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[EU/NA] Phalanx II

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Haojin
Posts: 1066

[EU/NA] Phalanx II

Post#1 » Fri Sep 23, 2016 3:32 pm

Hello all !

We observed Destruction population enough/more for server and this is getting boring for us day by day.

Here's the new news:

Phalanx on Order side now for more balanced population for server and we're almost T4 with 30+ players.

About our guild:

We are international pvp guild from Karak Norn [Dark Phalanx] ! We have been playing the WAR since 2008.

Our main goal is "RvR" .

We are recruiting only active, serious and teamwork oriented players that can use TeamSpeak 3.

We're recruiting everyclass especially healers/tanks. 32+ is a must.



Alliance Info:
Name: Order Lives Matter

Phalanx II
Gentlemen at Arms

We're looking for friends on order side who got same goals with us.

See you on battlefield !
Guildmaster of Phalanx

K8P - Karak Norn

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peterthepan3
Posts: 6509

Re: [EU/NA] Phalanx II

Post#2 » Fri Sep 23, 2016 3:41 pm

Good on you, mate. Nice to see you guys taking the initiative.
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Marsares
Posts: 368

Re: [EU/NA] Phalanx II

Post#3 » Fri Sep 23, 2016 3:44 pm

Welcome to Order.

Interesting to see how this works out for you. When we tried it with King Own's it had its ups and downs. Swapping an organised 24-men from one side to another creates a 48 difference in population which typically swings the AAO etc the other way again, so more often than not you'll find yourself constantly on the side with the larger numbers.

Will wave when I see you. :-)
Karak-Norn /// Asildur - RR100 WL /// Marsares - RR95 AM /// Nirnaeth - RR64 SW

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Haojin
Posts: 1066

Re: [EU/NA] Phalanx II

Post#4 » Fri Sep 23, 2016 3:50 pm

Thanks mate :) This project for countering the zerg.

We'll see in the future if it works or not.
Guildmaster of Phalanx

K8P - Karak Norn

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Marsares
Posts: 368

Re: [EU/NA] Phalanx II

Post#5 » Fri Sep 23, 2016 3:53 pm

Haojin wrote:Thanks mate :) This project for countering the zerg.

We'll see in the future if it works or not.
I get that, the issue often is that you diminish a zerg on one side and create another one on the other side when you create a 48-men swing in population between realms if you change a WB to the other realm.

Not knocking you, applauding you for taking the initiative though! Hope it works out for you, and God knows Order does need some organised guilds. :-)
Karak-Norn /// Asildur - RR100 WL /// Marsares - RR95 AM /// Nirnaeth - RR64 SW

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