SC system needs a change

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Ninjagon
Posts: 569

Re: SC system needs a change

Post#61 » Tue May 26, 2026 1:09 pm

Something has changed in Scenarios with a positive effect. Yay! :-)

I have spent a lot of time in T2/T3 scenarios recently, so

- queue time is a lot shorter now and the SC pops relative quickly, even in non weekend bonus times.
- the experience above comes from solo and duo queue (dps & healer), I haven't tested 6 man prem recently
- the renown for kills is back to decent values (I think it's not -75% anymore)
- the renown for single scenario game is boosted significantly (if you lose bad, you can still get few thousand RP, which is really good)
- so objectives matters, kills matters, so move your bottom there

SC just need new tier set for weapons, something on Bloodlord weapon level or 1-3% above, lots of stats, without pesky procs :mrgreen:
Ninjagon fom the Retribution / RET guild.
Order: Carnow Knight, Velmires WP, Ninjab WL, Ninjagon BW
Destro: Ninjaguard chosen, Khaininja DoK, Ninjamar mara, Ninjamag sorc
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Ruin
Posts: 356

Re: SC system needs a change

Post#62 » Tue May 26, 2026 4:27 pm

Dwarni wrote: Tue May 26, 2026 12:21 pm It is boring to play the same Scenario all over the weekend. Why not just make the scenario weekend event random, so you queue for random scenarios, get your live event done, and have some more variety.

Especially with the wild hunt event it was so boring to play the same two or last weekend one scenario all the time.
On the other side, I wait for a certain SC event go get my heraldry shields on my tanks, and outside of that i dont do much sc, unless leveling a new character.

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