Ilasar wrote:I rAlso everything in the core game design was made to support such fights.
you mean, besides the DB and the Engine, who dont support such large fights without unplayable lag? ^^
Ilasar wrote:I rAlso everything in the core game design was made to support such fights.
playing with (or against in this respect ^^) randoms is NO FUN... really it isnt... its a pain in the ass...Jaycub wrote:
What really happens is the focus of the game moves from a much more casual and fun atmosphere
And Caledor Woods, IIRC.Foltestik wrote: and in normal war was like 3 6v6 scenario: Ethernal citadel, Ironclad and Gates of Ekrund was 6v6 too
uh...Vaerah wrote:Basically what many players want, is to have back part of what ruined WAR fun: the unstoppable melee trains, unstoppable 6v6 melee premades and so on.
Hello,Vdova wrote:Why someone want WoW pvp features in game such Warhammer online? There was only 1 6v6 scenario( I think it was Ethernal Citadel) back on live and I am sure it will be revive in T4. But 3v3, 1v1, individual and guild ladders. It just sounds too WoWish.
You are right, warhammer is a RvR game, I'd rather say that it's the best one.Ilasar wrote:I respect everyone wishes but why you guys want an arena in game,which charm is the rvr fights?I mean,you can find arena,pve,scenarios,crafting in a lot other mmo's but not a rvr fights and keep sieges in the open field.Also everything in the core game design was made to support such fights.And this ladder will show absolutely nothing,unless you show me a team of three magus,holding the 1st place for a month
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