[PVP]Scenario balance suggestion

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Asherdoom
Posts: 661

[PVP]Scenario balance suggestion

Post#1 » Sat Feb 06, 2016 2:22 pm

Hallo fellas.

my suggestion of the day would be the following:

For ALL scenarios (indipendently of number of people) there should be a "role table" which means, a predetermined numbers of roles in that scenario.

For example

A 10 man scenario could be setted to contain 3 healers, 5DPS and 2 tanks. this would solve a lot of scenario unbalance in these days, beause sometimes you enter (either side) a scenario where there are all dps or maybe all healers /caster etc... making the game unplayable and frustrating.

With some role setting , you will be sure to play "fair" always because you will know that other team got the same situation as yours and in that case the result would be a enjoyable scenario.
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Scrilian
Posts: 1570

Re: [PVP]Scenario balance suggestion

Post#2 » Sat Feb 06, 2016 2:26 pm

No need.
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Asherdoom
Posts: 661

Re: [PVP]Scenario balance suggestion

Post#3 » Sat Feb 06, 2016 2:49 pm

i think it is due to the many topics of scenario unbalance in pvp section....
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samsauce
Posts: 35

Re: [PVP]Scenario balance suggestion

Post#4 » Sat Feb 06, 2016 3:01 pm

Asherdoom wrote:Hallo fellas.

my suggestion of the day would be the following:

For ALL scenarios (indipendently of number of people) there should be a "role table" which means, a predetermined numbers of roles in that scenario.

For example

A 10 man scenario could be setted to contain 3 healers, 5DPS and 2 tanks. this would solve a lot of scenario unbalance in these days, beause sometimes you enter (either side) a scenario where there are all dps or maybe all healers /caster etc... making the game unplayable and frustrating.

With some role setting , you will be sure to play "fair" always because you will know that other team got the same situation as yours and in that case the result would be a enjoyable scenario.
I 100% fully agree with this, and this should have been done already, you shouldn't even need to make a thread like this...

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Bacta
Former Staff
Posts: 422

Re: [PVP]Scenario balance suggestion

Post#5 » Sat Feb 06, 2016 3:53 pm

To difficult to do and would really limit queues as most people queue with premades. You are asking a lot and a huge coding change. Lets work on first giving level 32's there own SC's so lower levels dont get farmed. My suggestion would be 22-31 for there own SC's and then 32s have there own.
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Tiggo
Former Staff
Posts: 1948

Re: [PVP]Scenario balance suggestion

Post#6 » Sat Feb 06, 2016 4:05 pm

Bacta wrote:Lets work on first giving level 32's there own SC's so lower levels dont get farmed.
this was reverted deliberatly after NA players complaining queue times COULD increase.
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rmpl
Posts: 766

Re: [PVP]Scenario balance suggestion

Post#7 » Sat Feb 06, 2016 4:08 pm

Tiggo wrote:
Bacta wrote:Lets work on first giving level 32's there own SC's so lower levels dont get farmed.
this was reverted deliberatly after NA players complaining queue times COULD increase.
Reverted? When was it implemented?

Tiggo
Former Staff
Posts: 1948

Re: [PVP]Scenario balance suggestion

Post#8 » Sat Feb 06, 2016 4:09 pm

with lvl32 for some time it had its own braket.
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Asherdoom
Posts: 661

Re: [PVP]Scenario balance suggestion

Post#9 » Sat Feb 06, 2016 4:35 pm

well you could do this (my suggestion) in tier 4 only (scenarios with level 40 only) to not force dev die every tier in scripting.

i know is something heavy but think about community endless complains concerning uque times and scenario settings... and for premade just make matchmaking to make em ecounter only other premades no>?
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Soulcheg
Posts: 936

Re: [PVP]Scenario balance suggestion

Post#10 » Sat Feb 06, 2016 4:43 pm

After few last months i have a severe allergy to the word "suggestion".
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