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Cleaning Time

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Coryphaus
Posts: 2230

Re: Cleaning Time

Post#11 » Wed Oct 21, 2015 2:54 am

backrow wrote:hahaha if a sole WL jumping up and harassing you is a problem, you need to re-evaluate the way your group plays.

also, name calling on forums? meh.
think about how many healers ordo have in the average sc, if a wl will jump into spawn that means that means he proable feels confident cause hes got mutiple healers to back him up and so in things get bad he can just jump out with pounce and get healed then come back
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backrow
Posts: 144

Re: Cleaning Time

Post#12 » Wed Oct 21, 2015 12:49 pm

Kacia, sure, BUT it is within his right to do that. Especially since he can only do that if people are standing at the edge, probably trying to cast at order down below. Now whether it's morally right, is another issue. But mechanically, nothing wrong with it, it's no exploit.

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RyanMakara
Posts: 1563

Re: Cleaning Time

Post#13 » Wed Oct 21, 2015 1:20 pm

Easy fix; put two level 55 RvR hero NPCs at both entrances for both realms; no more overextending into spawn.

Also OP please refrain from calling out names in the future on the forum, thank you
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RyanMakara
Posts: 1563

Re: Cleaning Time

Post#14 » Wed Oct 21, 2015 1:22 pm

backrow wrote:Kacia, sure, BUT it is within his right to do that. Especially since he can only do that if people are standing at the edge, probably trying to cast at order down below. Now whether it's morally right, is another issue. But mechanically, nothing wrong with it, it's no exploit.
Can technically be considered an exploit since you're not supposed to be able to spawncamp the enemy. However, the exploit is simply so easy to do due to lacking spawnpoint guards at the exit, which most people don't even consider it seems. They just take advantage of it ;)
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Nanji
Posts: 312

Re: Cleaning Time

Post#15 » Wed Oct 21, 2015 1:39 pm

RyanMakara wrote:
Can technically be considered an exploit
Dying in your spawn inside of 12 people with healers and tanks, from a WL without hd, can technically be considered a l2p issue.
Don't blame the mechanics.
inactive on forums to avoid final ban

class imbalance = l2p issue

Jail
Posts: 376

Re: Cleaning Time

Post#16 » Wed Oct 21, 2015 1:42 pm

Nanji wrote:
RyanMakara wrote:
Can technically be considered an exploit
Dying in your spawn inside of 12 people with healers and tanks, from a WL without hd, can technically be considered a l2p issue.
Don't blame the mechanics.
+1

Everyday there is someone who does something '' wrong '' in the game as they may not be aware of, in this case the person is well aware of what he's doing. But I see no reason why he should stop until a GM says it to him.

To me it seems just as if you have incredibly sore ass about being farmede.

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Bozzax
Posts: 2681

Re: Cleaning Time

Post#17 » Wed Oct 21, 2015 2:01 pm

Why drama? WLs are just like any other RDPS that can attack you when you are in LOS
A reasonable RvR system that could make the majority happy http://imgur.com/HL6cgl7

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backrow
Posts: 144

Re: Cleaning Time

Post#18 » Wed Oct 21, 2015 3:26 pm

Bozzax wrote:Why drama? WLs are just like any other RDPS that can attack you when you are in LOS
THIS.

are you going to stand on the edge of spawn and compain when BWs and SW kill ya? they don't even have to get all that close...

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grumcajs
Posts: 378

Re: Cleaning Time

Post#19 » Wed Oct 21, 2015 3:28 pm

overextension buff to warcamp and spawn. it should be save haven where u can regrp, fall back to when overwhelmed. not place where u can stand your ground and farm alredy beaten enemy.

Londo
Posts: 217

Re: Cleaning Time

Post#20 » Wed Oct 21, 2015 3:35 pm

Overextension was a good solution, it was a debuff that was re-applied every 2 seconds and hit twice per second with unmitigatable damage for 20% of health per tick. Idea was anyone overextending for more then 6 seconds would be dead (even with focused heals).

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