This should definitely help WL perform the role mara does on destro in 3-2-1's on the same level with the increased survivability from baited trap, and being able to pick up aoe interrupt is really nice as well for denying res etc... Not saying WL wasn't already the go to, but mara was definitely doing it better since survivability in that role is key and cleansing winds / renown specs and jewels can only get you so far.
The only problem I see is 1v1 balance, but I'm guessing that of zero priority?
Brutal pounce is the pet pounce? I haven't been keeping up with changes sorry.
[DEV] Upcoming White Lion / Guardian Changes
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Re: [DEV] Upcoming White Lion / Guardian Changes
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Re: [DEV] Upcoming White Lion / Guardian Changes
Brutal pounce is the pet KDJaycub wrote:This should definitely help WL perform the role mara does on destro in 3-2-1's on the same level with the increased survivability from baited trap, and being able to pick up aoe interrupt is really nice as well for denying res etc... Not saying WL wasn't already the go to, but mara was definitely doing it better since survivability in that role is key and cleansing winds / renown specs and jewels can only get you so far.
The only problem I see is 1v1 balance, but I'm guessing that of zero priority?
Brutal pounce is the pet pounce? I haven't been keeping up with changes sorry.
Re: [DEV] Upcoming White Lion / Guardian Changes
These changes are great and all but when are you going to look at SH melee tree /s
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Re: [DEV] Upcoming White Lion / Guardian Changes
viewtopic.php?f=11&t=21848dansari wrote:These changes are great and all but when are you going to look at SH melee tree /s

Re: [DEV] Upcoming White Lion / Guardian Changes
Woosh
These are cool changes though. I only have a mid tier WL atm, but I'm glad you're bringing other trees to life, Torque, to move away from the "points in this tree are required" mechanics with some classes. Excited to test.

These are cool changes though. I only have a mid tier WL atm, but I'm glad you're bringing other trees to life, Torque, to move away from the "points in this tree are required" mechanics with some classes. Excited to test.
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Re: [DEV] Upcoming White Lion / Guardian Changes
nice, will defiantly help down the tree
looking forward to seeing more classes and abilites being reworked down the line
looking forward to seeing more classes and abilites being reworked down the line

Re: [DEV] Upcoming White Lion / Guardian Changes
Doks now pls pls pls 

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Re: [DEV] Upcoming White Lion / Guardian Changes
13 point ability - Leonine Frenzy - Internal Cooldown on damage procs reduced to 1s
Why ? this ability alrdy hits avrg 300-500 per tick.
1s sounds OP.
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Re: [DEV] Upcoming White Lion / Guardian Changes
Jinxypie wrote:Doks now pls pls pls
Mara rework first please


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Re: [DEV] Upcoming White Lion / Guardian Changes
Leave Mara alone, it did nothing wrong!TenTonHammer wrote:Jinxypie wrote:Doks now pls pls pls
Mara rework first please
-Crom, the totally-not-a-newly-minted-40-marauder

Rework looks very cool, btw. Can't wait to see what you guys roll out for other classes. Really like the pruning/reworking of useless tactics/abilities in particular.
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