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WL [pounce] 5sec kd or 0 damage

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bloodi
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Posts: 1725

Re: WL [pounce] 5sec kd or 0 damage

Post#201 » Thu Oct 29, 2015 5:23 pm

Coryphaus wrote:according to joshwa who is a wl it has happened, i play on both sides and i see wls do this in every keep seige that destro defends

stop feigning ignorance
I now present you the concept of "win more"

http://blizzardwatch.com/2015/07/05/exp ... arthstone/

There hasnt been a single situation where the wls jumping the terrace was the difference.

Stop taking situations where you would get steamrolled 1 minute later as a balance argument.

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Joshwa70
Posts: 361

Re: WL [pounce] 5sec kd or 0 damage

Post#202 » Thu Oct 29, 2015 5:44 pm

Ya.. I don't think a solo wl farming idiots makes the difference. Had a smart tank waiting for me today.. champ challenged me. Was horrible. I was like wow... one of you finally got a clue.

Penril
Posts: 4441

Re: WL [pounce] 5sec kd or 0 damage

Post#203 » Thu Oct 29, 2015 5:49 pm

Joshwa70 wrote:Ya.. I don't think a solo wl farming idiots makes the difference. Had a smart tank waiting for me today.. champ challenged me. Was horrible. I was like wow... one of you finally got a clue.
Exactly. When on my KotBS, i stand on the walls with Champ's challenge ready, and my finger over my KD hotkey as well. I haven't seen a single destro pounce to our keep yet, i must be doing it right.

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Tesq
Posts: 5713

Re: WL [pounce] 5sec kd or 0 damage

Post#204 » Thu Oct 29, 2015 5:49 pm

champion challenge was bug until some days ago, wl could exit from the root with pounce.
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SpikyBitz
Posts: 110

Re: WL [pounce] 5sec kd or 0 damage

Post#205 » Thu Oct 29, 2015 6:45 pm

Sulorie wrote:It's plain stupid to defend keeps from the walls. No mercy with ppl who are killed there.
That's what walls are for. In every game that has them. And they work fine except for being Destro in WAR/RoR. Order uses it to maximum effectiveness via guarded, pocket healed BW AoE spam atop the walls where they are inviolate outside of the occasional bit of ranged attks from those squishies brave enough to wade into a rain of fire. Walls are there to give advantage in game as in RL. You new to this concept or were you just using extremely-hard-to-detect sarcasm?
Last edited by SpikyBitz on Thu Oct 29, 2015 7:02 pm, edited 2 times in total.
Come and get one in the yarbles, if ya have any yarbles, you eunuch jelly thou!

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SpikyBitz
Posts: 110

Re: WL [pounce] 5sec kd or 0 damage

Post#206 » Thu Oct 29, 2015 6:58 pm

Joshwa70 wrote:I just want to thank all the sorcs magus and sh that stand next to the edge. You wouldn't beleive how much rr you get from killing you guys.
My sorc is pretty new to T2, but I get o/o LoS whenever possible. Sadly, in order to hit anything, one does occasionally have to go to the edge or one will not have LoS to your targets yourself, at which time WLs pounce much of the time. I've even had a WL pounce me when I was behind a fortification. Go fig.

Thing is, Ordo has no worries on this on their side, as Destro has no Pounce. If, say, destro could bound up there or SH pets could bound up and granted Fetch, now that might be interesting, as all those BWs stand right there constantly to spam AoE and act as main DPS of Ordo side.
Come and get one in the yarbles, if ya have any yarbles, you eunuch jelly thou!

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Azarael
Posts: 5332

Re: WL [pounce] 5sec kd or 0 damage

Post#207 » Thu Oct 29, 2015 7:01 pm

I'm still unclear as to how one person pouncing onto a keep wall that'll be staffed by tens of people is an effective strategy. I've tried this, and I've had to jump off almost immediately.

If it were Fetch! or TE, I would easily be able to understand the complaint - being pulled off the wall would be instant death. But we're talking about the enemy coming up to you, and breaking LOS to their own side while they're at it. How do you die?

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SpikyBitz
Posts: 110

Re: WL [pounce] 5sec kd or 0 damage

Post#208 » Thu Oct 29, 2015 7:09 pm

Azarael wrote:I'm still unclear as to how one person pouncing onto a keep wall that'll be staffed by tens of people is an effective strategy. I've tried this, and I've had to jump off almost immediately.

If it were Fetch! or TE, I would easily be able to understand the complaint - being pulled off the wall would be instant death. But we're talking about the enemy coming up to you, and breaking LOS to their own side while they're at it. How do you die?
Hi Az!

In my case, by being a robe wearer and barely T2. Not sure how well a robe wearer fares at lvl 26 vs a 26 WL, but it was usually ~2 shots for me. Any smart WL will target the softest ranged toon, ofc.
Come and get one in the yarbles, if ya have any yarbles, you eunuch jelly thou!

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Coryphaus
Posts: 2230

Re: WL [pounce] 5sec kd or 0 damage

Post#209 » Thu Oct 29, 2015 7:13 pm

Azarael wrote:I'm still unclear as to how one person pouncing onto a keep wall that'll be staffed by tens of people is an effective strategy. I've tried this, and I've had to jump off almost immediately.

If it were Fetch! or TE, I would easily be able to understand the complaint - being pulled off the wall would be instant death. But we're talking about the enemy coming up to you, and breaking LOS to their own side while they're at it. How do you die?
if it was 1 v 10 sure but its not its multiple players during a seige that can jump up while being healed deal dmg and jump back to safty and the only way to control it really is if tanks have their m1 up or kd

At its core maybe the issue is that destro are not able to apply the same pressure to ordos rdps and healers that ordo can during seiges and as such ordos rdps does not have to worry a mdps pouncing onto the top of a keep and killing them and then jumping back down

Now i feel that this could be equated in a way to fester bombing; its "gimmicky" but its also frustrating but just because it could be considered a gimmick just like one shotting, dosnt make it ok
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Penril
Posts: 4441

Re: WL [pounce] 5sec kd or 0 damage

Post#210 » Thu Oct 29, 2015 7:15 pm

Azarael wrote:I'm still unclear as to how one person pouncing onto a keep wall that'll be staffed by tens of people is an effective strategy. I've tried this, and I've had to jump off almost immediately.

If it were Fetch! or TE, I would easily be able to understand the complaint - being pulled off the wall would be instant death. But we're talking about the enemy coming up to you, and breaking LOS to their own side while they're at it. How do you die?
Even if Keep-pouncing can be easily countered, they still manage to get kills on lowbies, baddies, solo players, or unfortunate PUG WB players whose healers/tanks are really awful. Now, you can say it is a L2P issue, but the problem i see with this excuse is: Only Destro has to L2P.

You see a WL pouncing on your keep walls? L2P! Champ challenge him, use your KD, use Morales, detaunt! L2P!!!
You see a destro pouncing on your keep walls? No? Ok, you don't need to l2p anything.

This applies to so many skills it is not even funny. What is actually unclear to me is how people can say something is balanced when only one realm can do it.

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