Add pounce and charge to Squig Armour

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Toldavf
Posts: 1586

Re: Add pounce and charge to Squig Armour

Post#21 » Fri Dec 25, 2015 11:31 am

SilverWF wrote:
Toldavf wrote:only for those who cheated with an add on.
You mean, 90% of Destro? :P
I'm sure it wasn't that high and anyway back on topic. Leave the goblin mobility alone its fine as is.
Khorlar, Thorvold, Sjohgar, Anareth, Toldavf, Hartwin, Gotrin and others -_-

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RyanMakara
Posts: 1563

Re: Add pounce and charge to Squig Armour

Post#22 » Fri Dec 25, 2015 11:44 am

Bretin wrote:
magter3001 wrote:screw pounce on a SH.

no point for a SH to have pounce.

i'll give you all that and more if Choppaz get pounce.

the WL wouldn't be able to pounce.

Order still has pounce.

WLs also have pull.

just ask a WL.

ensnared by WL.

WL, WL, WL

Heal debuff for pounce

RORs pounce already work like that, maybe better

Pounce working vertically with no cooldown and with WL's burst is sill and kinda gamebreaking.

They clearly need pounce

because you couldn't pounce for a second.

a skilled WL could technically pounce

apply HD and pounce

I know a lot of people hate pounce.

But this topic isn't about pounce so i'll keep that of of here.

the ability to pounce on keeps

can we disable pounce from keeps as well?

Consider it like WL's pounce

t's gonna get fixed where as pounce will not

to push it to the limit you need pounce.

Here is the rotation... pounce, followed by... pounce then another pounce. If target is still not dead, make sure you pounce again.

Why can't the devs fix pounce instead?

or role a WL and pounce

WL pounce to the top of the keep, working as intended... if that is the case,...

Wait until SM have their morale pounce. Pounce.

pounce is a good ability

pounce away from the zerg

If one of the melee classes or tank classes on Destro had pounce...

Pounce spam, what a noob.

you can give pounce a 20% snare ... but give pounce a 10 second cooldown.

i personally hated the SM pounce, more than the WL pounce.
will save bad WLs from pounce spam.

just spamming pounce

was not enough to stop the pounce

The pounce is not useless as it does damage

Also pounce is super effective

the best counter to run away isn't pounce. <- wow(!)

while the pounce has only the global cooldown

MY issue is more on the fact that the pounce has no cooldown

Not so much pounce

Not to mention most WL would just pounce at you the second they are in range.

someone must have nightmares of male lions in short skirts using *insert WL gap closer here*
pls fix my [quotes] k thx!
Think you've exceeded the pounce- I mean quote limit, sorry :^)
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Coryphaus
Posts: 2230

Re: Add pounce and charge to Squig Armour

Post#23 » Fri Dec 25, 2015 3:29 pm

SilverWF wrote:
Joshwa70 wrote:So.. you get I'd nerfed... you get festering arrow nerfed.. now you havethenuts to ask for pounce? When does the whine train call it quits. Stfu. Melee sw blows as well. No one runs it... no... they do not need pounce. And charge. If sh wants a charge they already have a broken runaway tactic. Stop crying destro and play the game.
ID nerfed? How that? Choppa didn't have anithing similar to that skill
Festering nerfed? ~15% decreased power - sooo "big" nerf if remember that SH didn't have nothing even close to that
Inability to Pounce in midair someone calling nerf too, pathetic.

Order classes are overpowered - this is well known fact. Even after all of "that" nerfs.
Id was ment to be clense able on live but the change was never made so everyone used that addon that auto clicked and removed it for you, now it needs cleanse

In some ways that can be considred a buff



Also he's wrong about wl "nerf" or the lack their of, az reverted the mid air thing and the only change that exists is the reduced vetical hight so you can't pounce onto keep walls anymore which they could never do on live in the first place


His sig complains of a nerf that doesn't even exist
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