Fort Population Cap
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In this section you can give feedback and share your opinions on what should be changed for the Return of Reckoning Project. Before posting please make sure you read the Rules and Posting Guidelines to increase the efficiency of this forum.
Before posting on this forum, be sure to read the Terms of Use
In this section you can give feedback and share your opinions on what should be changed for the Return of Reckoning Project. Before posting please make sure you read the Rules and Posting Guidelines to increase the efficiency of this forum.
Re: Fort Population Cap
Order constantly getting thier teeth kicked in all day just because numbers. And over populated side wonders why underdogs dont come to play unless numbers are more manageable aka forts...
Fenaal- SM 40/84
Fanaal- CH 40/7x
Fanaal- CH 40/7x
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Re: Fort Population Cap
Are you serious?
If there are 170 attackers in Reikland and 40 defenders, and suddenly same minute as fort starts its full on both sides, how really is Order outnumbered? In reality, it's outnumbered because people know they can leech forts without participating in oRvR, if they would have to participate in it to join forts, they would do it, really.
Re: Fort Population Cap
WHat are you talking about ? Destro called in T4 chat for more. A wb leader, she was checking in with Stonewatch, Stonewatch was talking with her and giving each other updates so we could reinforce the other.Naelar wrote: ↑Sun Oct 04, 2020 5:58 pmThe destro in Reik did not call for more to come help. In fact, the leadership told folks to stay away from it. It was one dumbass that said 'Hey, come to Reikwald'. Because about 40 lemmings did so, it allowed at least a full wb of Order to WAR report directly to the fort, where they broke the jail and wiped everyone there. Had folks not quit on Stonewatch so quickly, Reikwald would have fallen. Seems to be the destro motto lately, though. "When the going gets tough, quit".Vri wrote: ↑Sun Oct 04, 2020 2:35 pmI was in Stonewatch last night and it was a complete fail after Destro in Riekland called and or asked for more. We lost in Stonewatch and the keep in Riekland had a number of resets.diedrake wrote: ↑Sun Oct 04, 2020 2:31 pm If OP was talking about the fort in reik last night and stonewatch... I can tell that OP that the guild that clamed reik keep was there throughout the day and all of them had a reservation for both forts.
I understand OP idea, esspecially if they just logged on and only took riek with a handful of destro. But again i know about 2-3 wbs that were defending that zone threoughout the day.
I do not feel that limiting Forts, is a good idea. We need everyone, no matter what.
Re: Fort Population Cap
Again if you are referring to last nights riek/stone forts... 2-3 wbs were in the zones all day lmao. while stone was going on had a few destro taking reik keep, while stone fort was going on. Again all day yesterday destro was dominating most of the day minus an hour or so. Anyhoo those two to three wbs had reservations for both stone and reik.M0rw47h wrote: ↑Sun Oct 04, 2020 8:15 pmAre you serious?
If there are 170 attackers in Reikland and 40 defenders, and suddenly same minute as fort starts its full on both sides, how really is Order outnumbered? In reality, it's outnumbered because people know they can leech forts without participating in oRvR, if they would have to participate in it to join forts, they would do it, really.
Outnumbered i am referring to the rvr lakes... not fort haha. But all well either way Dev had stated the suggestion that started this thread is denied.
Fenaal- SM 40/84
Fanaal- CH 40/7x
Fanaal- CH 40/7x
Re: Fort Population Cap
End zones pushing into forts, 29 order in lakes, zone throwing live on drops now!
- uberchaoslord
- Posts: 11
Re: Fort Population Cap
perhaps an even further reduction in fort population would help that, force people to get contribution. and also some method of giving priority reservations to full WBs with contribution?
And can we talk about how destro isn't really winning the even-odds forts anymore? Or is that just me?
And can we talk about how destro isn't really winning the even-odds forts anymore? Or is that just me?
Re: Fort Population Cap
Time of day, small window destro can win forts and usually when order vastly outnumbered, even then can be a gamble.
That's life.
That's life.
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- uberchaoslord
- Posts: 11
Re: Fort Population Cap
yeah but it shouldn't be. there shouldn't be no chance of an evenly matched destro squad taking a fort. there needs to be an AOE damage cap or something, forts is all engies spamming grenades from the top rampart, where you can't reach them to attack back.
Pretty sick of the imbalance, going to take a break, maybe permanently.
Pretty sick of the imbalance, going to take a break, maybe permanently.
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- Posts: 226
Re: Fort Population Cap
It's the same thing Order has been complaining about for months in cities, just for a different mode of the game. Order's rdps heavy realm composition makes them better at sieges, especially forts where there is good room for rdps to go absolutely nuts. The fact that Destro hardly ever has solid rdps numbers and instead of that focuses hard on mdps in turn makes them not able to cause the same havoc in forts that Order can. That has nothing to do with actual class balance and everything to do with realm composition.
Different modes require different setups, adjust the setups you bring. Order had to adjust in cities to win them - people quit, had to reroll classes, engis now have to solo Q, etc.
Different modes require different setups, adjust the setups you bring. Order had to adjust in cities to win them - people quit, had to reroll classes, engis now have to solo Q, etc.
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