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Dont rush T2

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Mez
Posts: 730

Dont rush T2

Post#1 » Mon Jan 26, 2015 7:45 pm

After my first week here, I'm impressed. The game is playable, and there's a lot of old faces returning. My advice is to not fall into the trap where the devs feel like they need to rush new content, before fixing what we currently have. I feel a though tier 2 and the introductions of Keeps, will have a huge interest from casuals and people on the fence about returning to the community.

I would prefer when that day/week comes, much of the game play has been smoothed out. And the recent patch regarding the morale bar, and the pets, shows me we are on the right path. I simply wanted to confirm what we have is enough to tide over the die-hards in my mind, and thank you so much. We have the holy trinity, tank, dps & healer pvp, insta-pops, an rvr mini-end game (fighting over lairs) and rvr events, it's quite exciting. I think Tier 2 can hold everyone over for a very long time once introduced, so it's my hopes it's not rushed.
Word of Pain and Boiling Blood are no longer able to proc anything. The Bright Wizard College has confirmed this is a big deal. (stealth nerf)
https://bugs.returnofreckoning.com/view.php?id=23145

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Telen
Suspended
Posts: 2542
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Re: Dont rush T2

Post#2 » Mon Jan 26, 2015 8:27 pm

Personally I think keep takes and zone lock should be introduced as soon as possible. Even before adding more class levels and abilities. rvr and zone taking was the cornerstone of war and I agree even with a single zone to fight over it could hold people for a very long time.
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warlover
Posts: 407

Re: Dont rush T2

Post#3 » Mon Jan 26, 2015 8:47 pm

Telen wrote:Personally I think keep takes and zone lock should be introduced as soon as possible. Even before adding more class levels and abilities. rvr and zone taking was the cornerstone of war and I agree even with a single zone to fight over it could hold people for a very long time.

Agree :)

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OldPlayer
Former Staff
Posts: 859

Re: Dont rush T2

Post#4 » Mon Jan 26, 2015 9:37 pm

I've never enjoyed Tier 1 so much before!

Before tier 2, please:
1) All skills workable.
2) All class mechanics workable.
3) Party and warband fully workable.
4) Guild fully workable.
5) Collision detection.

Without point 5 any kind of keep defense is senseless.

Thank you for your hard work!
magicthighs wrote:Finding bugs is what players are for. The RoR team itself doesn't have the people nor the time to do that.

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Khorba
Posts: 176

Re: Dont rush T2

Post#5 » Mon Jan 26, 2015 9:39 pm

no sense t2 now need fix t1 BO Party WB Skill Abilites Sever-Lag and many many more update so need w8
Last edited by Khorba on Mon Jan 26, 2015 10:03 pm, edited 2 times in total.

Sulorie
Posts: 7460

Re: Dont rush T2

Post#6 » Mon Jan 26, 2015 9:45 pm

Yeah, keeps are pointless, when the basics are not working properly. But I guess we had this thread topic a dozen times.
Dying is no option.

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Nishka
Suspended
Posts: 1057

Re: Dont rush T2

Post#7 » Mon Jan 26, 2015 10:24 pm

As much as I want t2 because all the sweetest skills are further in the tree... I want a 100% working t1 more, and hope most players want it as well
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"Well, once there was only chaos. You ask me, order's winning". - Grandmaster Siegfried Trappenfeld

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nalgol
Former Staff
Posts: 296

Re: Dont rush T2

Post#8 » Mon Jan 26, 2015 11:06 pm

we are getting close on 100% skills and carrer mechanics :-P

unfortenualy at lvl 11 is tactics puke :-P

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Zilinia
Posts: 48

Re: Dont rush T2

Post#9 » Mon Jan 26, 2015 11:13 pm

nalgol wrote:we are getting close on 100% skills and carrer mechanics :-P

unfortenualy at lvl 11 is tactics puke :-P
Cant wait to it happen :D

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madwasp
Posts: 174

Re: Dont rush T2

Post#10 » Tue Jan 27, 2015 12:11 am

nalgol wrote:we are getting close on 100% skills and carrer mechanics :-P

Really? Soon? Can it be that quickly? :lol:


Your professional work is outstanding! THANK YA' !!! :mrgreen:
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