » Mon Oct 19, 2015 7:09 pm

Cimba wrote:
Well I guess they are right... but they still missed the point by a mile. I mean if you make 75% of the available classes virtually useless you shouldn't be suprised when these people eventually quit your game.
I think this is a bit over dramatic, some classes are stronger than others. Some comps are easier to play. That doesn't mean 75% of the classes are useless.

The only class I remember being completely forgotten in T4 was Engi. I remember successful groups running WE/WH. I remember groups using WL, SW, SH, Choppa. I remember SM/BO as successful tanks.

This doesn't mean these classes are balanced, but they weren't useless.

The reason people quit WAR in the beginning, was because it was a buggy mess, had huge quote times and had crap keep trading pvp.

It was also the combat in general that turned away all the old DAoC fan base. It was too much WoW and not enough DAoC (see lack of AoE CC, no 3rd realm, Ability to zerg bust open field well).
Last edited by Azuzu on Mon Oct 19, 2015 7:13 pm, edited 1 time in total.
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Coryphaus
Posts: 2230

Re: Bomb Groups

Post#40 » Mon Oct 19, 2015 7:11 pm

Azu you talk about DAoC a lot like that was the selling point or something, i liked it b/c it was the WFB universe
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