I'm satisfied that Eagle's Flight's duration should not change. My rationale for that:
- Changing the duration of E'F does not solve the principal issue cited with SM as a class (lack of group utility). It increases the SM's defenses, which are not lacking.
- Further change to SM does not appear necessary in the present state of RoR. If a competitive group is choosing to use SM, then clearly SM is viable in the current state of the game, on RoR. If this is because of a lack of good competition, then that's as may be, but the idea is that any such problems will be dealt with when they actually arise here, and not before.
Swordmaster & Eagle's Flight
Forum rules
Before posting in this forum, please read the Terms of Use.
This section is for providing feedback and sharing your opinions on what could be improved or changed for the Return of Reckoning project.
To ensure your feedback is as helpful as possible, please review the Rules and Posting Guidelines before posting.
Before posting in this forum, please read the Terms of Use.
This section is for providing feedback and sharing your opinions on what could be improved or changed for the Return of Reckoning project.
To ensure your feedback is as helpful as possible, please review the Rules and Posting Guidelines before posting.
Ads
Re: Swordmaster & Eagle's Flight
I am sorry but this is simply untrue, changing the duration does definetly help with group utility, every gdc/rotation where you dont have to keep EF up is a gcd where you can snare or spirit debuff, when you take into account that all of them caan be parried/blocked is even more helpful.Azarael wrote:- Changing the duration of E'F does not solve the principal issue cited with SM as a class (lack of group utility). It increases the SM's defenses, which are not lacking.
.
Is not the panacea but to say it doesnt help with group utility is a nonsense. Specially when solving the group utility issue may not be even feasible with the tools we have at the moment.
Re: Swordmaster & Eagle's Flight
Glad to see you have changed your mind. Because as i remember from the ruined topic you had mainly 3 reasons for keeping EF 5s duration.I am open for any change that may come in handy, unfortunately my point of view on the topic (10s EF) vanished.
1) General realm balance is ok - no need to change anything at all.
2) SM will be OP with 25% parry buff for 10sec on it.
3) Would you be so kind to increase you skills - you call it L2P.
Re: Swordmaster & Eagle's Flight
I didnt change my mind, generally I am open for any change. This one though is not helpful and therefore unnecessary.Portni wrote:Glad to see you have changed your mind. Because as i remember from the ruined topic you had mainly 3 reasons for keeping EF 5s duration.I am open for any change that may come in handy, unfortunately my point of view on the topic (10s EF) vanished.
1) General realm balance is ok - no need to change anything at all.
2) SM will be OP with 25% parry buff for 10sec on it.
3) Would you be so kind to increase you skills - you call it L2P.

1) yes, it feels like that
2) 2h sm
3) EF on 5s is fine
inactive on forums to avoid final ban
class imbalance = l2p issue
class imbalance = l2p issue
Re: Swordmaster & Eagle's Flight
Yet you never said why.Nanji wrote:This one though is not helpful and therefore unnecessary.
e
Re: Swordmaster & Eagle's Flight
I did, if you dont acknowledge my arguments as arguments it is not my problem.bloodi wrote:Yet you never said why.Nanji wrote:This one though is not helpful and therefore unnecessary.
e
Unfortunately everything is gone. I guess the discussion is over anyways.
inactive on forums to avoid final ban
class imbalance = l2p issue
class imbalance = l2p issue
Re: Swordmaster & Eagle's Flight
Ah well, you are open for any change except SM's abilities.I didnt change my mind, generally I am open for any change. This one though is not helpful and therefore unnecessary.
1) yes, it feels like that
2) 2h sm
3) EF on 5s is fine
1) Well, it's only your's opinion. So it's not an argument.
2) As i remember order side has Oathbound's 25% parry for 10 seconds so SM (2h) is already OP. But is there an OP problem with Oathbound?
3) Not reason again. Maybe it's fine for you but it's only your's playstyle.
I do not feel this "L2P" (it sounds awfull) and "it's fine" reasons are good in general. It maybe would be good for complete beginners but here we have quite experienced community and if someone telling you so it mainly means use my playstyle. I prefer the vision of "Letting a hundred flowers blossom and a hundred schools of thought contend".
Re: Swordmaster & Eagle's Flight
No, you did not, at all, your whole stance during this shitfest was that everyone but you and your guild needed to l2p, never once you mentioned why freeing gcds for snare and spirt debuff is not helpful, hell, you cant even argue it isnt helpful because it would be just impossible to justify.Nanji wrote:I did, if you dont acknowledge my arguments as arguments it is not my problem.
Unfortunately everything is gone. I guess the discussion is over anyways.
You muddled the thread till it had to be nuked and now you are pretending that all you did was giving valuable arguments that are now gone.
I am giving you the chance to prove that, so once again, why is it not helpful?
Ads
Re: Swordmaster & Eagle's Flight
one plus side SM is good vs groups with shaman. SM got like only unclensable for shamans slow, got one of the few morals that can cripple shaman movement and can remove shamans hots which can be devastating when coupled with kotbs ridicules shatter. Pesky elves are suppose to counter goblins hence we got run away and vs pounce skill, moral etc
Mostly harmless
K8P & Norn - guild Orz
K8P & Norn - guild Orz
Re: Swordmaster & Eagle's Flight
You have free gcd's because you only use EF, when you need it, not permanently. Actually pretty easy to understand.bloodi wrote: never once you mentioned why freeing gcds for snare and spirt debuff is not helpful, hell, you cant even argue it isnt helpful because it would be just impossible to justify.
I would admit that SM are less group support for pug team fights, as valuable tools like WW are wasted without communication.

Dying is no option.
Who is online
Users browsing this forum: No registered users and 5 guests