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target command

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Shadowgurke
Posts: 618

target command

Post#1 » Tue Jun 21, 2016 8:38 pm

Dear Devs,

I would really like it if you could implement the /target command. Atm when targeting people I have to you group shortcuts, which does not work well when queuing for Scenarios or using Enemy group sorting. Implementing this command would make guardswitching and healing a lot easier

Thanks
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wargrimnir
Head Game Master
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Re: target command

Post#2 » Tue Jun 21, 2016 8:40 pm

Almost... too easy, some might say.

It's been brought up in the past. I wouldn't hold my breath waiting for it to happen.
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Dabbart
Posts: 2251

Re: target command

Post#3 » Tue Jun 21, 2016 8:46 pm

Hmm... For gaurd switching I use the enemy target function. For healing, I just click on the enemy group list. Reposition the UI so it is in a convenient place.

How would /target help? Wouldn't you have to make a macro for each individual that you want to target each time?

I thought this had to do with targetting ungrouped people. target-closest or cycle enemies/friendlies gets really annoying. Not to mention it only goes out to like 85ft:(
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Jaycub
Posts: 3130

Re: target command

Post#4 » Tue Jun 21, 2016 8:51 pm

For friendly group members? You can set a keybind for group member 1-6, I use ctrl+1-6. Then if you are playing in a 6 man you invite players based on rolls and importance so for instance slayer/WL/RP/WP/IB/knight(you) it's easy to remember the 1st 2 are your DPS the 1st being the squishiest and 3 and 4 are your healers 3 being the squishiest.

You can also do this in pug groups, I like to remember my default guard or defensive target then memorize the group position of 2 risky targets.
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Shadowgurke
Posts: 618

Re: target command

Post#5 » Tue Jun 21, 2016 8:56 pm

As I said you can basically emulate it with the groupmember targeting but in that case you have to manually sort your group every time you join a Scenario, which is pretty frustrating.

I guess if your stance on this is set then I won't push for it though
Hmm... For gaurd switching I use the enemy target function. For healing, I just click on the enemy group list. Reposition the UI so it is in a convenient place.
Enemy target function? Can you elaborate on this
How would /target help? Wouldn't you have to make a macro for each individual that you want to target each time?
Yes. I play with a premade so names stay the same pretty much
For friendly group members? You can set a keybind for group member 1-6, I use ctrl+1-6. Then if you are playing in a 6 man you invite players based on rolls and importance so for instance slayer/WL/RP/WP/IB/knight(you)
That is what I currently use but it's troubling to do when joining Scenarios since you have to make sure to all be in one group before some random joins and at the same time keep the group ordering
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zabis
Posts: 1215

Re: target command

Post#6 » Tue Jun 21, 2016 9:15 pm

In the Enemy addon, there is a way to be able to triple-click a user's name and that will apply guard to them.
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stillwaterww
Posts: 148

Re: target command

Post#7 » Tue Jun 21, 2016 9:23 pm

zabis wrote:In the Enemy addon, there is a way to be able to triple-click a user's name and that will apply guard to them.
wait what?!
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Dabbart
Posts: 2251

Re: target command

Post#8 » Tue Jun 21, 2016 11:36 pm

Yea, check out some of the additional features to Enemy. You can set click-casting on your group-members, so targetting/casting at the same action, if you play with largely the same people, Enemy can make life really simple. You'll just have to mess with your UI layout a bit. It can get crammed pretty quick.
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Razielhell
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Re: target command

Post#9 » Tue Jun 21, 2016 11:42 pm

Is there any way to endless auto-casting a single ability? Such as heal?
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Dabbart
Posts: 2251

Re: target command

Post#10 » Tue Jun 21, 2016 11:47 pm

Razielhell wrote:Is there any way to endless auto-casting a single ability? Such as heal?
Uh... You mean botting? Sure, there are way's. None of them allowed though... Nerfbuttons can set-up your abilities to be conditional dependant, so you can just spam 1 button and the addon takes care of the rest...

Edit: Actually, I have never used nerfedbuttons, this was how it was described via multiple sources.
Azarael wrote: It's only a nerf if you're bad.

(see, I can shitpost too!)
Secrets wrote: Kindly adjust your attitude to actually help the community and do not impose your will on it. You aren't as powerful as you think.

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