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2h Blackguard Discussion

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Uchoo
Posts: 547

Re: 2h Blackguard Discussion

Post#31 » Wed Oct 21, 2015 8:53 pm

So you're saying that the Blackguard is better than the 2nd chosen in the setup.

5s knockdown on BG vs 3s on Chosen.

Slightly bigger punt on BG.

Slightly higher Wounds debuff.

Willpower buff for healer.

The 2nd Chosen offers another 3 auras to the group, and either a permanent challenge (assuming I'm wrong and CS doesn't stack), A very, very fast morale 4, which could be Sprout Carapace, and a second aoe mesmerize.
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ropuch
Posts: 91

Re: 2h Blackguard Discussion

Post#32 » Wed Oct 21, 2015 9:21 pm

@Coryphaus: have you ever actually play BG in late T4? Because from this and other 2H thread I can tell you are very strong in theorycrafting, I admit, but you're missing practice sooo muuuch ;-)
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War
Posts: 51

Re: 2h Blackguard Discussion

Post#33 » Wed Oct 28, 2015 7:08 pm

Blackguards are the only tank in the game that has absolutely no access to a knockdown while using a 2h. And since the BO/SM change, Blackguards are now the only tank in the game that doesn't have access to a 9 point KD. My previous suggestion is the perfect way to fix this horrible problem.
War wrote:1. The most obvious and needed change is to acquire a proper mirror to Cave-In. This can be done by swapping Blade of Ruin and Enraged Beating in the Malice tree. Then, replacing the BoR requirements of block or parry to "Requires Great Weapon", adding a 3 second knockdown and increasing the cooldown to 20 seconds.
Previously: War the Marauder - Vortex
Xalak - 80+ BG

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