Hi, I just thought it would be cool if the Skull artifact had a sound added to it, maybe a sound also for when the damage ticks. As well, why not add a small RR tick to carrying the artifact?
thx
Mourkains's suggestions
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In this section you can give feedback and share your opinions on what should be changed for the Return of Reckoning Project. Before posting please make sure you read the Rules and Posting Guidelines to increase the efficiency of this forum.
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- noisestorm
- Posts: 1727
Re: Mourkains's suggestions
a pickup sound would perhaps work - wouldnt make any sense though, tick sounds are most likely not possible at all and finally no - rr ticks will surely not come.
Re: Mourkains's suggestions
i got some memories that while carry artifact the person got increased dmg but not sure if it is at this sc or for other one. Still that good trade off imo
Mostly harmless
K8P & Norn - guild Orz
K8P & Norn - guild Orz
Re: Mourkains's suggestions
I do also think that the carrier had some sort of dmg buff on himself, as killing while carrying was giving out points to the team. That were encouraging fighting, not staying in the back with the part.

Re: Mourkains's suggestions
About mourkain artifact with sound:
I think this kind of stuff is handled 100% on the client side, so devs likely can't force it through server coding if it wasn't already working on the 1.4.8 client.
But i think someone with LUA knowledge could easily make a "sound addon" for the bufftype you get when holding the artifact.
I think this kind of stuff is handled 100% on the client side, so devs likely can't force it through server coding if it wasn't already working on the 1.4.8 client.
But i think someone with LUA knowledge could easily make a "sound addon" for the bufftype you get when holding the artifact.
Re: Mourkains's suggestions
There were sc with a damage buff but not this one.Reesh wrote:I do also think that the carrier had some sort of dmg buff on himself, as killing while carrying was giving out points to the team. That were encouraging fighting, not staying in the back with the part.
Dying is no option.
Re: Mourkains's suggestions
I do remember some Murderball scenarios having a damage buff for the holder, but as Sulorie said, it might not have been a factor in this SC. I think that it would be a good thing to implement, though. It'd make it a bit more interesting, rather than sitting at spawn with the Murderball. Plus, if the team with the Murderball is farming the other team at spawn, it will end the SC quicker.



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Re: Mourkains's suggestions
Here is a question. Does anyone have the resources from Wraith of Heroes?
They had a bunch of audio queues that would be great.
"Welcome to Mourkain Temple"
"Artifact taken"
"Artifact uncontrolled"
They had a bunch of other audio queues that could be good for flag based SCs.
They had a bunch of audio queues that would be great.
"Welcome to Mourkain Temple"
"Artifact taken"
"Artifact uncontrolled"
They had a bunch of other audio queues that could be good for flag based SCs.

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