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KD moving and distance: Whose idea was it?

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licenje
Posts: 84

Re: KD moving and distance: Whose idea was it?

Post#11 » Sun Jan 10, 2021 8:03 pm

So SW had eye shot on cast on move sometime ago and now he dose not, SH got with cast on move at moment and plus almost all other CC that exist in game...
and when eye shot was cast on move was 13 skill in tree... and req skrimish stance to use... and was 2 sec cast... just to compare...

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Akilinus
Posts: 447

Re: KD moving and distance: Whose idea was it?

Post#12 » Sun Jan 10, 2021 8:13 pm

I would trade the sw rkd with the sh rkd any day.
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licenje
Posts: 84

Re: KD moving and distance: Whose idea was it?

Post#13 » Sun Jan 10, 2021 8:19 pm

Akilinus wrote: Sun Jan 10, 2021 8:13 pm I would trade the sw rkd with the sh rkd any day.
id trade my rampage for crit dm tactic any day but thas not point... point is SH got way to big tool kit to even compare to any other class and got it with almost no setback...

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vanbuinen77
Posts: 338

Re: KD moving and distance: Whose idea was it?

Post#14 » Sun Jan 10, 2021 9:22 pm

You have a crit damage tactic
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Grunbag
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Posts: 1881

Re: KD moving and distance: Whose idea was it?

Post#15 » Sun Jan 10, 2021 9:30 pm

teiloh wrote: Sun Jan 10, 2021 6:56 pm Forgot the 13x spec Melee KD, not many go Scout/Assault. Much better to have it core like Squig does with pet and melee. Also didn't count morale snares and self kb for either
And SW has also 2 snares.
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teiloh
Posts: 691

Re: KD moving and distance: Whose idea was it?

Post#16 » Sun Jan 10, 2021 11:28 pm

Grunbag wrote: Sun Jan 10, 2021 9:30 pm
teiloh wrote: Sun Jan 10, 2021 6:56 pm Forgot the 13x spec Melee KD, not many go Scout/Assault. Much better to have it core like Squig does with pet and melee. Also didn't count morale snares and self kb for either
And SW has also 2 snares.
Both have the self KB+Snare, Ranged Snare and M2 Snare

Squig has melee snare on top of it

I had a list but SH with a standard spec has more CC or almost more CC than SW + WL

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