^ agree with everything you said! And Rub My Ass sounds like a nice alternative, should we consider changing the name =P Pugs should have some leeway and have a scenario or two for themselves, so long as premades aren't suffering 20+minute pops/no action whatsoever with everyone not bothering to get into groups and choosing easy option.
Meh, guess we'll have to wait and see.
[PVP]Scenario balance suggestion
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Re: [PVP]Scenario balance suggestion
Longer queues for everyone are pretty much inevitable, if you implement even more conditions to the existing queue system.peterthepan3 wrote:^ agree with everything you said! And Rub My Ass sounds like a nice alternative, should we consider changing the name =P Pugs should have some leeway and have a scenario or two for themselves, so long as premades aren't suffering 20+minute pops/no action whatsoever with everyone not bothering to get into groups and choosing easy option.
Meh, guess we'll have to wait and see.
Re: [PVP]Scenario balance suggestion
Might've made myself not clear in my big rant-post, but I disagree on giving pugs any separate queue scenarios for themselves.peterthepan3 wrote:Pugs should have some leeway and have a scenario or two for themselves
The game already gives enough slack in a form of chance for puggie to encounter undergeared/lowbies/bad comps to kill and that should be considered enough for the amount of effort said puggie puts into his queues in comparison to premades.
Any alteration from it would result in what Razid said and by giving safe-space pug-only scens just watch the amount of "true" soloQ arrogant elite rise here.

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Re: [PVP]Scenario balance suggestion
Do it please.Razid1987 wrote: - Remove 2-2-2 and don't implement SCs for premades/pugs:
Queue time goes down significantly
Actually there is a huge issue with the current system.
Recently switched from order char to destru cause wasn't able to join scenarios for very long time and guess what I've found.
I was running into the same two order premades again and again.
As I understand it working like that:
1) Solo order players wait like forever because of premades and get frustrated.
2) Solo destru players run into the same premades and get frustrated.
Or vice versa.
I don't see how this system any good.
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Re: [PVP]Scenario balance suggestion

Check Kills/Xp/Renown
That is balanced!

Last edited by Razielhell on Tue Feb 23, 2016 8:32 pm, edited 1 time in total.
Re: [PVP]Scenario balance suggestion
The system before was way better more sc pops, now Iam seeing the same premades over and over again and you have to wait 15-30 min as pug thats why I quit doing scs, before it was almost insta pop.
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Re: [PVP]Scenario balance suggestion
Your entire team got one kill, and lost on points too so....yeah. That's balanced.Razielhell wrote:
Check Kills/Xp/Renown
Is that balanced?

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Re: [PVP]Scenario balance suggestion
Yeah i know peterthepan3 just wrote it wrong 
Its sad sometimes but its really balanced...thats what i meant

Its sad sometimes but its really balanced...thats what i meant

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Re: [PVP]Scenario balance suggestion
Do you have a suggestion on how this could have been better balanced?Razielhell wrote:Yeah i know peterthepan3 just wrote it wrong
Its sad sometimes but its really balanced...thats what i meant
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Re: [PVP]Scenario balance suggestion
It's not my speciality to give balance ideas buddy.
Im just happy that the Team is doing a great job.
Im just happy that the Team is doing a great job.
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