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Break the blob

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Nikt
Posts: 33

Re: Break the blob

Post#61 » Thu May 14, 2026 12:11 pm

live4treasure wrote: Wed May 13, 2026 11:35 am
People legitimately don't care about the rewards, as long as they can win. So the only method to break the blob is to make it so that blobs do not contribute to winning. If you do that, though, then your average new player/casual player/guy that came home and cracked open a cold beer and just wants to chill, which constitutes the overwhelming majority of the playerbase, will be unable to exist, because one good premade will kill him and all his friends alone - and as we have already established, losing isn't fun.
Here this man , he is a prophet! 100% agree!!
As a guy that came home and cracked open a cold beer and just wants to chill, i support this idea, with all my heart!
.
The amount of work required to play RoR at a decent level is depressing. Gather 24 people, preferably in a 2-2-2 formation (communicator recommended), and you'll still lose to a more experienced and cohesive team that's been playing together for months, maybe even years. Or to a 48-person blob. It's probably easier to start a church and become a TV preacher.

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