Scenarios, arena and ladder

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Tiggo
Former Staff
Posts: 1948

Re: Scenarios, arena and ladder

Post#21 » Mon Nov 02, 2015 1:21 pm

Ilasar wrote:I rAlso everything in the core game design was made to support such fights.

you mean, besides the DB and the Engine, who dont support such large fights without unplayable lag? ^^
- Martock - Tiggo - Antigonos - Mago - Hamilkar - Melquart
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Tiggo
Former Staff
Posts: 1948

Re: Scenarios, arena and ladder

Post#22 » Mon Nov 02, 2015 1:22 pm

Jaycub wrote:
What really happens is the focus of the game moves from a much more casual and fun atmosphere
playing with (or against in this respect ^^) randoms is NO FUN... really it isnt... its a pain in the ass...
- Martock - Tiggo - Antigonos - Mago - Hamilkar - Melquart
- Smooshie (Destro)

Evildoor
Former Staff
Posts: 110

Re: Scenarios, arena and ladder

Post#23 » Mon Nov 02, 2015 1:58 pm

Foltestik wrote: and in normal war was like 3 6v6 scenario: Ethernal citadel, Ironclad and Gates of Ekrund was 6v6 too
And Caledor Woods, IIRC.

Personally, i don't care much about ladder, but i'll be happy to see a 6 vs 6 scenario, especially Eternal Citadel.

Tiggo
Former Staff
Posts: 1948

Re: Scenarios, arena and ladder

Post#24 » Mon Nov 02, 2015 2:36 pm

easiest way would be a serverwide msg every half hour "Player XY is the best on this server" with xy being a random name online at that moment.

that way everyones epenis or eclitoris is satisfied.
- Martock - Tiggo - Antigonos - Mago - Hamilkar - Melquart
- Smooshie (Destro)

Dajciekrwi
Suspended
Posts: 715

Re: Scenarios, arena and ladder

Post#25 » Mon Nov 02, 2015 4:26 pm

meh, dont like tic concept with ranks and ladder. War is about endless war and defend against power of chaos, not for personal raanking.
Wanna try ranking and competition - try GW2 with dozens tops stats player awards.

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Vaerah
Posts: 34

Re: Scenarios, arena and ladder

Post#26 » Mon Nov 02, 2015 4:52 pm

Basically what many players want, is to have back part of what ruined WAR fun: the unstoppable melee trains, unstoppable 6v6 melee premades and so on.

Tiggo
Former Staff
Posts: 1948

Re: Scenarios, arena and ladder

Post#27 » Mon Nov 02, 2015 5:07 pm

Vaerah wrote:Basically what many players want, is to have back part of what ruined WAR fun: the unstoppable melee trains, unstoppable 6v6 melee premades and so on.
uh...
- Martock - Tiggo - Antigonos - Mago - Hamilkar - Melquart
- Smooshie (Destro)

sancra
Posts: 144

Re: Scenarios, arena and ladder

Post#28 » Tue Nov 03, 2015 5:50 pm

Vdova wrote:Why someone want WoW pvp features in game such Warhammer online? There was only 1 6v6 scenario( I think it was Ethernal Citadel) back on live and I am sure it will be revive in T4. But 3v3, 1v1, individual and guild ladders. It just sounds too WoWish.
Hello,

No, sorry, I'm not a wow player, I played wow about 15 days and resigned.
6v6 and 3v3 are more convenient to play with your friends only, avoiding whining about "PUG" users. You can build a strategy that is not ruined by people that are not with you in vocal for example.
And ladders are more exiting than the actual "nothing" that we have.

Regards

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sancra
Posts: 144

Re: Scenarios, arena and ladder

Post#29 » Tue Nov 03, 2015 5:54 pm

Ilasar wrote:I respect everyone wishes but why you guys want an arena in game,which charm is the rvr fights?I mean,you can find arena,pve,scenarios,crafting in a lot other mmo's but not a rvr fights and keep sieges in the open field.Also everything in the core game design was made to support such fights.And this ladder will show absolutely nothing,unless you show me a team of three magus,holding the 1st place for a month ;)
You are right, warhammer is a RvR game, I'd rather say that it's the best one.
But sometime RvR sucks or you don't have enough time to do a full RvR night and just want to play 30mn.

Foltestik
Posts: 680

Re: Scenarios, arena and ladder

Post#30 » Tue Nov 03, 2015 5:57 pm

warhammer at start have ladders too and was awsome
something like weekly stats and overall stats
and was: kills, renown, influence?
and if you was best in that week you have statue in aldorf/IC
crap that end

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