Recent Topics

Ads

[Suggestion] T2 will be dead, live T3 ?

Share your ideas and feedback to help improve the game.
Forum rules
Before posting in this forum, please read the Terms of Use.

This section is for providing feedback and sharing your opinions on what could be improved or changed for the Return of Reckoning project.

To ensure your feedback is as helpful as possible, please review the Rules and Posting Guidelines before posting.
User avatar
masterlucian666
Posts: 82

Re: [Suggestion] T2 will be dead, live T3 ?

Post#11 » Sat Nov 07, 2015 12:04 am

Tharund wrote:I don't think it is a good idear to limit the lvl.
I prefer the possibility to go in T2 to T4 what ever the level.

When you played with your guild, all people have their place in the WB, so you limit, that means more rerolls. And it is not really the good way for me.
RR40 for the moment, but RR100 at the end. It is veeeeeery long to have ;-)
it's a very long road indeed.
Violet - RR 100 WE
Current rank/RR 32/40

Guild Leader of Death Night Disciples

Ads
User avatar
Nishka
Suspended
Posts: 1057

Re: [Suggestion] T2 will be dead, live T3 ?

Post#12 » Mon Nov 09, 2015 12:18 pm

TenTonHammer wrote:
Bignusty wrote:Why t2 will be dead ? If you are under the level requiered to go in t3 you just need to play in t2that all and when t3 will be live more new players are gonna to join the server . Just see on t1 atm there is lot of action because peeps need to be lvl 12 to join t2 .

because we still have a small population and it will be spilt over 3 tiers

this means slower sc pops and stuff this means that it will be harder for them to gain things like rr
Small population? 500+ at the prime time. 500/3 = 166 players for each tier = 6 full warbands for each tier :)

EDIT: Though deleveling to join a lower tier would be cool. Maybe just need to make it more... harsh?
Image
"Well, once there was only chaos. You ask me, order's winning". - Grandmaster Siegfried Trappenfeld

User avatar
Coryphaus
Posts: 2230

Re: [Suggestion] T2 will be dead, live T3 ?

Post#13 » Mon Nov 09, 2015 12:35 pm

Let's be realistic

6 wbs a tier won't happen

And the population will still be top heavy due to a vast majority of the population being 26 who will all be in t3 so it's more gonna be like 2/3's in t3 and the remaining 1/3 split over 2 tiers
Image

Dajciekrwi
Suspended
Posts: 715

Re: [Suggestion] T2 will be dead, live T3 ?

Post#14 » Mon Nov 09, 2015 3:08 pm

Hello, population is not a problem, imao. When t3 starts, many veterans will be back and some new ppl join too.
For now, some ppl are little tired of t2, some waiting to be sure about stability of ROR, just read some post on YT.
T3 will be a impulse for new blood, you see. Currently no MMO on market gives such type of game like RoR.
4-5 wb for tiers will be no suprises.

Tharund
Posts: 26

Re: [Suggestion] T2 will be dead, live T3 ?

Post#15 » Mon Nov 09, 2015 3:19 pm

This post is not for T3 population.
It will be not a problem.

If I remember well, at the end of the game, T3 was opened for all players lvl22 to lvl39.
That could be a good way:
T1: Lvl 1 to 11
T2: Lvl 12 to 21 (real lvl) + lvl 22 to 31 (T3 lvl)
T3: lvl 22 to 31 (real lvl) + lvl32 to 39 (add lvl)
T4: Only for lvl40.

When the T3 will be opened, that means people between 22 to 31 can played on T2 and T3.
More people, more fight, more leach for every one.
=> XP and RR increase more speedily.

woohoo
Posts: 20

Re: [Suggestion] T2 will be dead, live T3 ?

Post#16 » Mon Nov 09, 2015 3:54 pm

Coryphaus wrote:Yes when mythic did those gates of erkanund event and let players go back to t1 the high level players still had gear with procs and stuff like remove armor or something that hardly made it fair
wrong again. twinked free trial characters wrecked the rr100's. it wasn't even close.

User avatar
Coryphaus
Posts: 2230

Re: [Suggestion] T2 will be dead, live T3 ?

Post#17 » Mon Nov 09, 2015 4:33 pm

woohoo wrote: wrong again. twinked free trial characters wrecked the rr100's. it wasn't even close.
lol wut? Twink? FTP?

The most "twink" ftp players had were decimator, vengence, and t1 inf stuff when the game went ftp mythic made it activly harder for ftps to become twinks by reducing the drop rates of helms, shoulders etc to be almost unobtainable and none of t1gear could comete with higher gear that still gave bonuses like +crit ap and other stuff even when devalued during the event infact the only "twinks" you saw in t1 at theat time were lvl 15's using stop exp books
Image

Penril
Posts: 4441

Re: [Suggestion] T2 will be dead, live T3 ?

Post#18 » Mon Nov 09, 2015 5:04 pm

woohoo wrote: wrong again. twinked free trial characters wrecked the rr100's. it wasn't even close.
FTP Twinks weren't even allowed to fly to Ekrund, so there was no way for them to fight against rr100s.

Ads
Sulorie
Posts: 7461

Re: [Suggestion] T2 will be dead, live T3 ?

Post#19 » Mon Nov 09, 2015 5:09 pm

woohoo wrote:
Coryphaus wrote:Yes when mythic did those gates of erkanund event and let players go back to t1 the high level players still had gear with procs and stuff like remove armor or something that hardly made it fair
wrong again. twinked free trial characters wrecked the rr100's. it wasn't even close.
Which didn't happened because all highlvl had sov+ armor set procs, 4 working tactic slots and lvl40 potions.

Just a side note, SW assault stance gave original armor values. They had more than 110-120% armor, which is the best what twink tanks with t1 tools could achieve.



@penril: wrong, trials were allowed to participate at the event.
Dying is no option.

Penril
Posts: 4441

Re: [Suggestion] T2 will be dead, live T3 ?

Post#20 » Mon Nov 09, 2015 5:15 pm

@Sulorie ahh right i just checked it out here

https://gaarawarrgabs.wordpress.com/201 ... ent-guide/

Still waiting for Part 2!

Who is online

Users browsing this forum: Ahrefs [Bot] and 3 guests