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Bring Back Divine Strike for Warrior Priests

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terrio99
Posts: 60

Bring Back Divine Strike for Warrior Priests

Post#1 » Sun Jun 26, 2016 11:43 pm

I made a post asking if they had removed divine strike. From what I understand was removed b/c the dueling community complained? This post is to see if can get it back.

Without it I feel like a WP and a DoK for that matter are forced to be a back line healer. There DPS, even build/spec for it, doesn't match a DPS class then you remove a skill that is made for there role of healing in melee. They are hybrid class but until they get level 30 they are forced to book and a hammer back line healer or they are a burden in RvR b/c they have to use DA to heal themselves. Even when they get there AoE melee heal I understand it gets less useful toward the end of T4.
Should just remove the "warrior" part from there class name and call them

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TenTonHammer
Posts: 3806

Re: Bring Back Divine Strike for Warrior Priests

Post#2 » Mon Jun 27, 2016 1:52 am

can you explain to me what the old divine strike was?

For us "non super old vets" who cant remember 2+ years back
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Posts: 350

Re: Bring Back Divine Strike for Warrior Priests

Post#3 » Mon Jun 27, 2016 1:58 am

Divine Strike
Action Damaging
Path of Grace

You crush your enemy, dealing damage to them. The divine power of Sigmar heals your defensive target and any allies within 10 feet of them for 100% of the damage that was dealt. Builds 30 Righteous Fury.

http://warhammeronline.wikia.com/wiki/W ... _abilities

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TenTonHammer
Posts: 3806

Re: Bring Back Divine Strike for Warrior Priests

Post#4 » Mon Jun 27, 2016 2:08 am

Ok so, a physical damage ability meaning that grace wp would till suffer from Multiple Attribute Dependency as your would still need to spec Str and WS as well and only heals defensive targets for 100% of the dmg delt

Vs the current Divine strike whick deals spiritual dmage insted of physical so the damage delt is not as mitigated and heals targets for 350% of the damage delt

The old divine strike had the advanted of a 10ft AoE but the current divine strike can also heal multiple defenive targets by switiching between group memebers while you channel.

I fail to see how this change would improve grace WP

What am i missing here?
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Re: Bring Back Divine Strike for Warrior Priests

Post#5 » Mon Jun 27, 2016 2:11 am

I think that you are thinking of Divine Assault.

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Eathisword
Posts: 808

Re: Bring Back Divine Strike for Warrior Priests

Post#6 » Mon Jun 27, 2016 2:30 am

terrio99 wrote:I made a post asking if they had removed divine strike. From what I understand was removed b/c the dueling community complained? This post is to see if can get it back.

Without it I feel like a WP and a DoK for that matter are forced to be a back line healer. There DPS, even build/spec for it, doesn't match a DPS class then you remove a skill that is made for there role of healing in melee. They are hybrid class but until they get level 30 they are forced to book and a hammer back line healer or they are a burden in RvR b/c they have to use DA to heal themselves. Even when they get there AoE melee heal I understand it gets less useful toward the end of T4.
Should just remove the "warrior" part from there class name and call them
First off, divine strike was removed by EA/mythic a long freaking time ago. It was never present on this server.

Second, Divine strike is kinda redundant with Sigmar's Radiance [SR]. SR now heals all your groupmates within 100 feet for a base amount (about 300) plus 50% of the damage dealth. You can slot tactic to make the base amount bigger and the added bonus 75% of damage instead of 50%. You are no more excluded from SR like it was at some point.

As for the usefulness of melee WP, it depends. If you wanna fight meta group to brag about your mad 6v6 skills, then yeah melee WP sucks in T4. If you wanna have a good time and play small scale 2-4 man group in RvR, they actually rock.
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Posts: 350

Re: Bring Back Divine Strike for Warrior Priests

Post#7 » Mon Jun 27, 2016 2:39 am

Eathisword wrote:
terrio99 wrote:I made a post asking if they had removed divine strike. From what I understand was removed b/c the dueling community complained? This post is to see if can get it back.

Without it I feel like a WP and a DoK for that matter are forced to be a back line healer. There DPS, even build/spec for it, doesn't match a DPS class then you remove a skill that is made for there role of healing in melee. They are hybrid class but until they get level 30 they are forced to book and a hammer back line healer or they are a burden in RvR b/c they have to use DA to heal themselves. Even when they get there AoE melee heal I understand it gets less useful toward the end of T4.
Should just remove the "warrior" part from there class name and call them
First off, divine strike was removed by EA/mythic a long freaking time ago. It was never present on this server.

Second, Divine strike is kinda redundant with Sigmar's Radiance [SR]. SR now heals all your groupmates within 100 feet for a base amount (about 300) plus 50% of the damage dealth. You can slot tactic to make the base amount bigger and the added bonus 75% of damage instead of 50%. You are no more excluded from SR like it was at some point.

As for the usefulness of melee WP, it depends. If you wanna fight meta group to brag about your mad 6v6 skills, then yeah melee WP sucks in T4. If you wanna have a good time and play small scale 2-4 man group in RvR, they actually rock.
From my understanding, it was EA/Mythic that removed it, but for the reasons stated above (I am not too sure how true that is, but the rumor he was referring to pertained to them and not the RoR team).

I agree with your second point, but when talking about the usefulness of Melee/Grace WPs, you are leaving out large scale fights. Grace is pretty **** in large scale fights since it needs to be propped up by guard from a tank, and support from heals (pure healers don't need support from other healers to do their job), and even then their ability to survive in the front line is very lacking.

So, that means they don't fare well in 6v6, and the don't fare well in large scale fights, but they do well in very small scale fights.

Sorry, but that is far too niche to be reasonable for most people.

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Sejanus
Posts: 145

Re: Bring Back Divine Strike for Warrior Priests

Post#8 » Mon Jun 27, 2016 2:43 am

Eathisword wrote:
terrio99 wrote:I made a post asking if they had removed divine strike. From what I understand was removed b/c the dueling community complained? This post is to see if can get it back.

Without it I feel like a WP and a DoK for that matter are forced to be a back line healer. There DPS, even build/spec for it, doesn't match a DPS class then you remove a skill that is made for there role of healing in melee. They are hybrid class but until they get level 30 they are forced to book and a hammer back line healer or they are a burden in RvR b/c they have to use DA to heal themselves. Even when they get there AoE melee heal I understand it gets less useful toward the end of T4.
Should just remove the "warrior" part from there class name and call them
First off, divine strike was removed by EA/mythic a long freaking time ago. It was never present on this server.

Second, Divine strike is kinda redundant with Sigmar's Radiance [SR]. SR now heals all your groupmates within 100 feet for a base amount (about 300) plus 50% of the damage dealth. You can slot tactic to make the base amount bigger and the added bonus 75% of damage instead of 50%. You are no more excluded from SR like it was at some point.

As for the usefulness of melee WP, it depends. If you wanna fight meta group to brag about your mad 6v6 skills, then yeah melee WP sucks in T4. If you wanna have a good time and play small scale 2-4 man group in RvR, they actually rock.
If divine strike is the skill where you smack a target, and your group gets a heal. Single attack, not channeled. If that's the skill I'm thinking of (haven't gotten to play WP yet since retail) then EA/Mythic never got rid of it, it was there when the servers died iirc, it has been awhile since retail was around. I remember using it. It was a good addition into a dps wp's rotation to assist his/her warband in siege situations as well as helping dps bosses and keeping a team topped off in dungeons.
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Vayra
Posts: 577

Re: Bring Back Divine Strike for Warrior Priests

Post#9 » Mon Jun 27, 2016 2:54 am

Keep in mind that this change would also necessarily return the current spammable lifetap to 5s CD (and maybe higher damage, I don't recall). But yes I would also love for this change to be made as the option of healing out of group was very welcome especially at keep sieges. This allowed melee WP/DOK to have a good role healing DPS/Tanks at keep doors.

If this change is to be reverted the following were also changed at the same time to make up for the loss of DS/CE:

Transfer Essence / Sigmar's Radience removed 5s CD (mentioned above), originally also did not heal self
Empowered Transfer / WP equivalent lost the buff to CE/DS, originally buffed lifetap% to 150.
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Posts: 350

Re: Bring Back Divine Strike for Warrior Priests

Post#10 » Mon Jun 27, 2016 3:15 am

If I were to try and make Grace workable, I would probably look to changing Sigmar's Shield into a large (maybe 100*RF for a max 2500 value) self only bubble or maybe a willpower buff based off of RF (similar to an IBs Inspiring Attack).

I am not really too sure why everyone gets tight in the pants over Divine Strike, tbh.

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